Lines Matching refs:style

41 	var dy = Math.max(0, Math.min(w, parseFloat(mxUtils.getValue(this.style, 'dy', this.dy))));
67 …th.min(bounds.width, bounds.width, parseFloat(mxUtils.getValue(this.state.style, 'dy', this.dy))));
72 …this.state.style['dy'] = Math.round(100 * Math.max(0, Math.min(bounds.height, bounds.width, pt.y -…
78 mxShapeInfographicNumEntryVert.prototype.getConstraints = function(style, w, h) argument
81 var dy = Math.max(0, Math.min(w, parseFloat(mxUtils.getValue(this.style, 'dy', this.dy))));
137 …var startAngle = 2 * Math.PI * Math.max(0, Math.min(1, parseFloat(mxUtils.getValue(this.style, 'st…
138 …var endAngle = 2 * Math.PI * Math.max(0, Math.min(1, parseFloat(mxUtils.getValue(this.style, 'endA…
139 …var arcWidth = 1 - Math.max(0, Math.min(1, parseFloat(mxUtils.getValue(this.style, 'arcWidth', thi…
191 … Math.PI * Math.max(0, Math.min(1, parseFloat(mxUtils.getValue(this.state.style, 'startAngle', thi…
206 this.state.style['startAngle'] = res;
212 …var endAngle = 2 * Math.PI * Math.max(0, Math.min(1, parseFloat(mxUtils.getValue(this.state.style,…
227 this.state.style['endAngle'] = res;
234 …var arcWidth = Math.max(0, Math.min(1, parseFloat(mxUtils.getValue(this.state.style, 'arcWidth', t…
239 …this.state.style['arcWidth'] = Math.round(100 * Math.max(0, Math.min(bounds.height / 2, bounds.wid…
283 var dx = Math.max(0, Math.min(w * 0.5, parseFloat(mxUtils.getValue(this.style, 'dx', this.dx))));
300 …var dx = Math.max(0, Math.min(bounds.width / 2, parseFloat(mxUtils.getValue(this.state.style, 'dx'…
305 …this.state.style['dx'] = Math.round(100 * Math.max(0, Math.min(bounds.width / 2, pt.x - bounds.x))…
311 mxShapeInfographicParallelogram.prototype.getConstraints = function(style, w, h) argument
314 var dx = Math.max(0, Math.min(w * 0.5, parseFloat(mxUtils.getValue(this.style, 'dx', this.dx))));
367 var dx = Math.max(0, Math.min(w, parseFloat(mxUtils.getValue(this.style, 'dx', this.dx))));
368 var dy = Math.max(0, Math.min(h * 0.5, parseFloat(mxUtils.getValue(this.style, 'dy', this.dy))));
416 …var dx = Math.max(0, Math.min(bounds.width, parseFloat(mxUtils.getValue(this.state.style, 'dx', th…
417 …var dy = Math.max(0, Math.min(bounds.height / 2, parseFloat(mxUtils.getValue(this.state.style, 'dy…
422 …this.state.style['dx'] = Math.round(100 * Math.max(0, Math.min(bounds.width, pt.x - bounds.x))) / …
423 …this.state.style['dy'] = Math.round(100 * Math.max(0, Math.min(bounds.height / 2, pt.y - bounds.y)…
429 mxShapeInfographicRibbonRolled.prototype.getConstraints = function(style, w, h) argument
432 var dx = Math.max(0, Math.min(w, parseFloat(mxUtils.getValue(this.style, 'dx', this.dx))));
433 var dy = Math.max(0, Math.min(h * 0.5, parseFloat(mxUtils.getValue(this.style, 'dy', this.dy))));
490 var dx = Math.max(0, Math.min(w, parseFloat(mxUtils.getValue(this.style, 'dx', this.dx))));
491 var dy = Math.max(0, Math.min(h * 0.5, parseFloat(mxUtils.getValue(this.style, 'dy', this.dy))));
539 …var dx = Math.max(0, Math.min(bounds.width, parseFloat(mxUtils.getValue(this.state.style, 'dx', th…
