Lines Matching refs:cst

26 mxShapePidValve.prototype.cst = {  method in mxShapePidValve
117 var valveType = mxUtils.getValue(this.style, mxShapePidValve.prototype.cst.VALVE_TYPE, 'gate');
118 …mxUtils.getValue(this.style, mxShapePidValve.prototype.cst.ACTUATOR, mxShapePidValve.prototype.cst
144 if (actuator !== mxShapePidValve.prototype.cst.NONE)
165 else if (valveType === mxShapePidValve.prototype.cst.BUTTERFLY)
169 else if (valveType === mxShapePidValve.prototype.cst.CHECK)
177 var valveType = mxUtils.getValue(this.style, mxShapePidValve.prototype.cst.VALVE_TYPE, 'gate');
180 if (actuator !== mxShapePidValve.prototype.cst.NONE)
210 else if (actuator === mxShapePidValve.prototype.cst.MANUAL)
216 else if (actuator === mxShapePidValve.prototype.cst.DIAPHRAGM)
222 else if (actuator === mxShapePidValve.prototype.cst.BALANCED_DIAPHRAGM)
228 …else if (actuator === mxShapePidValve.prototype.cst.MOTOR || actuator === mxShapePidValve.prototyp…
234 else if (actuator === mxShapePidValve.prototype.cst.SPRING)
240 else if (actuator === mxShapePidValve.prototype.cst.SOLENOID_MANUAL_RESET)
246 else if (actuator === mxShapePidValve.prototype.cst.SINGLE_ACTING)
252 else if (actuator === mxShapePidValve.prototype.cst.DOUBLE_ACTING)
258 else if (actuator === mxShapePidValve.prototype.cst.PILOT_CYLINDER)
264 else if (actuator === mxShapePidValve.prototype.cst.ANGLE_BLOWDOWN)
274 if (actuator === mxShapePidValve.prototype.cst.BALANCED_DIAPHRAGM)
280 else if (actuator === mxShapePidValve.prototype.cst.SINGLE_ACTING ||
281 actuator === mxShapePidValve.prototype.cst.DOUBLE_ACTING ||
282 actuator === mxShapePidValve.prototype.cst.PILOT_CYLINDER)
345 if (actuator === mxShapePidValve.prototype.cst.MOTOR)
349 else if (actuator === mxShapePidValve.prototype.cst.ELECTRO_HYDRAULIC)
499 if (actuator === mxShapePidValve.prototype.cst.PILOT)
503 else if (actuator === mxShapePidValve.prototype.cst.SOLENOID)
507 else if (actuator === mxShapePidValve.prototype.cst.DIGITAL)
511 else if (actuator === mxShapePidValve.prototype.cst.WEIGHT)
515 else if (actuator === mxShapePidValve.prototype.cst.KEY)
528 var defState = mxUtils.getValue(this.style, mxShapePidValve.prototype.cst.DEFAULT_STATE, 'open');
532 if (valveType === mxShapePidValve.prototype.cst.BALL)
537 else if (valveType === mxShapePidValve.prototype.cst.GLOBE)
544 else if (valveType === mxShapePidValve.prototype.cst.PLUG)
548 else if (valveType === mxShapePidValve.prototype.cst.NEEDLE)
552 else if (valveType === mxShapePidValve.prototype.cst.SELF_DRAINING)
560 var defState = mxUtils.getValue(this.style, mxShapePidValve.prototype.cst.DEFAULT_STATE, 'open');
564 if (valveType === mxShapePidValve.prototype.cst.ANGLE_GLOBE)
582 if (valveType === mxShapePidValve.prototype.cst.GATE)
586 …else if (valveType === mxShapePidValve.prototype.cst.BALL || valveType === mxShapePidValve.prototy…
592 else if (valveType === mxShapePidValve.prototype.cst.PLUG)
