Lines Matching refs:position

11725       var position = this.progressiveDataLength;
11726 var beginChunk = Math.floor(position / this.chunkSize);
11727 this.bytes.set(new Uint8Array(data), position);
11728 position += data.byteLength;
11729 this.progressiveDataLength = position;
11730 var endChunk = position >= this.end ? this.numChunks : Math.floor(position / this.chunkSize);
14863 var position = stream.start,
14868 while (position < length) {
14869 var ch = buffer[position];
14872 ++position;
14878 ++position;
14880 if (position >= length) {
14884 ch = buffer[position];
14890 var token = readToken(buffer, position);
14894 position += skipUntil(buffer, position, trailerBytes);
14895 trailers.push(position);
14896 position += skipUntil(buffer, position, startxrefBytes);
14903 offset: position - stream.start,
14910 startPos = position + token.length;
14914 contentLength = endPos - position;
14933 var content = buffer.subarray(position, position + contentLength);
14937 xrefStms.push(position - stream.start);
14938 this.xrefstms[position - stream.start] = 1;
14941 position += contentLength;
14943 trailers.push(position);
14944 position += skipUntil(buffer, position, startxrefBytes);
14946 position += token.length + 1;
19841 var bitmapEnd = huffmanInput.position + bitmapSize;
19845 huffmanInput.position = bitmapEnd;
20240 var position = start + 6;
20243 referredToCount = (0, _util.readUint32)(data, position - 1) & 0x1FFFFFFF;
20244 position += 3;
20246 retainBits[0] = data[position++];
20249 retainBits.push(data[position++]);
20261 … === 1 ? data[position] : referredToSegmentNumberSize === 2 ? (0, _util.readUint16)(data, position
20263 position += referredToSegmentNumberSize;
20269 segmentHeader.pageAssociation = data[position++];
20271 segmentHeader.pageAssociation = (0, _util.readUint32)(data, position);
20272 position += 4;
20275 segmentHeader.length = (0, _util.readUint32)(data, position);
20276 position += 4;
20280 var genericRegionInfo = readRegionSegmentInformation(data, position);
20281 var genericRegionSegmentFlags = data[position + RegionSegmentInformationFieldLength];
20296 for (i = position, ii = data.length; i < ii; i++) {
20317 segmentHeader.headerEnd = position;
20323 var position = start;
20325 while (position < end) {
20326 var segmentHeader = readSegmentHeader(data, position);
20327 position = segmentHeader.headerEnd;
20334 segment.start = position;
20335 position += segmentHeader.length;
20336 segment.end = position;
20348 segments[i].start = position;
20349 position += segments[i].header.length;
20350 segments[i].end = position;
20372 position = segment.start,
20379 var dictionaryFlags = (0, _util.readUint16)(data, position);
20390 position += 2;
20398 x: (0, _util.readInt8)(data, position),
20399 y: (0, _util.readInt8)(data, position + 1)
20401 position += 2;
20412 x: (0, _util.readInt8)(data, position),
20413 y: (0, _util.readInt8)(data, position + 1)
20415 position += 2;
20421 dictionary.numberOfExportedSymbols = (0, _util.readUint32)(data, position);
20422 position += 4;
20423 dictionary.numberOfNewSymbols = (0, _util.readUint32)(data, position);
20424 position += 4;
20425 args = [dictionary, header.number, header.referredTo, data, position, end];
20431 textRegion.info = readRegionSegmentInformation(data, position);
20432 position += RegionSegmentInformationFieldLength;
20433 var textRegionSegmentFlags = (0, _util.readUint16)(data, position);
20434 position += 2;
20447 var textRegionHuffmanFlags = (0, _util.readUint16)(data, position);
20448 position += 2;
20464 x: (0, _util.readInt8)(data, position),
20465 y: (0, _util.readInt8)(data, position + 1)
20467 position += 2;
20473 textRegion.numberOfSymbolInstances = (0, _util.readUint32)(data, position);
20474 position += 4;
20475 args = [textRegion, header.referredTo, data, position, end];
20480 var patternDictionaryFlags = data[position++];
20483 patternDictionary.patternWidth = data[position++];
20484 patternDictionary.patternHeight = data[position++];
20485 patternDictionary.maxPatternIndex = (0, _util.readUint32)(data, position);
20486 position += 4;
20487 args = [patternDictionary, header.number, data, position, end];
20493 halftoneRegion.info = readRegionSegmentInformation(data, position);
20494 position += RegionSegmentInformationFieldLength;
20495 var halftoneRegionFlags = data[position++];
20501 halftoneRegion.gridWidth = (0, _util.readUint32)(data, position);
20502 position += 4;
20503 halftoneRegion.gridHeight = (0, _util.readUint32)(data, position);
20504 position += 4;
20505 halftoneRegion.gridOffsetX = (0, _util.readUint32)(data, position) & 0xFFFFFFFF;
20506 position += 4;
20507 halftoneRegion.gridOffsetY = (0, _util.readUint32)(data, position) & 0xFFFFFFFF;
20508 position += 4;
20509 halftoneRegion.gridVectorX = (0, _util.readUint16)(data, position);
