Lines Matching refs:h

33 mxShapeBasicCross.prototype.paintVertexShape = function(c, x, y, w, h)  argument
41 c.lineTo(w * 0.5 + dx, h * 0.5 - dx);
42 c.lineTo(w, h * 0.5 - dx);
43 c.lineTo(w, h * 0.5 + dx);
44 c.lineTo(w * 0.5 + dx, h * 0.5 + dx);
45 c.lineTo(w * 0.5 + dx, h);
46 c.lineTo(w * 0.5 - dx, h);
47 c.lineTo(w * 0.5 - dx, h * 0.5 + dx);
48 c.lineTo(0, h * 0.5 + dx);
49 c.lineTo(0, h * 0.5 - dx);
50 c.lineTo(w * 0.5 - dx, h * 0.5 - dx);
109 mxShapeBasicRectCallout.prototype.paintVertexShape = function(c, x, y, w, h) argument
114 var dy = Math.max(0, Math.min(h, parseFloat(mxUtils.getValue(this.style, 'dy', this.dy))));
117 c.moveTo(dx - dy * 0.5, h - dy);
118 c.lineTo(0, h - dy);
121 c.lineTo(w, h - dy);
122 c.lineTo(dx + dy * 0.5, h - dy);
123 c.lineTo(dx - dy, h);
158 mxShapeBasicRectCallout.prototype.getConstraints = function(style, w, h) argument
162 var dy = Math.max(0, Math.min(h, parseFloat(mxUtils.getValue(this.style, 'dy', this.dy))));
169 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, w, (h - dy) * 0.5));
170 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, w, h - dy));
171 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, dx - dy, h));
172 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, 0, h - dy));
173 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, 0, (h - dy) * 0.5));
216 mxShapeBasicRoundRectCallout.prototype.paintVertexShape = function(c, x, y, w, h) argument
221 var dy = Math.max(0, Math.min(h, parseFloat(mxUtils.getValue(this.style, 'dy', this.dy))));
222 var r = Math.max(0, Math.min(h, parseFloat(mxUtils.getValue(this.style, 'size', this.size))));
224 r = Math.min((h - dy) / 2, w / 2, r);
229 c.moveTo(dx - dy * 0.5, h - dy);
230 c.lineTo(r, h - dy);
231 c.arcTo(r, r, 0, 0, 1, 0, h - dy - r);
236 c.lineTo(w, h - dy - r);
237 c.arcTo(r, r, 0, 0, 1, w - r, h - dy);
238 c.lineTo(dx + dy * 0.5, h - dy);
239 c.arcTo(1.9 * dy, 1.4 * dy, 0, 0, 1, dx - dy, h);
240 c.arcTo(0.9 * dy, 1.4 * dy, 0, 0, 0, dx - dy * 0.5, h - dy);
274 mxShapeBasicRoundRectCallout.prototype.getConstraints = function(style, w, h) argument
278 var dy = Math.max(0, Math.min(h, parseFloat(mxUtils.getValue(this.style, 'dy', this.dy))));
279 var r = Math.max(0, Math.min(h, parseFloat(mxUtils.getValue(this.style, 'size', this.size))));
281 r = Math.min((h - dy) / 2, w / 2, r);
291 if (r < (h - dy) * 0.25)
293 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, w, (h - dy) * 0.25));
294 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, w, (h - dy) * 0.75));
295 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, 0, (h - dy) * 0.25));
296 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, 0, (h - dy) * 0.75));
302 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, w, (h - dy) * 0.5));
303 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, 0, (h - dy) * 0.5));
304 …constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, w - r * 0.293, h - dy - r *…
305 …constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, r * 0.293, h - dy - r * 0.2…
306 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, dx - dy, h));
343 mxShapeBasicWave.prototype.paintVertexShape = function(c, x, y, w, h) argument
