Lines Matching refs:x

37 mxShapeInfographicNumEntryVert.prototype.paintVertexShape = function(c, x, y, w, h)  argument
39 c.translate(x, y);
69 return new mxPoint(bounds.x + bounds.width / 2, bounds.y + dy);
133 mxShapeInfographicBendingArch.prototype.paintVertexShape = function(c, x, y, w, h) argument
135 c.translate(x, y);
193 …return new mxPoint(bounds.x + bounds.width * 0.5 + Math.sin(startAngle) * bounds.width * 0.5, boun…
196 …var handleX = Math.round(100 * Math.max(-1, Math.min(1, (pt.x - bounds.x - bounds.width * 0.5) / (…
214 …return new mxPoint(bounds.x + bounds.width * 0.5 + Math.sin(endAngle) * bounds.width * 0.5, bounds…
217 …var handleX = Math.round(100 * Math.max(-1, Math.min(1, (pt.x - bounds.x - bounds.width * 0.5) / (…
236 return new mxPoint(bounds.x + bounds.width / 2, bounds.y + arcWidth * bounds.height * 0.5);
279 mxShapeInfographicParallelogram.prototype.paintVertexShape = function(c, x, y, w, h) argument
281 c.translate(x, y);
302 return new mxPoint(bounds.x + dx, bounds.y + bounds.height / 2);
305 …this.state.style['dx'] = Math.round(100 * Math.max(0, Math.min(bounds.width / 2, pt.x - bounds.x))…
363 mxShapeInfographicRibbonRolled.prototype.paintVertexShape = function(c, x, y, w, h) argument
365 c.translate(x, y);
419 return new mxPoint(bounds.x + dx, bounds.y + dy);
422 …this.state.style['dx'] = Math.round(100 * Math.max(0, Math.min(bounds.width, pt.x - bounds.x))) / …
486 mxShapeInfographicRibbonDoubleFolded.prototype.paintVertexShape = function(c, x, y, w, h) argument
488 c.translate(x, y);
542 return new mxPoint(bounds.x + dx, bounds.y + dy);
545 …this.state.style['dx'] = Math.round(100 * Math.max(0, Math.min(bounds.width, pt.x - bounds.x))) / …
610 mxShapeInfographicRibbonFrontFolded.prototype.paintVertexShape = function(c, x, y, w, h) argument
612 c.translate(x, y);
661 return new mxPoint(bounds.x + dx, bounds.y + dy);
664 …this.state.style['dx'] = Math.round(100 * Math.max(0, Math.min(bounds.width, pt.x - bounds.x))) / …
673 return new mxPoint(bounds.x + bounds.width - notch, bounds.y + dy + (bounds.height - dy) * 0.5);
676 …'] = Math.round(100 * Math.max(0, Math.min(bounds.width, (bounds.width + bounds.x - pt.x)))) / 100;
743 mxShapeInfographicRibbonBackFolded.prototype.paintVertexShape = function(c, x, y, w, h) argument
745 c.translate(x, y);
793 return new mxPoint(bounds.x + dx, bounds.y + dy);
796 …this.state.style['dx'] = Math.round(100 * Math.max(0, Math.min(bounds.width, pt.x - bounds.x))) / …
805 return new mxPoint(bounds.x + bounds.width - notch, bounds.y + dy + (bounds.height - dy) * 0.5);
808 …'] = Math.round(100 * Math.max(0, Math.min(bounds.width, (bounds.width + bounds.x - pt.x)))) / 100;
875 mxShapeInfographicBanner.prototype.paintVertexShape = function(c, x, y, w, h) argument
877 c.translate(x, y);
947 return new mxPoint(bounds.x + bounds.width - dx, bounds.y + dy);
950 … = Math.round(100 * Math.max(0, Math.min(bounds.width / 2, bounds.x + bounds.width - pt.x))) / 100;
960 return new mxPoint(bounds.x + bounds.width - notch, bounds.y + dy + (bounds.height - dy) * 0.5);
963 …'] = Math.round(100 * Math.max(0, Math.min(bounds.width, (bounds.width + bounds.x - pt.x)))) / 100;
1031 mxShapeInfographicCircularCallout.prototype.paintVertexShape = function(c, x, y, w, h) argument
1033 c.translate(x, y);
1064 return new mxPoint(bounds.x + bounds.width * 0.5, bounds.y + dy);
1119 mxShapeInfographicShadedTriangle.prototype.paintVertexShape = function(c, x, y, w, h) argument
1121 c.translate(x, y);
1202 mxShapeInfographicShadedPyramid.prototype.paintVertexShape = function(c, x, y, w, h) argument
1204 c.translate(x, y);
