Lines Matching full:how
69 ## How to use it
90 that's your specific object prophecy, which describes how your object would behave
127 Ok, now we know how to create basic prophecies and reveal dummies from them. That's
182 That's interesting, right? Now you might ask me how would you define more complex
184 you do that by predicting how many times your method will be called. In Prophecy,
206 And now it doesn't matter how many times or in which order your methods are called.
207 What matters is their behaviors and how well you faked it.
226 `Prophecy\Argument\Token\TokenInterface` and tell Prophecy how to compare real arguments
276 We've just described how our stub object should behave, even though the original object could have
305 Nothing. Your stub will continue behaving the way it did before. That's because of how
315 Ok, now we know how to define our prophecy method promises, let's get our stub from
322 As you might see, the only difference between how we get dummies and stubs is that with
331 Now we know how to define doubles without behavior (dummies) and doubles with behavior, but