540 …var dy = Math.max(0, Math.min(bounds.height / 2, parseFloat(mxUtils.getValue(this.state.style, 'dy…
545 …this.state.style['dx'] = Math.round(100 * Math.max(0, Math.min(bounds.width, pt.x - bounds.x))) / …
546 …this.state.style['dy'] = Math.round(100 * Math.max(0, Math.min(bounds.height / 2, pt.y - bounds.y)…
552 mxShapeInfographicRibbonDoubleFolded.prototype.getConstraints = function(style, w, h) argument
555 var dx = Math.max(0, Math.min(w, parseFloat(mxUtils.getValue(this.style, 'dx', this.dx))));
556 var dy = Math.max(0, Math.min(h * 0.5, parseFloat(mxUtils.getValue(this.style, 'dy', this.dy))));
614 var dx = Math.max(0, Math.min(w, parseFloat(mxUtils.getValue(this.style, 'dx', this.dx))));
615 var dy = Math.max(0, Math.min(h * 0.5, parseFloat(mxUtils.getValue(this.style, 'dy', this.dy))));
616 …var notch = Math.max(0, Math.min(w - dx, parseFloat(mxUtils.getValue(this.style, 'notch', this.not…
658 …var dx = Math.max(0, Math.min(bounds.width, parseFloat(mxUtils.getValue(this.state.style, 'dx', th…
659 …var dy = Math.max(0, Math.min(bounds.height / 2, parseFloat(mxUtils.getValue(this.state.style, 'dy…
664 …this.state.style['dx'] = Math.round(100 * Math.max(0, Math.min(bounds.width, pt.x - bounds.x))) / …
665 …this.state.style['dy'] = Math.round(100 * Math.max(0, Math.min(bounds.height / 2, pt.y - bounds.y)…
670 …var dy = Math.max(0, Math.min(bounds.height / 2, parseFloat(mxUtils.getValue(this.state.style, 'dy…
671 …var notch = Math.max(0, Math.min(bounds.width, parseFloat(mxUtils.getValue(this.state.style, 'notc…
676 …this.state.style['notch'] = Math.round(100 * Math.max(0, Math.min(bounds.width, (bounds.width + bo…
684 mxShapeInfographicRibbonFrontFolded.prototype.getConstraints = function(style, w, h) argument
687 var dx = Math.max(0, Math.min(w, parseFloat(mxUtils.getValue(this.style, 'dx', this.dx))));
688 var dy = Math.max(0, Math.min(h * 0.5, parseFloat(mxUtils.getValue(this.style, 'dy', this.dy))));
689 …var notch = Math.max(0, Math.min(w - dx, parseFloat(mxUtils.getValue(this.style, 'notch', this.not…
747 var dx = Math.max(0, Math.min(w, parseFloat(mxUtils.getValue(this.style, 'dx', this.dx))));
748 var dy = Math.max(0, Math.min(h * 0.5, parseFloat(mxUtils.getValue(this.style, 'dy', this.dy))));
749 …var notch = Math.max(0, Math.min(w - dx, parseFloat(mxUtils.getValue(this.style, 'notch', this.not…
790 …var dx = Math.max(0, Math.min(bounds.width, parseFloat(mxUtils.getValue(this.state.style, 'dx', th…
791 …var dy = Math.max(0, Math.min(bounds.height / 2, parseFloat(mxUtils.getValue(this.state.style, 'dy…
796 …this.state.style['dx'] = Math.round(100 * Math.max(0, Math.min(bounds.width, pt.x - bounds.x))) / …
797 …this.state.style['dy'] = Math.round(100 * Math.max(0, Math.min(bounds.height / 2, pt.y - bounds.y)…
802 …var dy = Math.max(0, Math.min(bounds.height / 2, parseFloat(mxUtils.getValue(this.state.style, 'dy…
803 …var notch = Math.max(0, Math.min(bounds.width, parseFloat(mxUtils.getValue(this.state.style, 'notc…