347 var dy = h * Math.max(0, Math.min(h, parseFloat(mxUtils.getValue(this.style, 'dy', this.dy))));
355 c.lineTo(w, h - dy / 2);
356 c.quadTo(w * 5 / 6, h - dy * fy, w * 2 / 3, h - dy / 2);
357 c.quadTo(w / 2, h - dy * (1 - fy), w / 3, h - dy / 2);
358 c.quadTo(w / 6, h - dy * fy, 0, h - dy / 2);
382 mxShapeBasicWave.prototype.getConstraints = function(style, w, h) argument
385 var dy = h * Math.max(0, Math.min(h, parseFloat(mxUtils.getValue(this.style, 'dy', this.dy))));
389 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, w / 6, h * 0.015));
393 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, w * 0.83, h * 0.015));
395 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, w, h * 0.5));
396 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, w, h - dy * 0.5));
397 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, w * 0.83, h - dy * 0.95));
398 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, w * 0.67, h - dy * 0.5));
399 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, w * 0.5, h - dy * 0.04));
400 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, w / 3, h - dy * 0.5));
401 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, w / 6, h - dy * 0.95));
402 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, 0, h - dy * 0.5));
403 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, 0, h * 0.5));
440 mxShapeBasicOctagon.prototype.paintVertexShape = function(c, x, y, w, h) argument
446 dx = Math.min(w * 0.5, h * 0.5, dx);
452 c.lineTo(w, h - dx);
453 c.lineTo(w - dx, h);
454 c.lineTo(dx, h);
455 c.lineTo(0, h - dx);
480 mxShapeBasicOctagon.prototype.getConstraints = function(style, w, h) argument
485 dx = Math.min(w * 0.5, h * 0.5, dx) * 0.5;
493 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, w - dx, h - dx));
494 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, dx, h - dx));
531 mxShapeBasicIsoCube.prototype.paintVertexShape = function(c, x, y, w, h) argument
536 var isoH = Math.min(w * Math.tan(isoAngle), h * 0.5);
541 c.lineTo(w, h - isoH);
542 c.lineTo(w * 0.5, h);
543 c.lineTo(0, h - isoH);
555 c.lineTo(w * 0.5, h);
579 mxShapeBasicIsoCube.prototype.getConstraints = function(style, w, h) argument
583 var isoH = Math.min(w * Math.tan(isoAngle), h * 0.5);
588 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, w, h - isoH));
590 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, 0, h - isoH));
629 mxShapeBasicTriangleAcute.prototype.paintVertexShape = function(c, x, y, w, h) argument
636 c.moveTo(0, h);
638 c.lineTo(w, h);
662 mxShapeBasicTriangleAcute.prototype.getConstraints = function(style, w, h) argument
671 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, dx * 0.5, h * 0.5));
672 …constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, w - (w - dx) * 0.5, h * 0.5…
709 mxShapeBasicTriangleObtuse.prototype.paintVertexShape = function(c, x, y, w, h) argument
716 c.moveTo(dx, h);
718 c.lineTo(w, h);
742 mxShapeBasicTriangleObtuse.prototype.getConstraints = function(style, w, h) argument
749 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, w * 0.5, h * 0.5));
