Lines Matching refs:i

1i)return i(o,!0);throw new Error("Cannot find module '"+o+"'")}var f=n[o]={exports:{}};t[o][0].cal…  variable
137 for (var i = 0; i <= this.coupledCount; i++) {
139 channelPair[i] = stream.read(1);
140 idSelect[i] = stream.read(4);
142 if (channelPair[i]) {
143 chSelect[i] = stream.read(2);
144 if (chSelect[i] === 3)
148 chSelect[i] = 2;
164 for (var i = 0; i < gainCount; i++) {
170 if (i > 0) {
176 var gain_i = this.gain[i] = new Float32Array(120);
208 for (var i = 0; i < data.length; i++) {
209 data[i] += gain * iqData[i];
298 for (var i = 0; i < len; i++) {
299 ms_used[i] = !!stream.read(1);
306 for (var i = 0; i < MAX_MS_MASK; i++) {
307 ms_used[i] = val;
315 for (var i = 0; i < MAX_MS_MASK; i++)
316 ms_used[i] = false;
391 for (var i = 0; i < tables.SAMPLE_RATES.length; i++) {
392 if (tables.SAMPLE_RATES[i] === this.config.sampleRate) {
393 this.config.sampleIndex = i;
538 for (var i = 0; i < channels; i++) {
539 output[j++] = data[i][k] / 32768;
557 for (var i = 0; i < channels; i++) {
558 data[i] = new Float32Array(len);
562 for (var i = 0; i < elements.length && channel < channels; i++) {
563 var e = elements[i];
677 for (var i = 0; i < maxSFB;) {
681 for (; i < end; i++, idx++) {
688 var off = groupOff + w * 128 + offsets[i],
689 len = offsets[i + 1] - offsets[i];
697 idx += end - i;
698 i = end;
718 for (var i = 0; i < maxSFB; i++, idx++) {
721 var off = groupOff + w * 128 + offsets[i];
722 for (var j = 0; j < offsets[i + 1] - offsets[i]; j++) {
739 for (var i = 0; i < cces.length; i++) {
740 var cce = cces[i],
814 for (var i = 0; i < length; i++) {
815 this.rev[i] = new Float32Array(2);
832 for (var i = 0; i < len; i++) {
833 f[i] = new Float32Array(2);
840 for (var i = 1; i < len; i++) {
841 f[i][0] = f[i - 1][0] * cosT + lastImag * sinT;
842 lastImag = lastImag * cosT - f[i - 1][0] * sinT;
843 f[i][1] = -lastImag;
855 for (var i = 0; i < len; i++) {
856 f[i] = new Float32Array(3);
863 for (var i = 1; i < len; i++) {
864 f[i][0] = f[i - 1][0] * cosT + f[i - 1][2] * sinT;
865 f[i][2] = f[i - 1][2] * cosT - f[i - 1][0] * sinT;
866 f[i][1] = -f[i][2];
881 for (var i = 0; i < length; i++) {
882 rev[i][0] = input[ii][0];
883 rev[i][1] = input[ii][1];
901 for (var i = 0; i < length; i++) {
902 input[i][0] = rev[i][0];
903 input[i][1] = rev[i][1];
907 for (var i = 0; i < length; i += 4) {
908 a[0] = input[i][0] + input[i + 1][0];
909 a[1] = input[i][1] + input[i + 1][1];
910 b[0] = input[i + 2][0] + input[i + 3][0];
911 b[1] = input[i + 2][1] + input[i + 3][1];
912 c[0] = input[i][0] - input[i + 1][0];
913 c[1] = input[i][1] - input[i + 1][1];
914 d[0] = input[i + 2][0] - input[i + 3][0];
915 d[1] = input[i + 2][1] - input[i + 3][1];
916 input[i][0] = a[0] + b[0];
917 input[i][1] = a[1] + b[1];
918 input[i + 2][0] = a[0] - b[0];
919 input[i + 2][1] = a[1] - b[1];
927 input[i + 1][0] = e2[0];
928 input[i + 1][1] = e2[1];
929 input[i + 3][0] = e1[0];
930 input[i + 3][1] = e1[1];
932 input[i + 1][0] = e1[0];
933 input[i + 1][1] = e1[1];
934 input[i + 3][0] = e2[0];
935 input[i + 3][1] = e2[1];
940 for (var i = 4; i < length; i <<= 1) {
941 var shift = i << 1,
945 for(var k = 0; k < i; k++) {
949 zRe = input[i + j + k][0] * rootRe - input[i + j + k][1] * rootIm,
950 zIm = input[i + j + k][0] * rootIm + input[i + j + k][1] * rootRe;
952 input[i + j + k][0] = (input[j + k][0] - zRe) * scale;
953 input[i + j + k][1] = (input[j + k][1] - zIm) * scale;
1002 for (var i = 0; i < channels; i++) {
1003 this.overlaps[i] = new Float32Array(this.length);
1011 for (var i = 0; i < len; i++) {
1012 d[i] = Math.sin((i + 0.5) * (Math.PI / (2.0 * len)))
1072 for (var i = 0; i < length; i++) {
1073 output[i] = overlap[i] + (buf[i] * longWindowsPrev[i]);
1077 for (var i = 0; i < length; i++) {