808 …this.state.style['notch'] = Math.round(100 * Math.max(0, Math.min(bounds.width, (bounds.width + bo…
816 mxShapeInfographicRibbonBackFolded.prototype.getConstraints = function(style, w, h) argument
819 var dx = Math.max(0, Math.min(w, parseFloat(mxUtils.getValue(this.style, 'dx', this.dx))));
820 var dy = Math.max(0, Math.min(h * 0.5, parseFloat(mxUtils.getValue(this.style, 'dy', this.dy))));
821 …var notch = Math.max(0, Math.min(w - dx, parseFloat(mxUtils.getValue(this.style, 'notch', this.not…
879 var dx = Math.max(0, Math.min(w / 2, parseFloat(mxUtils.getValue(this.style, 'dx', this.dx))));
880 var dy = Math.max(0, Math.min(h * 0.5, parseFloat(mxUtils.getValue(this.style, 'dy', this.dy))));
881 …var notch = Math.max(0, Math.min(w, parseFloat(mxUtils.getValue(this.style, 'notch', this.notch)))…
944 …var dx = Math.max(0, Math.min(bounds.width / 2, parseFloat(mxUtils.getValue(this.state.style, 'dx'…
945 …var dy = Math.max(0, Math.min(bounds.height / 2, parseFloat(mxUtils.getValue(this.state.style, 'dy…
950 …this.state.style['dx'] = Math.round(100 * Math.max(0, Math.min(bounds.width / 2, bounds.x + bounds…
951 …this.state.style['dy'] = Math.round(100 * Math.max(0, Math.min(bounds.height / 2, pt.y - bounds.y)…
956 …var dy = Math.max(0, Math.min(bounds.height / 2, parseFloat(mxUtils.getValue(this.state.style, 'dy…
957 …var dx = Math.max(0, Math.min(bounds.width / 2, parseFloat(mxUtils.getValue(this.state.style, 'dx'…
958 …var notch = Math.max(0, Math.min(dx, parseFloat(mxUtils.getValue(this.state.style, 'notch', this.n…
963 …this.state.style['notch'] = Math.round(100 * Math.max(0, Math.min(bounds.width, (bounds.width + bo…
971 mxShapeInfographicBanner.prototype.getConstraints = function(style, w, h) argument
974 var dx = Math.max(0, Math.min(w / 2, parseFloat(mxUtils.getValue(this.style, 'dx', this.dx))));
975 var dy = Math.max(0, Math.min(h * 0.5, parseFloat(mxUtils.getValue(this.style, 'dy', this.dy))));
976 …var notch = Math.max(0, Math.min(w, parseFloat(mxUtils.getValue(this.style, 'notch', this.notch)))…
1035 var dy = Math.max(0, Math.min(h * 0.5, parseFloat(mxUtils.getValue(this.style, 'dy', this.dy))));
1062 …var dy = Math.max(0, Math.min(bounds.height / 2, parseFloat(mxUtils.getValue(this.state.style, 'dy…
1067 …this.state.style['dy'] = Math.round(100 * Math.max(0, Math.min(bounds.height / 2, pt.y - bounds.y)…
1073 mxShapeInfographicCircularCallout.prototype.getConstraints = function(style, w, h) argument
1076 var dy = Math.max(0, Math.min(h * 0.5, parseFloat(mxUtils.getValue(this.style, 'dy', this.dy))));
1161 mxShapeInfographicShadedTriangle.prototype.getConstraints = function(style, w, h) argument
1247 mxShapeInfographicShadedPyramid.prototype.getConstraints = function(style, w, h) argument
1340 mxShapeInfographicPyramidStep.prototype.getConstraints = function(style, w, h) argument
1429 mxShapeInfographicCylinder.prototype.getConstraints = function(style, w, h) argument
