Lines Matching refs:matrix

27366           var matrix = IR[4];
27367 return new CalRGBCS(whitePoint, blackPoint, gamma, matrix);
27475 var matrix = params.getArray('Matrix');
27476 return ['CalRGBCS', whitePoint, blackPoint, gamma, matrix];
28143 function CalRGBCS(whitePoint, blackPoint, gamma, matrix) {
28156 matrix = matrix || new Float32Array([1, 0, 0, 0, 1, 0, 0, 0, 1]);
28168 _this5.MXA = matrix[0];
28169 _this5.MYA = matrix[1];
28170 _this5.MZA = matrix[2];
28171 _this5.MXB = matrix[3];
28172 _this5.MYB = matrix[4];
28173 _this5.MZB = matrix[5];
28174 _this5.MXC = matrix[6];
28175 _this5.MYC = matrix[7];
28176 _this5.MZC = matrix[8];
28535 function getTransformMatrix(rect, bbox, matrix) {
28536 var bounds = _util.Util.getAxialAlignedBoundingBox(bbox, matrix);
28751 var matrix = appearanceDict.getArray('Matrix') || [1, 0, 0, 1, 0, 0];
28752 var transform = getTransformMatrix(data.rect, bbox, matrix);
28755 opList.addOp(_util.OPS.beginAnnotation, [data.rect, transform, matrix]);
30622 var matrix = dict.getArray('Matrix');
30635 matrix: matrix,
30661 operatorList.addOp(_util.OPS.paintFormXObjectBegin, [matrix, bbox]);
31233 var patternName, pattern, dict, typeNum, color, shading, matrix;
31263 matrix = dict.getArray('Matrix');
31264 …pattern = _pattern.Pattern.parseShading(shading, matrix, this.xref, resources, this.handler, this.…
32155 var matrix = xobj.dict.getArray('Matrix');
32157 if (Array.isArray(matrix) && matrix.length === 6) {
32158 xObjStateManager.transform(matrix);
37162 var matrix = properties.fontMatrix || _util.FONT_IDENTITY_MATRIX;
37179 x: seac[0] * matrix[0] + seac[1] * matrix[2] + matrix[4],
37180 y: seac[0] * matrix[1] + seac[1] * matrix[3] + matrix[5]
39217 var matrix = base.slice(0);
39220 matrix = _util.Util.transform(matrix, subDict.getByName('FontMatrix'));
39223 subDict.setByName('FontMatrix', matrix);
48642 var matrix = this.readNumberArray();
48643 properties.fontMatrix = matrix;
48740 Pattern.parseShading = function (shading, matrix, xref, res, handler, pdfFunctionFactory) {
48748 return new Shadings.RadialAxial(dict, matrix, xref, res, pdfFunctionFactory);
48754 return new Shadings.Mesh(shading, matrix, xref, res, pdfFunctionFactory);
48780 function RadialAxial(dict, matrix, xref, res, pdfFunctionFactory) {
48781 this.matrix = matrix;
48889 var matrix = this.matrix;
48891 if (matrix) {
48892 p0 = _util.Util.applyTransform(p0, matrix);
48893 p1 = _util.Util.applyTransform(p1, matrix);
48896 var scale = _util.Util.singularValueDecompose2dScale(matrix);
49511 function Mesh(stream, matrix, xref, res, pdfFunctionFactory) {
49517 this.matrix = matrix;
49586 …s.shadingType, this.coords, this.colors, this.figures, this.bounds, this.matrix, this.bbox, this.b…
49606 var matrix = dict.getArray('Matrix');
49619 return ['TilingPattern', args, operatorList, matrix, bbox, xstep, ystep, paintType, tilingType];