Lines Matching refs:dy

88 	this.dy = 0.5;
114 var dy = Math.max(0, Math.min(h, parseFloat(mxUtils.getValue(this.style, 'dy', this.dy))));
117 c.moveTo(dx - dy * 0.5, h - dy);
118 c.lineTo(0, h - dy);
121 c.lineTo(w, h - dy);
122 c.lineTo(dx + dy * 0.5, h - dy);
123 c.lineTo(dx - dy, h);
132 …return new mxRectangle(0, 0, 0, parseFloat(mxUtils.getValue(this.style, 'dy', this.dy)) * this.sca…
145 …var dy = Math.max(0, Math.min(bounds.height, parseFloat(mxUtils.getValue(this.state.style, 'dy', t…
147 return new mxPoint(bounds.x + dx, bounds.y + bounds.height - dy);
150 var y = parseFloat(mxUtils.getValue(this.state.style, 'dy', this.dy)) * 0.6;
162 var dy = Math.max(0, Math.min(h, parseFloat(mxUtils.getValue(this.style, 'dy', this.dy))));
169 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, w, (h - dy) * 0.5));
170 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, w, h - dy));
171 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, dx - dy, h));
172 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, 0, h - dy));
173 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, 0, (h - dy) * 0.5));
191 this.dy = 0.5;
221 var dy = Math.max(0, Math.min(h, parseFloat(mxUtils.getValue(this.style, 'dy', this.dy))));
224 r = Math.min((h - dy) / 2, w / 2, r);
225 dx = Math.max(r + dy * 0.5, dx);
226 dx = Math.min(w - r - dy * 0.5, dx);
229 c.moveTo(dx - dy * 0.5, h - dy);
230 c.lineTo(r, h - dy);
231 c.arcTo(r, r, 0, 0, 1, 0, h - dy - r);
236 c.lineTo(w, h - dy - r);
237 c.arcTo(r, r, 0, 0, 1, w - r, h - dy);
238 c.lineTo(dx + dy * 0.5, h - dy);
239 c.arcTo(1.9 * dy, 1.4 * dy, 0, 0, 1, dx - dy, h);
240 c.arcTo(0.9 * dy, 1.4 * dy, 0, 0, 0, dx - dy * 0.5, h - dy);
254 …var dy = Math.max(0, Math.min(bounds.height, parseFloat(mxUtils.getValue(this.state.style, 'dy', t…
256 return new mxPoint(bounds.x + dx, bounds.y + bounds.height - dy);
259 var y = parseFloat(mxUtils.getValue(this.state.style, 'dy', this.dy)) * 0.6;
269 var dy = parseFloat(mxUtils.getValue(this.state.style, 'dy', this.dy));
270 …= Math.round(100 * Math.max(0, Math.min(bounds.width / 2, (bounds.height - dy) / 2, bounds.x + bou…
278 var dy = Math.max(0, Math.min(h, parseFloat(mxUtils.getValue(this.style, 'dy', this.dy))));
281 r = Math.min((h - dy) / 2, w / 2, r);
282 dx = Math.max(r + dy * 0.5, dx);
283 dx = Math.min(w - r - dy * 0.5, dx);
291 if (r < (h - dy) * 0.25)
293 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, w, (h - dy) * 0.25));
294 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, w, (h - dy) * 0.75));
295 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, 0, (h - dy) * 0.25));
296 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, 0, (h - dy) * 0.75));
302 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, w, (h - dy) * 0.5));
303 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, 0, (h - dy) * 0.5));
304 …constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, w - r * 0.293, h - dy - r *…
305 …constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, r * 0.293, h - dy - r * 0.2…
306 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, dx - dy, h));
324 this.dy = 0.5;
347 var dy = h * Math.max(0, Math.min(h, parseFloat(mxUtils.getValue(this.style, 'dy', this.dy))));
351 c.moveTo(0, dy / 2);
352 c.quadTo(w / 6, dy * (1 - fy), w / 3, dy / 2);
353 c.quadTo(w / 2, dy * fy, w * 2 / 3, dy / 2);
354 c.quadTo(w * 5 / 6, dy * (1 - fy), w, dy / 2);
355 c.lineTo(w, h - dy / 2);
356 c.quadTo(w * 5 / 6, h - dy * fy, w * 2 / 3, h - dy / 2);
357 c.quadTo(w / 2, h - dy * (1 - fy), w / 3, h - dy / 2);
358 c.quadTo(w / 6, h - dy * fy, 0, h - dy / 2);
371 var dy = Math.max(0, Math.min(1, parseFloat(mxUtils.getValue(this.state.style, 'dy', this.dy))));
373 return new mxPoint(bounds.x + bounds.width / 2, bounds.y + dy * bounds.height);
385 var dy = h * Math.max(0, Math.min(h, parseFloat(mxUtils.getValue(this.style, 'dy', this.dy))));
388 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, 0, dy * 0.5));
390 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, w / 3, dy * 0.5));
391 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, w * 0.5, dy * 0.95));
392 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, w * 0.67, dy * 0.5));
394 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, w, dy * 0.5));
396 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, w, h - dy * 0.5));
397 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, w * 0.83, h - dy * 0.95));
398 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, w * 0.67, h - dy * 0.5));
399 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, w * 0.5, h - dy * 0.04));
400 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, w / 3, h - dy * 0.5));
401 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, w / 6, h - dy * 0.95));
402 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, 0, h - dy * 0.5));
826 this.dy = 0.9;
851 var dy = h * Math.max(0, Math.min(h, parseFloat(mxUtils.getValue(this.style, 'dy', this.dy))));
853 var ry = h - dy;
892 var dy = Math.max(0, Math.min(1, parseFloat(mxUtils.getValue(this.state.style, 'dy', this.dy))));
894 return new mxPoint(bounds.x + 10, bounds.y + dy * bounds.height);
909 var dy = h * Math.max(0, Math.min(h, parseFloat(mxUtils.getValue(this.style, 'dy', this.dy))));
910 var ry = h - dy;
2843 this.dy = 0.5;
2862 var dy = Math.max(0, Math.min(w, parseFloat(mxUtils.getValue(this.style, 'dy', this.dy))));
2866 var d = Math.min(dy, w - 2 * inset, h - inset);
2890 …var dy = Math.max(0, Math.min(bounds.width, bounds.width, parseFloat(mxUtils.getValue(this.state.s…
2892 return new mxPoint(bounds.x + bounds.width / 2, bounds.y + dy);
3144 this.dy = 0.5;