Lines Matching refs:coords

49009     var coords = mesh.coords;
49044 ps.push(coords.length);
49045 coords.push(coord);
49053 coords: new Int32Array(ps),
49059 var coords = mesh.coords;
49066 ps.push(coords.length);
49067 coords.push(coord);
49073 coords: new Int32Array(ps),
49109 var coords = mesh.coords,
49111 var pi = figure.coords;
49113 …var figureMinX = Math.min(coords[pi[0]][0], coords[pi[3]][0], coords[pi[12]][0], coords[pi[15]][0]…
49114 …var figureMinY = Math.min(coords[pi[0]][1], coords[pi[3]][1], coords[pi[12]][1], coords[pi[15]][1]…
49115 …var figureMaxX = Math.max(coords[pi[0]][0], coords[pi[3]][0], coords[pi[12]][0], coords[pi[15]][0]…
49116 …var figureMaxY = Math.max(coords[pi[0]][1], coords[pi[3]][1], coords[pi[12]][1], coords[pi[15]][1]…
49154 x += coords[pi[q]][0] * m;
49155 y += coords[pi[q]][1] * m;
49159 figureCoords[k] = coords.length;
49160 coords.push([x, y]);
49180 coords: figureCoords,
49187 var coords = mesh.coords;
49200 var pi = coords.length;
49203 coords.push(reader.readCoordinate());
49301 ps[5] = coords.length;
49302coords.push([(-4 * coords[ps[0]][0] - coords[ps[15]][0] + 6 * (coords[ps[4]][0] + coords[ps[1]][0]…
49303 ps[6] = coords.length;
49304coords.push([(-4 * coords[ps[3]][0] - coords[ps[12]][0] + 6 * (coords[ps[2]][0] + coords[ps[7]][0]…
49305 ps[9] = coords.length;
49306coords.push([(-4 * coords[ps[12]][0] - coords[ps[3]][0] + 6 * (coords[ps[8]][0] + coords[ps[13]][0…
49307 ps[10] = coords.length;
49308coords.push([(-4 * coords[ps[15]][0] - coords[ps[0]][0] + 6 * (coords[ps[11]][0] + coords[ps[14]][…
49311 coords: new Int32Array(ps),
49318 var coords = mesh.coords;
49331 var pi = coords.length;
49334 coords.push(reader.readCoordinate());
49450 coords: new Int32Array(ps),
49457 var minX = mesh.coords[0][0],
49458 minY = mesh.coords[0][1],
49462 for (var i = 1, ii = mesh.coords.length; i < ii; i++) {
49463 var x = mesh.coords[i][0],
49464 y = mesh.coords[i][1];
49476 var coords = mesh.coords;
49477 var coordsPacked = new Float32Array(coords.length * 2);
49479 for (i = 0, j = 0, ii = coords.length; i < ii; i++) {
49480 var xy = coords[i];
49485 mesh.coords = coordsPacked;
49501 ps = figure.coords,
49527 this.coords = [];
49586 …return ['Mesh', this.shadingType, this.coords, this.colors, this.figures, this.bounds, this.matrix…