Lines Matching refs:width

831 				return new mxPoint(bounds.x + dx * bounds.width, bounds.y + 5);
834 …e.style['dx'] = Math.round(100 * Math.max(0, Math.min(1, (pt.x - bounds.x) / bounds.width))) / 100;
906 return new mxPoint(bounds.x + dx * bounds.width, bounds.y + 5);
909 …e.style['dx'] = Math.round(100 * Math.max(0, Math.min(1, (pt.x - bounds.x) / bounds.width))) / 100;
1024 return new mxPoint(bounds.x + dx * bounds.width, bounds.y + 5);
1027 …style['dx'] = Math.round(100 * Math.max(0, Math.min(0.5, (pt.x - bounds.x) / bounds.width))) / 100;
1094 return new mxPoint(bounds.x + dx * bounds.width, bounds.y + 5);
1097 …tyle['dx'] = Math.round(100 * Math.max(0, Math.min(0.25, (pt.x - bounds.x) / bounds.width))) / 100;
1164 return new mxPoint(bounds.x + dx * bounds.width, bounds.y + 5);
1167 …style['dx'] = Math.round(100 * Math.max(0, Math.min(0.5, (pt.x - bounds.x) / bounds.width))) / 100;
1240 return new mxPoint(bounds.x + dx * bounds.width, bounds.y + 5);
1243 …style['dx'] = Math.round(100 * Math.max(0, Math.min(0.5, (pt.x - bounds.x) / bounds.width))) / 100;
1310 return new mxPoint(bounds.x + dx * bounds.width, bounds.y + 5);
1313 …style['dx'] = Math.round(100 * Math.max(0, Math.min(0.5, (pt.x - bounds.x) / bounds.width))) / 100;
1468 return new mxPoint(bounds.x + dx * bounds.width, bounds.y + 5);
1471 …style['dx'] = Math.round(100 * Math.max(0, Math.min(0.5, (pt.x - bounds.x) / bounds.width))) / 100;
1715 return new mxPoint(bounds.x + dx * bounds.width, bounds.y + 5);
1718 …e.style['dx'] = Math.round(100 * Math.max(0, Math.min(1, (pt.x - bounds.x) / bounds.width))) / 100;