1291 mxShapeInfographicPyramidStep.prototype.paintVertexShape = function(c, x, y, w, h) argument
1293 c.translate(x, y);
1391 mxShapeInfographicCylinder.prototype.paintVertexShape = function(c, x, y, w, h) argument
1393 c.translate(x, y);
1480 mxShapeInfographicCircularCallout2.prototype.paintVertexShape = function(c, x, y, w, h) argument
1482 c.translate(x, y);
1611 mxShapeInfographicBannerSingleFold.prototype.paintVertexShape = function(c, x, y, w, h) argument
1613 c.translate(x, y);
1684 return new mxPoint(bounds.x + bounds.width - dx, bounds.y + dy);
1687 …dx'] = Math.round(100 * Math.max(0, Math.min(bounds.width, bounds.x + bounds.width - pt.x))) / 100;
1697 return new mxPoint(bounds.x + bounds.width - notch, bounds.y + dy + (bounds.height - dy) * 0.5);
1700 …'] = Math.round(100 * Math.max(0, Math.min(bounds.width, (bounds.width + bounds.x - pt.x)))) / 100;
1711 return new mxPoint(bounds.x + dx2, bounds.y + (bounds.height - dy) * 0.5);
1717 …dx2'] = Math.round(100 * Math.max(0, Math.min(bounds.width - dx - 2 * dy, pt.x - bounds.x))) / 100;
1794 mxShapeInfographicShadedCube.prototype.paintVertexShape = function(c, x, y, w, h) argument
1796 c.translate(x, y);
1842 return new mxPoint(bounds.x, bounds.y + isoH);
1914 mxShapeInfographicPartConcEllipse.prototype.paintVertexShape = function(c, x, y, w, h) argument
1916 c.translate(x, y);
2014 …return new mxPoint(bounds.x + bounds.width * 0.5 + Math.sin(startAngle) * bounds.width * 0.5, boun…
2017 …var handleX = Math.round(100 * Math.max(-1, Math.min(1, (pt.x - bounds.x - bounds.width * 0.5) / (…
2035 …return new mxPoint(bounds.x + bounds.width * 0.5 + Math.sin(endAngle) * bounds.width * 0.5, bounds…
2038 …var handleX = Math.round(100 * Math.max(-1, Math.min(1, (pt.x - bounds.x - bounds.width * 0.5) / (…
2057 return new mxPoint(bounds.x + bounds.width / 2, bounds.y + arcWidth * bounds.height * 0.5);
2120 mxShapeInfographicBannerHalfFold.prototype.paintVertexShape = function(c, x, y, w, h) argument
2122 c.translate(x, y);
2177 return new mxPoint(bounds.x + bounds.width - dx, bounds.y + dx);
2180 …dx'] = Math.round(100 * Math.max(0, Math.min(bounds.width, bounds.x + bounds.width - pt.x))) / 100;
2188 return new mxPoint(bounds.x + bounds.width - dx * 0.5, bounds.y + bounds.height - notch);
2201 return new mxPoint(bounds.x + dx2, bounds.y + dx);
2206 …e.style['dx2'] = Math.round(100 * Math.max(0, Math.min(bounds.width - dx, pt.x - bounds.x))) / 100;
2282 mxShapeInfographicCircularDial.prototype.paintVertexShape = function(c, x, y, w, h) argument
2284 c.translate(x, y);
2327 return new mxPoint(bounds.x + bounds.width * 0.5, bounds.y + dy);
2392 mxShapeInfographicRibbonSimple.prototype.paintVertexShape = function(c, x, y, w, h) argument
2394 c.translate(x, y);
2418 return new mxPoint(bounds.x + notch1, bounds.y + bounds.height * 0.5);
2421 …this.state.style['notch1'] = Math.round(100 * Math.max(0, Math.min(bounds.width, pt.x - bounds.x))…
2428 return new mxPoint(bounds.x + bounds.width - notch2, bounds.y);
2431 …'] = Math.round(100 * Math.max(0, Math.min(bounds.width, (bounds.width + bounds.x - pt.x)))) / 100;
2496 mxShapeInfographicBarCallout.prototype.paintVertexShape = function(c, x, y, w, h) argument
2498 c.translate(x, y);
2529 return new mxPoint(bounds.x + dx, bounds.y + bounds.height - dy);
2532 …this.state.style['dx'] = Math.round(100 * Math.max(0, Math.min(bounds.width, pt.x - bounds.x))) / …
2596 mxShapeInfographicFlag.prototype.paintVertexShape = function(c, x, y, w, h) argument
2598 c.translate(x, y);
2635 return new mxPoint(bounds.x + dx, bounds.y + bounds.height - dy);
2638 …this.state.style['dx'] = Math.round(100 * Math.max(0, Math.min(bounds.width, pt.x - bounds.x))) / …