750 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, (w + dx) * 0.5, h));
751 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, dx, h));
752 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, dx * 0.5, h * 0.5));
784 mxShapeBasicDrop.prototype.paintVertexShape = function(c, x, y, w, h) argument
788 var r = Math.min(h, w) * 0.5;
789 var d = h - r;
799 c.lineTo(w * 0.5 + x1, h - r - y1);
800 c.arcTo(r, r, 0, 0, 1, w * 0.5 + r, h - r);
801 c.arcTo(r, r, 0, 0, 1, w * 0.5, h);
802 c.arcTo(r, r, 0, 0, 1, w * 0.5 - r, h - r);
803 c.arcTo(r, r, 0, 0, 1, w * 0.5 - x1, h - r - y1);
846 mxShapeBasicCone2.prototype.paintVertexShape = function(c, x, y, w, h) argument
851 var dy = h * Math.max(0, Math.min(h, parseFloat(mxUtils.getValue(this.style, 'dy', this.dy))));
853 var ry = h - dy;
860 c.lineTo(w, h - ry);
861 c.arcTo(w * 0.5, ry, 0, 0, 1, w * 0.5, h);
862 c.arcTo(w * 0.5, ry, 0, 0, 1, 0, h - ry);
866 c.lineTo(w, h);
867 c.lineTo(0, h);
905 mxShapeBasicCone2.prototype.getConstraints = function(style, w, h) argument
909 var dy = h * Math.max(0, Math.min(h, parseFloat(mxUtils.getValue(this.style, 'dy', this.dy))));
910 var ry = h - dy;
913 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, w, h - ry));
914 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, w * 0.5, h));
915 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, 0, h - ry));
958 mxShapeBasicPyramid.prototype.paintVertexShape = function(c, x, y, w, h) argument
964 var dy1 = h * Math.max(0, Math.min(h, parseFloat(mxUtils.getValue(this.style, 'dy1', this.dy1))));
965 var dy2 = h * Math.max(0, Math.min(h, parseFloat(mxUtils.getValue(this.style, 'dy2', this.dy2))));
970 c.lineTo(dx2, h);
979 c.lineTo(dx2, h);
1038 mxShapeBasicPyramid.prototype.getConstraints = function(style, w, h) argument
1043 var dy1 = h * Math.max(0, Math.min(h, parseFloat(mxUtils.getValue(this.style, 'dy1', this.dy1))));
1044 var dy2 = h * Math.max(0, Math.min(h, parseFloat(mxUtils.getValue(this.style, 'dy2', this.dy2))));
1049 …constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, (w + dx2) * 0.5, (h + dy2) …
1050 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, dx2, h));
1051 …constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, dx2 * 0.5, (h + dy1) * 0.5)…
1090 mxShapeBasic4PointStar2.prototype.paintVertexShape = function(c, x, y, w, h) argument
1097 c.moveTo(0, h * 0.5);
1098 c.lineTo(dx * w, dx * h);
1100 c.lineTo(w - dx * w, dx * h);
1101 c.lineTo(w, h * 0.5);
1102 c.lineTo(w - dx * w, h - dx * h);
1103 c.lineTo(w * 0.5, h);
1104 c.lineTo(dx * w, h - dx * h);
1128 mxShapeBasic4PointStar2.prototype.getConstraints = function(style, w, h) argument
1177 mxShapeBasicDiagSnipRect.prototype.paintVertexShape = function(c, x, y, w, h) argument
1183 dx = Math.min(w * 0.5, h * 0.5, dx);
1188 c.lineTo(w, h - dx);
1189 c.lineTo(w - dx, h);
1190 c.lineTo(0, h);
1215 mxShapeBasicDiagSnipRect.prototype.getConstraints = function(style, w, h) argument
1220 dx = Math.min(w * 0.5, h * 0.5, dx) * 0.5;
1226 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, w - dx, h - dx));
1266 mxShapeBasicDiagRoundRect.prototype.paintVertexShape = function(c, x, y, w, h) argument
