Lines Matching refs:color
327 function PawnEval(color) { argument
328 var pieceIdx = (color | 1) << 4;
335 function Mobility(color) { argument
338 var enemy = color == 8 ? 0x10 : 0x8
339 var mobUnit = color == 8 ? g_mobUnit[0] : g_mobUnit[1];
343 pieceIdx = (color | 2) << 4;
360 pieceIdx = (color | 3) << 4;
405 pieceIdx = (color | 4) << 4;
418 pieceIdx = (color | 5) << 4;
1991 function IsSquareAttackable(target, color) { argument
1993 var inc = color ? -16 : 16;
1994 var pawn = (color ? colorWhite : colorBlack) | 1;
2002 var index = (color | i) << 4;
2252 var color = piece & colorWhite;
2253 var inc = (color == colorWhite) ? -16 : 16;
2261 if ((((from & 0xF0) == 0x30) && color != colorWhite) ||
2262 (((from & 0xF0) == 0x80) && color == colorWhite)) {