1484 var fillColor = mxUtils.getValue(this.style, mxConstants.STYLE_FILLCOLOR, 'none');
1485 var strokeColor = mxUtils.getValue(this.style, mxConstants.STYLE_STROKECOLOR, 'none');
1561 mxShapeInfographicCircularCallout2.prototype.getConstraints = function(style, w, h) argument
1615 var dx = Math.max(0, Math.min(w, parseFloat(mxUtils.getValue(this.style, 'dx', this.dx))));
1616 var dy = Math.max(0, Math.min(h * 0.5, parseFloat(mxUtils.getValue(this.style, 'dy', this.dy))));
1617 …var notch = Math.max(0, Math.min(w, parseFloat(mxUtils.getValue(this.style, 'notch', this.notch)))…
1621 …var dx2 = Math.max(0, Math.min(w - dx - 2 * dy, parseFloat(mxUtils.getValue(this.style, 'dx2', thi…
1681 …var dx = Math.max(0, Math.min(bounds.width, parseFloat(mxUtils.getValue(this.state.style, 'dx', th…
1682 …var dy = Math.max(0, Math.min(bounds.height / 2, parseFloat(mxUtils.getValue(this.state.style, 'dy…
1687 …this.state.style['dx'] = Math.round(100 * Math.max(0, Math.min(bounds.width, bounds.x + bounds.wid…
1688 …this.state.style['dy'] = Math.round(100 * Math.max(0, Math.min(bounds.height / 2, pt.y - bounds.y)…
1693 …var dy = Math.max(0, Math.min(bounds.height / 2, parseFloat(mxUtils.getValue(this.state.style, 'dy…
1694 …var dx = Math.max(0, Math.min(bounds.width, parseFloat(mxUtils.getValue(this.state.style, 'dx', th…
1695 …var notch = Math.max(0, Math.min(dx, parseFloat(mxUtils.getValue(this.state.style, 'notch', this.n…
1700 …this.state.style['notch'] = Math.round(100 * Math.max(0, Math.min(bounds.width, (bounds.width + bo…
1707 …var dx = Math.max(0, Math.min(bounds.width, parseFloat(mxUtils.getValue(this.state.style, 'dx', th…
1708 …var dy = Math.max(0, Math.min(bounds.height, parseFloat(mxUtils.getValue(this.state.style, 'dy', t…
1709 …var dx2 = Math.max(0, Math.min(bounds.width - dx, parseFloat(mxUtils.getValue(this.state.style, 'd…
1714 …var dx = Math.max(0, Math.min(bounds.width, parseFloat(mxUtils.getValue(this.state.style, 'dx', th…
1715 …var dy = Math.max(0, Math.min(bounds.height, parseFloat(mxUtils.getValue(this.state.style, 'dy', t…
1717 …this.state.style['dx2'] = Math.round(100 * Math.max(0, Math.min(bounds.width - dx - 2 * dy, pt.x -…
1726 mxShapeInfographicBannerSingleFold.prototype.getConstraints = function(style, w, h) argument
1729 var dx = Math.max(0, Math.min(w, parseFloat(mxUtils.getValue(this.style, 'dx', this.dx))));
1730 var dy = Math.max(0, Math.min(h * 0.5, parseFloat(mxUtils.getValue(this.style, 'dy', this.dy))));
1731 …var notch = Math.max(0, Math.min(w, parseFloat(mxUtils.getValue(this.style, 'notch', this.notch)))…
1733 …var dx2 = Math.max(0, Math.min(w - dx - 2 * dy, parseFloat(mxUtils.getValue(this.style, 'dx2', thi…
1798 …var isoAngle = Math.max(0.01, Math.min(94, parseFloat(mxUtils.getValue(this.style, 'isoAngle', thi…
1839 …var isoAngle = Math.max(0.01, Math.min(94, parseFloat(mxUtils.getValue(this.state.style, 'isoAngle…
1845 …this.state.style['isoAngle'] = Math.round(100 * Math.max(0, Math.min(100, pt.y - bounds.y))) / 100;
