Lines Matching refs:time

2252time: function(s) { // function used on jPlayer.prototype._convertTime to enable per instance opti…  method in ConvertTime
2273 return myConvertTime.time(s);
2886 time: NaN // The play(time) parameter property in AnonymousFunctionf2e988ad2700.AnonymousFunctionf2e988ad3a00.androidFix
3411 self.play(self.androidFix.time);
3415 self.pause(self.androidFix.time);
3939 _convertTime: ConvertTime.prototype.time,
4157 play: function(time) { argument
4158 …var guiAction = typeof time === "object"; // Flags GUI click events so we know this was not a dire…
4160 this.pause(time); // The time would be the click event, but passing it over so info is not lost.
4162 time = (typeof time === "number") ? time : NaN; // Remove jQuery event from click handler
4166 this._html_play(time);
4168 this._aurora_play(time);
4170 this._flash_play(time);
4180 pause: function(time) { argument
4181 time = (typeof time === "number") ? time : NaN; // Remove jQuery event from click handler
4184 this._html_pause(time);
4186 this._aurora_pause(time);
4188 this._flash_pause(time);
4216 pauseOthers: function(time) { argument
4220 }, time);
5018 _html_play: function(time) { argument
5029 this.androidFix.time = time;
5031 } else if(!isNaN(time)) {
5042 media.currentTime = time;
5049 self.play(time);
5058 _html_pause: function(time) { argument
5064 …if(time > 0) { // We do not want the stop() command, which does pause(0), causing a load operation.
5076 this.androidFix.time = time;
5078 } else if(!isNaN(time)) {
5081 media.currentTime = time;
5087 self.pause(time);
5092 … if(time > 0) { // Avoids a setMedia() followed by stop() or pause(0) hiding the video play button.
5178 _aurora_play: function(time) { argument
5180 if (!isNaN(time)) {
5181 this.aurora.player.seek(time);
5194 _aurora_pause: function(time) { argument
5195 if (!isNaN(time)) {
5196 this.aurora.player.seek(time * 1000);
5200 … if(time > 0) { // Avoids a setMedia() followed by stop() or pause(0) hiding the video play button.
5309 _flash_play: function(time) { argument
5311 this._getMovie().fl_play(time);
5316 _flash_pause: function(time) { argument
5318 this._getMovie().fl_pause(time);
5320 … if(time > 0) { // Avoids a setMedia() followed by stop() or pause(0) hiding the video play button.