Lines Matching refs:pause
111 pause(myStatus.pausePosition); // Must pass time or the stream.time is read.
116 pause(0);
163 pause(0);
217 myStream.pause();
231 myStream.pause(); // Since it is playing by default at this point.
242 myStream.pause(); // Since it is playing by default at this point.
259 public function pause(time:Number = NaN):Boolean { method in happyworm.jPlayer.JplayerMp4
265 // To avoid possible loops with timeupdate and pause(time). A pause() does not have the problem.
271 …// Need to wait for metadata to load before ever issuing a pause. The metadata handler will call t…
272 … until the 1st media is loaded. ie., The 1st ever setMedia being followed by a pause() or pause(t).
273 myStream.pause();
291 …if(time > 0) { // We do not want the stop() command, which does pause(0), causing a load operation.
294 …return true; // Technically the pause(0) succeeded. ie., It did nothing, since nothing was require…
300 …seekedEvent(); // Deals with seeking effect when using setMedia() then pause(huge). NB: There is n…
311 …// Need to be careful with timeupdate event, otherwise a pause in a timeupdate event can cause a l…
312 // Neither pause() nor pause(time) will cause a timeupdate loop.
326 return pause(time);
406 …pause(myStatus.pausePosition); // Always send the pausePosition. Important for setMedia() followed…