1851 mxShapeInfographicShadedCube.prototype.getConstraints = function(style, w, h) argument
1854 …var isoAngle = Math.max(0.01, Math.min(94, parseFloat(mxUtils.getValue(this.style, 'isoAngle', thi…
1918 …var startAngle = 2 * Math.PI * Math.max(0, Math.min(1, parseFloat(mxUtils.getValue(this.style, 'st…
1919 …var endAngle = 2 * Math.PI * Math.max(0, Math.min(1, parseFloat(mxUtils.getValue(this.style, 'endA…
1920 …var arcWidth = 1 - Math.max(0, Math.min(1, parseFloat(mxUtils.getValue(this.style, 'arcWidth', thi…
2012 … Math.PI * Math.max(0, Math.min(1, parseFloat(mxUtils.getValue(this.state.style, 'startAngle', thi…
2027 this.state.style['startAngle'] = res;
2033 …var endAngle = 2 * Math.PI * Math.max(0, Math.min(1, parseFloat(mxUtils.getValue(this.state.style,…
2048 this.state.style['endAngle'] = res;
2055 …var arcWidth = Math.max(0, Math.min(1, parseFloat(mxUtils.getValue(this.state.style, 'arcWidth', t…
2060 …this.state.style['arcWidth'] = Math.round(100 * Math.max(0, Math.min(bounds.height / 2, bounds.wid…
2068 mxShapeInfographicPartConcEllipse.prototype.getConstraints = function(style, w, h) argument
2124 var dx = Math.max(0, Math.min(w, parseFloat(mxUtils.getValue(this.style, 'dx', this.dx))));
2125 var dx2 = Math.max(0, Math.min(w - dx, parseFloat(mxUtils.getValue(this.style, 'dx2', this.dx2))));
2126 …var notch = Math.max(0, Math.min(h - dx, parseFloat(mxUtils.getValue(this.style, 'notch', this.not…
2175 …var dx = Math.max(0, Math.min(bounds.width, parseFloat(mxUtils.getValue(this.state.style, 'dx', th…
2180 …this.state.style['dx'] = Math.round(100 * Math.max(0, Math.min(bounds.width, bounds.x + bounds.wid…
2185 …var dx = Math.max(0, Math.min(bounds.width, parseFloat(mxUtils.getValue(this.state.style, 'dx', th…
2186 …var notch = Math.max(0, Math.min(bounds.height - dx, parseFloat(mxUtils.getValue(this.state.style,…
2191 …this.state.style['notch'] = Math.round(100 * Math.max(0, Math.min(bounds.height, (bounds.height + …
2198 …var dx = Math.max(0, Math.min(bounds.width, parseFloat(mxUtils.getValue(this.state.style, 'dx', th…
2199 …var dx2 = Math.max(0, Math.min(bounds.width - dx, parseFloat(mxUtils.getValue(this.state.style, 'd…
2204 …var dx = Math.max(0, Math.min(bounds.width, parseFloat(mxUtils.getValue(this.state.style, 'dx', th…
2206 …this.state.style['dx2'] = Math.round(100 * Math.max(0, Math.min(bounds.width - dx, pt.x - bounds.x…
2214 mxShapeInfographicBannerHalfFold.prototype.getConstraints = function(style, w, h) argument
2217 var dx = Math.max(0, Math.min(w, parseFloat(mxUtils.getValue(this.style, 'dx', this.dx))));
2218 var dx2 = Math.max(0, Math.min(w - dx, parseFloat(mxUtils.getValue(this.style, 'dx2', this.dx2))));
2219 …var notch = Math.max(0, Math.min(h - dx, parseFloat(mxUtils.getValue(this.style, 'notch', this.not…
2286 …var dy = Math.max(0, Math.min(h * 0.5 - 10, w * 0.5, parseFloat(mxUtils.getValue(this.style, 'dy',…
2325 …unds.height / 2, bounds.width / 2, parseFloat(mxUtils.getValue(this.state.style, 'dy', this.dy))));
