Lines Matching refs:min

196 	{name:'rectMargin', dispName:'Margin', type:'float', min:0, defVal:0},
264 {name:'handleSize', dispName:'Handle Size', type:'float', min:0, defVal:10}
322 {name:'barPos', dispName:'Handle Position', type:'float', min:0, defVal:40},
323 {name:'handleSize', dispName:'Handle Size', type:'float', min:0, defVal:10}
344 barPos = Math.max(0, Math.min(1, barPos));
373 …var barPos = Math.max(0, Math.min(bounds.width, parseFloat(mxUtils.getValue(this.state.style, 'bar…
378 …this.state.style['barPos'] = Math.round(100 * Math.max(0, Math.min(100, (pt.x - bounds.x) * 100 / …
411 {name:'barPos', dispName:'Handle Position', type:'float', min:0, defVal:40},
412 {name:'handleSize', dispName:'Handle Size', type:'float', min:0, defVal:10}
434 barPos = Math.max(0, Math.min(1, barPos));
469 …var barPos = Math.max(0, Math.min(bounds.width, parseFloat(mxUtils.getValue(this.state.style, 'bar…
474 …this.state.style['barPos'] = Math.round(100 * Math.max(0, Math.min(100, (pt.x - bounds.x) * 100 / …
508 {name:'hPos', dispName:'Handle Position', type:'float', min:0, defVal:40},
509 {name:'handleSize', dispName:'Handle Size', type:'float', min:0, defVal:10}
530 hPos = Math.min(hPos, 1);
584 {name:'hPos', dispName:'Handle Position', type:'float', min:0, defVal:'40'},
585 {name:'handleSize', dispName:'Handle Size', type:'float', min:0, defVal:'10'}
605 hPos = Math.min(Math.max(hPos, 0), 1);
638 …var hPos = Math.max(0, Math.min(bounds.width, parseFloat(mxUtils.getValue(this.state.style, 'hPos'…
643 …this.state.style['hPos'] = Math.round(100 * Math.max(0, Math.min(100, (pt.x - bounds.x) * 100 / bo…
676 {name:'barPos', dispName:'Handle Position', type:'int', min:0, defVal:'40'},
677 {name:'handleSize', dispName:'Handle Size', type:'float', min:0, defVal:'10'}
700 barPos = Math.max(0, Math.min(1, barPos));
737 …var barPos = Math.max(0, Math.min(bounds.width, parseFloat(mxUtils.getValue(this.state.style, 'bar…
742 …this.state.style['barPos'] = Math.round(100 * Math.max(0, Math.min(100, (pt.x - bounds.x) * 100 / …
775 {name:'barPos', dispName:'Handle Position', type:'int', min:0, defVal:'40'},
776 {name:'handleSize', dispName:'Handle Size', type:'float', min:0, defVal:'10'}
800 barPos = Math.max(0, Math.min(1, barPos));
870 …var barPos = Math.max(0, Math.min(bounds.width, parseFloat(mxUtils.getValue(this.state.style, 'bar…
875 …this.state.style['barPos'] = Math.round(0.05 * Math.max(0, Math.min(100, (pt.x - bounds.x) * 100 /…
907 {name:'dx1', dispName:'Handle Position', type:'int', min:0, defVal:0.8}
917 var dx1 = w * Math.max(0, Math.min(w, parseFloat(mxUtils.getValue(this.style, 'dx1', this.dx1))));
945 …var dx1 = Math.max(0, Math.min(1, parseFloat(mxUtils.getValue(this.state.style, 'dx1', this.dx1)))…
950 …this.state.style['dx1'] = Math.round(100 * Math.max(0, Math.min(1, (pt.x - bounds.x) / bounds.widt…
955 …var dx2 = Math.max(0, Math.min(1, parseFloat(mxUtils.getValue(this.state.style, 'dx2', this.dx1)))…
960 …this.state.style['dx2'] = Math.round(100 * Math.max(0, Math.min(1, (pt.x - bounds.x) / bounds.widt…