1272 dx = Math.min(w * 0.5, h * 0.5, dx);
1277 c.lineTo(w, h - dx);
1278 c.arcTo(dx, dx, 0, 0, 1, w - dx, h);
1279 c.lineTo(0, h);
1305 mxShapeBasicDiagRoundRect.prototype.getConstraints = function(style, w, h) argument
1351 mxShapeBasicCornerRoundRect.prototype.paintVertexShape = function(c, x, y, w, h) argument
1357 dx = Math.min(w * 0.5, h * 0.5, dx);
1362 c.lineTo(w, h);
1363 c.lineTo(0, h);
1389 mxShapeBasicCornerRoundRect.prototype.getConstraints = function(style, w, h) argument
1436 mxShapeBasicPlaque.prototype.paintVertexShape = function(c, x, y, w, h) argument
1442 dx = Math.min(w * 0.5, h * 0.5, dx);
1447 c.lineTo(w, h - dx);
1448 c.arcTo(dx, dx, 0, 0, 0, w - dx, h);
1449 c.lineTo(dx, h);
1450 c.arcTo(dx, dx, 0, 0, 0, 0, h - dx);
1476 mxShapeBasicPlaque.prototype.getConstraints = function(style, w, h) argument
1520 mxShapeBasicFrame.prototype.paintVertexShape = function(c, x, y, w, h) argument
1526 dx = Math.min(w * 0.5, h * 0.5, dx);
1530 c.lineTo(w, h);
1531 c.lineTo(0, h);
1535 c.lineTo(dx, h - dx);
1536 c.lineTo(w - dx, h - dx);
1561 mxShapeBasicFrame.prototype.getConstraints = function(style, w, h) argument
1565 dx = Math.min(w * 0.5, h * 0.5, dx);
1572 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, w, h * 0.25));
1574 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, w, h * 0.75));
1576 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, w * 0.75, h));
1578 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, w * 0.25, h));
1580 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, 0, h * 0.75));
1582 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, 0, h * 0.25));
1588 …constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, w - dx, (h - 2 * dx)* 0.25 …
1590 …constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, w - dx, (h - 2 * dx) * 0.7…
1592 …constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, (w - 2 * dx) * 0.75 + dx, h
1594 …ush(new mxConnectionConstraint(new mxPoint(0, 0), false, null, (w - 2 * dx) * 0.25 + dx, h - dx));
1596 …constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, dx, (h - 2 * dx) * 0.75 + d…
1598 …constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, dx, (h - 2 * dx) * 0.25 + d…
1634 mxShapeBasicPlaqueFrame.prototype.paintVertexShape = function(c, x, y, w, h) argument
1640 dx = Math.min(w * 0.25, h * 0.25, dx);
1645 c.lineTo(w, h - dx);
1646 c.arcTo(dx, dx, 0, 0, 0, w - dx, h);
1647 c.lineTo(dx, h);
1648 c.arcTo(dx, dx, 0, 0, 0, 0, h - dx);
1655 c.lineTo(dx, h - 2 * dx);
1656 c.arcTo(dx * 2, dx * 2, 0, 0, 1, dx * 2, h - dx);
1657 c.lineTo(w - 2 * dx, h - dx);
1658 c.arcTo(dx * 2, dx * 2, 0, 0, 1, w - dx, h - 2 * dx);
1686 mxShapeBasicPlaqueFrame.prototype.getConstraints = function(style, w, h) argument
1690 dx = Math.min(w * 0.5, h * 0.5, dx);
1736 mxShapeBasicRoundedFrame.prototype.paintVertexShape = function(c, x, y, w, h) argument
1742 dx = Math.min(w * 0.25, h * 0.25, dx);
1747 c.lineTo(w, h - 2 * dx);
1748 c.arcTo(dx * 2, dx * 2, 0, 0, 1, w - 2 * dx, h);
1749 c.lineTo(dx * 2, h);
1750 c.arcTo(dx * 2, dx * 2, 0, 0, 1, 0, h - 2 * dx);
1757 c.lineTo(dx, h - 2 * dx);
1758 c.arcTo(dx, dx, 0, 0, 0, dx * 2, h - dx);