2330 …this.state.style['dy'] = Math.round(100 * Math.max(0, Math.min(bounds.height / 2, bounds.width / 2…
2336 mxShapeInfographicCircularDial.prototype.getConstraints = function(style, w, h) argument
2339 …var dy = Math.max(0, Math.min(h * 0.5 - 10, w * 0.5, parseFloat(mxUtils.getValue(this.style, 'dy',…
2396 …var notch1 = Math.max(0, Math.min(w, parseFloat(mxUtils.getValue(this.style, 'notch1', this.notch2…
2397 …var notch2 = Math.max(0, Math.min(w, parseFloat(mxUtils.getValue(this.style, 'notch2', this.notch2…
2416 …var notch1 = Math.max(0, Math.min(bounds.width, parseFloat(mxUtils.getValue(this.state.style, 'not…
2421 …this.state.style['notch1'] = Math.round(100 * Math.max(0, Math.min(bounds.width, pt.x - bounds.x))…
2426 …var notch2 = Math.max(0, Math.min(bounds.width, parseFloat(mxUtils.getValue(this.state.style, 'not…
2431 …this.state.style['notch2'] = Math.round(100 * Math.max(0, Math.min(bounds.width, (bounds.width + b…
2439 mxShapeInfographicRibbonSimple.prototype.getConstraints = function(style, w, h) argument
2442 …var notch1 = Math.max(0, Math.min(w, parseFloat(mxUtils.getValue(this.style, 'notch1', this.notch2…
2443 …var notch2 = Math.max(0, Math.min(w, parseFloat(mxUtils.getValue(this.style, 'notch2', this.notch2…
2500 var dx = Math.max(0, Math.min(w, parseFloat(mxUtils.getValue(this.style, 'dx', this.dx))));
2501 var dy = Math.max(0, Math.min(h, parseFloat(mxUtils.getValue(this.style, 'dy', this.dy))));
2526 …var dx = Math.max(0, Math.min(bounds.width, parseFloat(mxUtils.getValue(this.state.style, 'dx', th…
2527 …var dy = Math.max(0, Math.min(bounds.height, parseFloat(mxUtils.getValue(this.state.style, 'dy', t…
2532 …this.state.style['dx'] = Math.round(100 * Math.max(0, Math.min(bounds.width, pt.x - bounds.x))) / …
2533 …this.state.style['dy'] = Math.round(100 * Math.max(0, Math.min(bounds.height, bounds.y + bounds.he…
2539 mxShapeInfographicBarCallout.prototype.getConstraints = function(style, w, h) argument
2542 var dx = Math.max(0, Math.min(w, parseFloat(mxUtils.getValue(this.style, 'dx', this.dx))));
2543 var dy = Math.max(0, Math.min(h, parseFloat(mxUtils.getValue(this.style, 'dy', this.dy))));
2600 var dx = Math.max(0, Math.min(w, parseFloat(mxUtils.getValue(this.style, 'dx', this.dx))));
2601 var dy = Math.max(0, Math.min(h, parseFloat(mxUtils.getValue(this.style, 'dy', this.dy))));
2632 …var dx = Math.max(0, Math.min(bounds.width, parseFloat(mxUtils.getValue(this.state.style, 'dx', th…
2633 …var dy = Math.max(0, Math.min(bounds.height, parseFloat(mxUtils.getValue(this.state.style, 'dy', t…
2638 …this.state.style['dx'] = Math.round(100 * Math.max(0, Math.min(bounds.width, pt.x - bounds.x))) / …
2639 …this.state.style['dy'] = Math.round(100 * Math.max(0, Math.min(bounds.height, bounds.y + bounds.he…
2645 mxShapeInfographicFlag.prototype.getConstraints = function(style, w, h) argument
2648 var dx = Math.max(0, Math.min(w, parseFloat(mxUtils.getValue(this.style, 'dx', this.dx))));
2649 var dy = Math.max(0, Math.min(h, parseFloat(mxUtils.getValue(this.style, 'dy', this.dy))));