1078 overlap[i] = buf[length + i] * longWindows[length - 1 - i];
1087 for (var i = 0; i < length; i++) {
1088 output[i] = overlap[i] + (buf[i] * longWindowsPrev[i]);
1092 for (var i = 0; i < mid; i++) {
1093 overlap[i] = buf[length + i];
1096 for (var i = 0; i < shortLen; i++) {
1097 overlap[mid + i] = buf[length + mid + i] * shortWindows[shortLen - i - 1];
1100 for (var i = 0; i < mid; i++) {
1101 overlap[mid + shortLen + i] = 0;
1107 for (var i = 0; i < 8; i++) {
1108 mdctShort.process(input, i * shortLen, buf, 2 * i * shortLen);
1112 for (var i = 0; i < mid; i++) {
1113 output[i] = overlap[i];
1116 for (var i = 0; i < shortLen; i++) {
1117 output[mid + i] = overlap[mid + i] + buf[i] * shortWindowsPrev[i];
1118 …tLen + i] = overlap[mid + shortLen * 1 + i] + (buf[shortLen * 1 + i] * shortWindows[shortLen - 1 -…
1119 …rtLen + i] = overlap[mid + shortLen * 2 + i] + (buf[shortLen * 3 + i] * shortWindows[shortLen - 1 …
1120 …rtLen + i] = overlap[mid + shortLen * 3 + i] + (buf[shortLen * 5 + i] * shortWindows[shortLen - 1 …
1122 if (i < trans)
1123 …rtLen + i] = overlap[mid + shortLen * 4 + i] + (buf[shortLen * 7 + i] * shortWindows[shortLen - 1 …
1127 for (var i = 0; i < shortLen; i++) {
1128 if(i >= trans)
1129 …id + 4 * shortLen + i - length] = (buf[shortLen * 7 + i] * shortWindows[shortLen - 1 - i]) + (buf[…
1131 …id + 5 * shortLen + i - length] = (buf[shortLen * 9 + i] * shortWindows[shortLen - 1 - i]) + (buf[…
1132 …id + 6 * shortLen + i - length] = (buf[shortLen * 11 + i] * shortWindows[shortLen - 1 - i]) + (buf…
1133 …id + 7 * shortLen + i - length] = (buf[shortLen * 13 + i] * shortWindows[shortLen - 1 - i]) + (buf…
1134 …overlap[mid + 8 * shortLen + i - length] = (buf[shortLen * 15 + i] * shortWindows[shortLen - 1 - i
1137 for (var i = 0; i < mid; i++) {
1138 overlap[mid + shortLen + i] = 0;
1148 for (var i = 0; i < mid; i++) {
1149 output[i] = overlap[i];
1152 for (var i = 0; i < shortLen; i++) {
1153 output[mid + i] = overlap[mid + i] + (buf[mid + i] * shortWindowsPrev[i]);
1156 for (var i = 0; i < mid; i++) {
1157 output[mid + shortLen + i] = overlap[mid + shortLen + i] + buf[mid + shortLen + i];
1161 for (var i = 0; i < length; i++) {
1162 overlap[i] = buf[length + i] * longWindows[length - 1 - i];
2613 for (var i = off; i < off + len; i++) {
2614 if (data[i] && stream.read(1))
2615 data[i] = -data[i];
2620 var i = 4;
2622 i++;
2624 var j = stream.read(i) | (1 << i);
2795 for (var i = 0; i < maxSFB;) {
2800 for (; i < runEnd; i++, idx++) {
2807 for(; i < runEnd; i++, idx++) {
2815 for(; i < runEnd; i++, idx++) {
2828 for(; i < runEnd; i++, idx++) {
2860 for (var i = 1; i < pulseCount; i++) {
2861 this.pulseOffset[i] = stream.read(5) + this.pulseOffset[i - 1];
2862 if (this.pulseOffset[i] > 1023)
2863 throw new Error("Pulse offset out of range: " + this.pulseOffset[i]);
2865 this.pulseAmp[i] = stream.read(4);
2890 for (var i = off; i < off + width; i++) {
2891 data[i] = 0;
2957 for (var i = 0; i < 7; i++) {
3057 for (var i = 0; i < this.N4; i++) {
3058 this.buf[i] = new Float32Array(2);
4440 for (var i = 0; i < 428; i++) {
4441 table[i] = Math.pow(2, (i - 200) / 4);
4455 for (var i = 0; i < 8191; i++) {
4456 table[i] = Math.pow(i, four_thirds);
4563 for (var i = 0; i < order_w_filt; i++)
4564 coef_w_filt[i] = table[stream.read(coefLen)];
4596 for (var i = 0; i < order; i++) {
4597 var r = -autoc[i];
4598 lpc[i] = r;
4600 for (var j = 0, len = (i + 1) >> 1; j < len; j++) {
4602 b = lpc[i - 1 - j];
4605 lpc[i - 1 - j] = b + r * f;
4626 for (var i = 1; i <= Math.min(m, order); i++) {
4627 data[start] -= data[start - i * inc] * lpc[i - 1];
4635 for (var i = 1; i <= Math.min(m, order); i++)
4636 data[start] += tmp[i] * lpc[i - 1];
4638 for (var i = order; i > 0; i--)
4639 tmp[i] = tmp[i - 1];