20510 position += 2;
20511 halftoneRegion.gridVectorY = (0, _util.readUint16)(data, position);
20512 position += 2;
20513 args = [halftoneRegion, header.referredTo, data, position, end];
20519 genericRegion.info = readRegionSegmentInformation(data, position);
20520 position += RegionSegmentInformationFieldLength;
20521 var genericRegionSegmentFlags = data[position++];
20532 x: (0, _util.readInt8)(data, position),
20533 y: (0, _util.readInt8)(data, position + 1)
20535 position += 2;
20541 args = [genericRegion, data, position, end];
20546 width: (0, _util.readUint32)(data, position),
20547 height: (0, _util.readUint32)(data, position + 4),
20548 resolutionX: (0, _util.readUint32)(data, position + 8),
20549 resolutionY: (0, _util.readUint32)(data, position + 12)
20556 var pageSegmentFlags = data[position + 16];
20557 (0, _util.readUint16)(data, position + 17);
20577 args = [header.number, data, position, end];
20613 var position = 0,
20616position] !== 0x97 || data[position + 1] !== 0x4A || data[position + 2] !== 0x42 || data[position
20621 position += 8;
20622 var flags = data[position++];
20626 header.numberOfPages = (0, _util.readUint32)(data, position);
20627 position += 4;
20630 var segments = readSegments(header, data, position, end);
21094 this.position = start;
21102 if (this.position >= this.end) {
21106 this.currentByte = this.data[this.position++];
21128 if (this.position >= this.end) {
21132 return this.data[this.position++];
23237 var position = 0,
23240 while (position < length) {
23242 var lbox = (0, _util.readUint32)(data, position);
23243 var tbox = (0, _util.readUint32)(data, position + 4);
23244 position += headerSize;
23247 …lbox = (0, _util.readUint32)(data, position) * 4294967296 + (0, _util.readUint32)(data, position +…
23248 position += 8;
23253 lbox = length - position + headerSize;
23269 var method = data[position];
23272 var colorspace = (0, _util.readUint32)(data, position + 3);
23291 this.parseCodestream(data, position, position + dataLength);
23295 if ((0, _util.readUint32)(data, position) !== 0x0d0a870a) {
23315 position += dataLength;
23350 var position = start;
23352 while (position + 1 < end) {
23353 var code = (0, _util.readUint16)(data, position);
23354 position += 2;
23372 length = (0, _util.readUint16)(data, position);
23374 siz.Xsiz = (0, _util.readUint32)(data, position + 4);
23375 siz.Ysiz = (0, _util.readUint32)(data, position + 8);
23376 siz.XOsiz = (0, _util.readUint32)(data, position + 12);
23377 siz.YOsiz = (0, _util.readUint32)(data, position + 16);
23378 siz.XTsiz = (0, _util.readUint32)(data, position + 20);
23379 siz.YTsiz = (0, _util.readUint32)(data, position + 24);
23380 siz.XTOsiz = (0, _util.readUint32)(data, position + 28);
23381 siz.YTOsiz = (0, _util.readUint32)(data, position + 32);
23382 var componentsCount = (0, _util.readUint16)(data, position + 36);
23385 j = position + 38;
23407 length = (0, _util.readUint16)(data, position);
23409 j = position + 2;
23437 while (j < length + position) {
23464 length = (0, _util.readUint16)(data, position);
23466 j = position + 2;
23503 while (j < length + position) {
23529 length = (0, _util.readUint16)(data, position);
23531 j = position + 2;
23555 while (j < length + position) {
23603 length = (0, _util.readUint16)(data, position);
23605 tile.index = (0, _util.readUint16)(data, position + 2);
23606 tile.length = (0, _util.readUint32)(data, position + 4);
23607 tile.dataEnd = tile.length + position - 2;
23608 tile.partIndex = data[position + 8];
23609 tile.partsCount = data[position + 9];
23630 length = tile.dataEnd - position;
23631 parseTilePackets(context, data, position, length);
23638 length = (0, _util.readUint16)(data, position);
23648 position += length;
24300 var position = 0;
24307 var b = data[offset + position];
24308 position++;
24329 if (data[offset + position - 1] === 0xFF && data[offset + position] === value) {
24332 } else if (data[offset + position] === 0xFF && data[offset + position + 1] === value) {
24341 position += count;
24348 position++;
24384 while (position < dataLength) {
24500 start: offset + position,
24501 end: offset + position + packetItem.dataLength,
24504 position += packetItem.dataLength;
24508 return position;
24547 var position = 0;
24552 encodedData.set(chunk, position);
24553 position += chunk.length;
24588 position = 0;
24596 n = magnitude[position];
24601 if (sign[position] !== 0) {
24605 nb = bitsDecoded[position];
24616 position++;
35585 var position = (0, _unicode.getUnicodeRangeFor)(code);
35587 if (position < 32) {
35588 ulUnicodeRange1 |= 1 << position;
35589 } else if (position < 64) {
35590 ulUnicodeRange2 |= 1 << position - 32;
35591 } else if (position < 96) {
35592 ulUnicodeRange3 |= 1 << position - 64;
35593 } else if (position < 123) {
35594 ulUnicodeRange4 |= 1 << position - 96;