1759 c.lineTo(w - 2 * dx, h - dx);
1760 c.arcTo(dx, dx, 0, 0, 0, w - dx, h - 2 * dx);
1788 mxShapeBasicRoundedFrame.prototype.getConstraints = function(style, w, h) argument
1792 dx = Math.min(w * 0.5, h * 0.5, dx);
1838 mxShapeBasicFrameCorner.prototype.paintVertexShape = function(c, x, y, w, h) argument
1844 dx = Math.min(w * 0.5, h * 0.5, dx);
1851 c.lineTo(dx, h - dx);
1852 c.lineTo(0, h);
1876 mxShapeBasicFrameCorner.prototype.getConstraints = function(style, w, h) argument
1881 dx = Math.min(w * 0.5, h * 0.5, dx);
1889 …constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, dx, (h - 2 * dx) * 0.5 + dx…
1929 mxShapeBasicDiagStripe.prototype.paintVertexShape = function(c, x, y, w, h) argument
1935 dx = Math.min(w, h, dx);
1938 c.moveTo(0, h);
1940 c.lineTo(w, Math.min(dx * 100 / w, h));
1941 c.lineTo(Math.min(dx * 100 / h, w), h);
1965 mxShapeBasicDiagStripe.prototype.getConstraints = function(style, w, h) argument
1969 dx = Math.min(w, h, dx);
1974 …constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, w, Math.min(dx * 100 / w, h
1975 …constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, w, Math.min(dx * 100 / w, h
1976 … mxPoint(0, 0), false, null, (w + Math.min(dx * 100 / h, w)) * 0.5, (Math.min(dx * 100 / w, h) + h
1977 …str.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, Math.min(dx * 100 / h, w), h));
1978 …sh(new mxConnectionConstraint(new mxPoint(0, 0), false, null, Math.min(dx * 100 / h, w) * 0.5, h));
2015 mxShapeBasicDonut.prototype.paintVertexShape = function(c, x, y, w, h) argument
2021 dx = Math.min(w * 0.5, h * 0.5, dx);
2024 c.moveTo(0, h * 0.5);
2025 c.arcTo(w * 0.5, h * 0.5, 0, 0, 1, w * 0.5, 0);
2026 c.arcTo(w * 0.5, h * 0.5, 0, 0, 1, w, h * 0.5);
2027 c.arcTo(w * 0.5, h * 0.5, 0, 0, 1, w * 0.5, h);
2028 c.arcTo(w * 0.5, h * 0.5, 0, 0, 1, 0, h * 0.5);
2031 c.arcTo(w * 0.5 - dx, h * 0.5 - dx, 0, 0, 0, dx, h * 0.5);
2032 c.arcTo(w * 0.5 - dx, h * 0.5 - dx, 0, 0, 0, w * 0.5, h - dx);
2033 c.arcTo(w * 0.5 - dx, h * 0.5 - dx, 0, 0, 0, w - dx, h * 0.5);
2034 c.arcTo(w * 0.5 - dx, h * 0.5 - dx, 0, 0, 0, w * 0.5, dx);
2090 mxShapeBasicLayeredRect.prototype.paintVertexShape = function(c, x, y, w, h) argument
2096 dx = Math.min(w * 0.5, h * 0.5, dx);
2101 c.lineTo(w, h);
2102 c.lineTo(dx, h);
2109 c.lineTo(w - dx * 0.5, h - dx * 0.5);
2110 c.lineTo(dx * 0.5, h - dx * 0.5);
2117 c.lineTo(w - dx, h - dx);
2118 c.lineTo(0, h - dx);
2142 mxShapeBasicLayeredRect.prototype.getConstraints = function(style, w, h) argument
2146 dx = Math.min(w * 0.5, h * 0.5, dx);
2155 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, w, (h - dx) * 0.25 + dx));
2156 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, w, (h - dx) * 0.5 + dx));
2157 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, w, (h - dx) * 0.75 + dx));
2158 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, w, h));
2159 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, (w - dx) * 0.75 + dx, h));
2160 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, (w - dx) * 0.5 + dx, h));
2161 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, (w - dx) * 0.25 + dx, h));
2162 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, dx, h));
