Lines Matching refs:bounds

12 function mxShapeElectricalTestPoint(bounds, fill, stroke, strokewidth)  argument
15 this.bounds = bounds;
69 function mxShapeElectricalStraightBus(bounds, fill, stroke, strokewidth) argument
72 this.bounds = bounds;
134 function mxShapeElectricalTwoLineBusElbow(bounds, fill, stroke, strokewidth) argument
137 this.bounds = bounds;
190 var handles = [Graph.createHandle(state, ['notch'], function(bounds)
192 …var notch = Math.max(Math.min(bounds.height, parseFloat(mxUtils.getValue(this.state.style, 'notch'…
194 return new mxPoint(bounds.x + bounds.width / 4, bounds.y + bounds.height - notch);
195 }, function(bounds, pt)
197 this.state.style['notch'] = Math.round(0.2 * Math.max(0, bounds.width - pt.y + bounds.y)) / 0.2;
210 function mxShapeElectricalThreeLineBusElbow(bounds, fill, stroke, strokewidth) argument
213 this.bounds = bounds;
272 var handles = [Graph.createHandle(state, ['notch'], function(bounds)
274 …var notch = Math.max(Math.min(bounds.height, parseFloat(mxUtils.getValue(this.state.style, 'notch'…
276 return new mxPoint(bounds.x + bounds.width / 4, bounds.y + bounds.height - notch);
277 }, function(bounds, pt)
279 this.state.style['notch'] = Math.round(0.2 * Math.max(0, bounds.width - pt.y + bounds.y)) / 0.2;
292 function mxShapeElectricalFourLineBusElbow(bounds, fill, stroke, strokewidth) argument
295 this.bounds = bounds;
360 var handles = [Graph.createHandle(state, ['notch'], function(bounds)
362 …var notch = Math.max(Math.min(bounds.height, parseFloat(mxUtils.getValue(this.state.style, 'notch'…
364 return new mxPoint(bounds.x + bounds.width / 4, bounds.y + bounds.height - notch);
365 }, function(bounds, pt)
367 this.state.style['notch'] = Math.round(0.2 * Math.max(0, bounds.width - pt.y + bounds.y)) / 0.2;
379 function mxShapeElectricalEightLineBusElbow(bounds, fill, stroke, strokewidth) argument
382 this.bounds = bounds;
472 var handles = [Graph.createHandle(state, ['notch'], function(bounds)
474 …var notch = Math.max(Math.min(bounds.height, parseFloat(mxUtils.getValue(this.state.style, 'notch'…
476 return new mxPoint(bounds.x + bounds.width / 4, bounds.y + bounds.height - notch);
477 }, function(bounds, pt)
479 this.state.style['notch'] = Math.round(0.2 * Math.max(0, bounds.width - pt.y + bounds.y)) / 0.2;
491 function mxShapeElectricalLogicGate(bounds, fill, stroke, strokewidth) argument
494 this.bounds = bounds;
632 function mxShapeElectricalBuffer(bounds, fill, stroke, strokewidth) argument
635 this.bounds = bounds;
701 function mxShapeElectricalDualInLineIC(bounds, fill, stroke, strokewidth) argument
704 this.bounds = bounds;
1083 function mxShapeElectricalQFPIC(bounds, fill, stroke, strokewidth) argument
1086 this.bounds = bounds;
1489 function mxShapeElectricalMux(bounds, fill, stroke, strokewidth) argument
1492 this.bounds = bounds;
1709 function mxShapeElectricalBatteryStack(bounds, fill, stroke, strokewidth) argument
1712 this.bounds = bounds;
1794 function mxShapeElectricalDCSource3_v2(bounds, fill, stroke, strokewidth) argument
1797 this.bounds = bounds;
1849 function mxShapeElectricalSource(bounds, fill, stroke, strokewidth) argument
1852 this.bounds = bounds;