597 else if (valveType === mxShapePidValve.prototype.cst.NEEDLE)
602 else if (valveType === mxShapePidValve.prototype.cst.SELF_DRAINING)
611 if (valveType === mxShapePidValve.prototype.cst.ANGLE)
615 else if (valveType === mxShapePidValve.prototype.cst.ANGLE_GLOBE)
619 else if (valveType === mxShapePidValve.prototype.cst.THREE_WAY)
623 else if (valveType === mxShapePidValve.prototype.cst.ANGLE_BLOWDOWN)
683 var defState = mxUtils.getValue(this.style, mxShapePidValve.prototype.cst.DEFAULT_STATE, 'open');
698 if (defState === mxShapePidValve.prototype.cst.CLOSED)
845 if (valveType === mxShapePidValve.prototype.cst.GATE ||
846 valveType === mxShapePidValve.prototype.cst.BALL ||
847 valveType === mxShapePidValve.prototype.cst.PLUG ||
848 valveType === mxShapePidValve.prototype.cst.NEEDLE ||
849 valveType === mxShapePidValve.prototype.cst.SELF_DRAINING ||
850 valveType === mxShapePidValve.prototype.cst.GLOBE)
862 if (valveType === mxShapePidValve.prototype.cst.ANGLE ||
863 valveType === mxShapePidValve.prototype.cst.ANGLE_GLOBE ||
864 valveType === mxShapePidValve.prototype.cst.THREE_WAY ||
865 valveType === mxShapePidValve.prototype.cst.ANGLE_BLOWDOWN)
877 if (actType === mxShapePidValve.prototype.cst.PILOT ||
878 actType === mxShapePidValve.prototype.cst.SOLENOID ||
879 actType === mxShapePidValve.prototype.cst.POWERED ||
880 actType === mxShapePidValve.prototype.cst.DIGITAL ||
881 actType === mxShapePidValve.prototype.cst.WEIGHT ||
882 actType === mxShapePidValve.prototype.cst.KEY)
892 mxCellRenderer.registerShape(mxShapePidValve.prototype.cst.SHAPE_VALVE, mxShapePidValve);
921 …s.style, mxShapePidIntBlockBleedValve.prototype.cst.ACTUATOR, mxShapePidIntBlockBleedValve.prototy…
940 if (actuator !== mxShapePidIntBlockBleedValve.prototype.cst.NONE)
952 if (actuator !== mxShapePidIntBlockBleedValve.prototype.cst.NONE)
1006 else if (actuator === mxShapePidIntBlockBleedValve.prototype.cst.MANUAL)
1012 else if (actuator === mxShapePidIntBlockBleedValve.prototype.cst.DIAPHRAGM)
1018 else if (actuator === mxShapePidIntBlockBleedValve.prototype.cst.BALANCED_DIAPHRAGM)
1024 …== mxShapePidIntBlockBleedValve.prototype.cst.MOTOR || actuator === mxShapePidIntBlockBleedValve.p…
1030 else if (actuator === mxShapePidIntBlockBleedValve.prototype.cst.SPRING)
1036 else if (actuator === mxShapePidIntBlockBleedValve.prototype.cst.SOLENOID_MANUAL_RESET)
1042 else if (actuator === mxShapePidIntBlockBleedValve.prototype.cst.SINGLE_ACTING)
1048 else if (actuator === mxShapePidIntBlockBleedValve.prototype.cst.DOUBLE_ACTING)
1054 else if (actuator === mxShapePidIntBlockBleedValve.prototype.cst.PILOT_CYLINDER)
1064 if (actuator === mxShapePidIntBlockBleedValve.prototype.cst.BALANCED_DIAPHRAGM)
1070 else if (actuator === mxShapePidIntBlockBleedValve.prototype.cst.SINGLE_ACTING ||
1071 actuator === mxShapePidIntBlockBleedValve.prototype.cst.DOUBLE_ACTING ||
1072 actuator === mxShapePidIntBlockBleedValve.prototype.cst.PILOT_CYLINDER)