2163 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, dx * 0.5, h - dx * 0.5));
2164 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, 0, h - dx));
2165 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, 0, (h - dx) * 0.75));
2166 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, 0, (h - dx) * 0.5));
2167 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, 0, (h - dx) * 0.25));
2204 mxShapeBasicButton.prototype.paintVertexShape = function(c, x, y, w, h) argument
2210 dx = Math.min(w * 0.5, h * 0.5, dx);
2215 c.lineTo(w, h);
2216 c.lineTo(0, h);
2224 c.moveTo(0, h);
2227 c.lineTo(dx, h - dx);
2241 c.lineTo(w, h);
2242 c.lineTo(w - dx, h - dx);
2248 c.moveTo(0, h);
2249 c.lineTo(dx, h - dx);
2250 c.lineTo(w - dx, h - dx);
2251 c.lineTo(w, h);
2256 c.moveTo(0, h);
2259 c.lineTo(dx, h - dx);
2317 mxShapeBasicShadedButton.prototype.paintVertexShape = function(c, x, y, w, h) argument
2325 dx = Math.min(w * 0.5, h * 0.5, dx);
2330 c.lineTo(w, h);
2331 c.lineTo(0, h);
2338 c.moveTo(0, h);
2341 c.lineTo(dx, h - dx);
2358 c.lineTo(w, h);
2359 c.lineTo(w - dx, h - dx);
2366 c.moveTo(0, h);
2367 c.lineTo(dx, h - dx);
2368 c.lineTo(w - dx, h - dx);
2369 c.lineTo(w, h);
2429 mxShapeBasicPie.prototype.paintVertexShape = function(c, x, y, w, h) argument
2437 var ry = h * 0.5;
2466 c.arcTo(rx, ry, 0, 0, 1, w, h * 0.5);
2467 c.arcTo(rx, ry, 0, 0, 1, w * 0.5, h);
2473 c.arcTo(rx, ry, 0, 0, 1, 0, h * 0.5);
2573 mxShapeBasicArc.prototype.paintVertexShape = function(c, x, y, w, h) argument
2582 var ry = h * 0.5;
2611 c.arcTo(rx, ry, 0, 0, 1, w, h * 0.5);
2612 c.arcTo(rx, ry, 0, 0, 1, w * 0.5, h);
2617 c.arcTo(rx, ry, 0, 0, 1, 0, h * 0.5);
2717 mxShapeBasicPartConcEllipse.prototype.paintVertexShape = function(c, x, y, w, h) argument
2725 var ry = h * 0.5;
2858 mxShapeBasicNumEntryVert.prototype.paintVertexShape = function(c, x, y, w, h) argument
2866 var d = Math.min(dy, w - 2 * inset, h - inset);
2876 c.lineTo(w, h);
2877 c.lineTo(0, h);
2931 mxShapeBasicBendingArch.prototype.paintVertexShape = function(c, x, y, w, h) argument
2939 var ry = h * 0.5;
2969 c.ellipse(w * 0.5 - rx3, h * 0.5 - ry3, 2 * rx3, 2 * ry3);
3077 mxShapeBasicThreeCornerRoundRect.prototype.paintVertexShape = function(c, x, y, w, h) argument
3083 dx = Math.min(w * 0.5, h * 0.5, dx);
3089 c.lineTo(w, h - dx);
3090 c.arcTo(dx, dx, 0, 0, 1, w - dx, h);
3091 c.lineTo(0, h);
3117 mxShapeBasicThreeCornerRoundRect.prototype.getConstraints = function(style, w, h) argument
3163 mxShapeBasicPolygon.prototype.paintVertexShape = function(c, x, y, w, h) argument
3174 c.moveTo(coords[0][0] * w, coords[0][1] * h);
3178 c.lineTo(coords[i][0] * w, coords[i][1] * h);
3283 mxShapeBasicPatternFillRect.prototype.paintVertexShape = function(c, x, y, w, h) argument
3290 c.rect(0, 0, w, h);
3309 while (i < (h + w))
3314 if (i <= h)
3329 c.moveTo(i - h, h);
3357 c.lineTo(i, h);
3376 while (i < (h + w))
3381 if (i <= h)
3396 c.moveTo(w - i + h, h);
3418 while (i <= h)
3449 c.lineTo(w, h);
3453 c.moveTo(w, h);
3458 c.lineTo(0, h);
3462 c.moveTo(0, h);
3476 mxShapeBasicPatternFillRect.prototype.getConstraints = function(style, w, h) argument