Lines Matching refs:g_inCheck
132 if (g_inCheck) {
171 if (g_inCheck) return "checkmate";
486 var realEval = g_inCheck ? (minEval + 1) : Evaluate();
496 var wasInCheck = g_inCheck;
871 if (!g_inCheck &&
919 var inCheck = g_inCheck;
938 if (g_inCheck) {
1011 if (g_inCheck)
1048 var inCheck = g_inCheck;
1067 if (g_inCheck) {
1290 var g_inCheck; variable
1614 g_inCheck = IsSquareAttackable(g_pieceList[(g_toMove | pieceKing) << 4], them);
1623 return g_inCheck ? 'Checkmate' : 'Stalemate';
1671 …g_moveUndoStack[g_moveCount] = new UndoHistory(g_enPassentSquare, g_castleRights, g_inCheck, g_bas…
1808 if ((piece & 0x7) == pieceKing || g_inCheck) {
1829 g_inCheck = false;
1835 g_inCheck = IsSquareAttackableFrom(theirKingPos, to);
1837 if (!g_inCheck) {
1839 g_inCheck = ExposesCheck(from, theirKingPos);
1841 if (!g_inCheck) {
1844 g_inCheck = ExposesCheck(epcEnd, theirKingPos);
1851 g_inCheck = IsSquareAttackable(g_pieceList[(pieceKing | g_toMove) << 4], 8 - g_toMove);
1867 g_inCheck = g_moveUndoStack[g_moveCount].inCheck;
2113 if (!g_inCheck) {