Lines Matching refs:dx

20 	this.dx = 0.5;
51 var dx = Math.max(0, Math.min(w, parseFloat(mxUtils.getValue(this.style, 'dx', this.dx))));
58 c.lineTo(w - dx, dy);
59 c.lineTo(w - dx, 0);
61 c.lineTo(w - dx, h);
62 c.lineTo(w - dx, h - dy);
73 c.moveTo(w - dx, dy);
74 c.lineTo(w - dx, h - dy);
94 var dy, dx;
117 dx = Math.max(0, Math.min(h, parseFloat(mxUtils.getValue(this.style, 'dx', this.dx))));
122 dx = Math.max(0, Math.min(w, parseFloat(mxUtils.getValue(this.style, 'dx', this.dx))));
127 return new mxRectangle(rect.x, rect.y + dy, w - dx, h - 2 * dy);
131 return new mxRectangle(rect.x + dx, rect.y + dy, w - dx, h - 2 * dy);
135 return new mxRectangle(rect.x + dy, rect.y + dx, w - 2 * dy, h - dx);
139 return new mxRectangle(rect.x + dy, rect.y, w - 2 * dy, h - dx);
152 …var dx = Math.max(0, Math.min(bounds.width, parseFloat(mxUtils.getValue(this.state.style, 'dx', th…
155 return new mxPoint(bounds.x + bounds.width - dx, bounds.y + dy * bounds.height / 2);
169 …in(bounds.width - parseFloat(mxUtils.getValue(this.state.style, 'dx', this.dx)), pt.x - bounds.x))…
182 var dx = Math.max(0, Math.min(w, parseFloat(mxUtils.getValue(this.style, 'dx', this.dx))));
189 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, w - dx, dy));
190 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, w - dx, 0));
191 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, w - dx, h - dy));
192 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, w - dx, h));
193 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, (w - dx) * 0.5, dy));
194 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, (w - dx) * 0.5, h - dy));
213 this.dx = 0.5;
240 var dx = Math.max(0, Math.min(w, parseFloat(mxUtils.getValue(this.style, 'dx', this.dx))));
243 c.moveTo(dx, dy);
244 c.lineTo(w - dx, dy);
245 c.lineTo(w - dx, 0);
247 c.lineTo(w - dx, h);
248 c.lineTo(w - dx, h - dy);
249 c.lineTo(dx, h - dy);
250 c.lineTo(dx, h);
252 c.lineTo(dx, 0);
266 var dy, dx;
271 dx = Math.max(0, Math.min(h, parseFloat(mxUtils.getValue(this.style, 'dx', this.dx))));
276 dx = Math.max(0, Math.min(w, parseFloat(mxUtils.getValue(this.style, 'dx', this.dx))));
281 return new mxRectangle(rect.x + dy, rect.y + dx, w - 2 * dy, h - 2 * dx);
285 return new mxRectangle(rect.x + dx, rect.y + dy, w - 2 * dx, h - 2 * dy);
300 …var dx = Math.max(0, Math.min(bounds.width / 2, parseFloat(mxUtils.getValue(this.state.style, 'dx'…
303 return new mxPoint(bounds.x + bounds.width - dx, bounds.y + dy * bounds.height / 2);
318 var dx = Math.max(0, Math.min(w, parseFloat(mxUtils.getValue(this.style, 'dx', this.dx))));
321 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, dx, 0));
322 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, dx, dy));
323 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, dx, h));
324 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, dx, h - dy));
326 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, w - dx, 0));
327 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, w - dx, dy));
328 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, w - dx, h));
329 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, w - dx, h - dy));
350 this.dx = 0.5;
381 var dx = Math.max(0, Math.min(w, parseFloat(mxUtils.getValue(this.style, 'dx', this.dx))));
387 c.lineTo(w - dx, dy);
388 c.lineTo(w - dx - 10, 0);
390 c.lineTo(w - dx - 10, h);
391 c.lineTo(w - dx, h - dy);
406 …var dx = Math.max(0, Math.min(bounds.width - 10, parseFloat(mxUtils.getValue(this.state.style, 'dx…
409 return new mxPoint(bounds.x + bounds.width - dx, bounds.y + dy * bounds.height / 2);
418 …in(bounds.width - parseFloat(mxUtils.getValue(this.state.style, 'dx', this.dx)), parseFloat(mxUtil…
423 …in(bounds.width - parseFloat(mxUtils.getValue(this.state.style, 'dx', this.dx)), pt.x - bounds.x))…
448 var dx = Math.max(0, Math.min(w, parseFloat(mxUtils.getValue(this.style, 'dx', this.dx))));
456 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, w - dx, dy));
457 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, w - dx - 10, 0));
458 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, w - dx, h - dy));
459 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, w - dx - 10, h));
460 …constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, (w - dx) * 0.5, (dy + feath…
461 …constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, (w - dx) * 0.5, h - (dy + f…
789 this.dx = 0.5;
820 var dx = Math.max(0, Math.min(w, parseFloat(mxUtils.getValue(this.style, 'dx', this.dx))));
828 c.lineTo(w - dx, h * 0.5 - dy);
829 c.lineTo(w - dx, h * 0.5 - dy - arrowHead);
831 c.lineTo(w - dx, h * 0.5 + dy + arrowHead);
832 c.lineTo(w - dx, h * 0.5 + dy);
849 …var dx = Math.max(0, Math.min(bounds.width, parseFloat(mxUtils.getValue(this.state.style, 'dx', th…
852 return new mxPoint(bounds.x + bounds.width - dx, bounds.y + bounds.height / 2 - dy);
867 …in(bounds.width - parseFloat(mxUtils.getValue(this.state.style, 'dx', this.dx)), pt.x - bounds.x))…
874 …var dx = Math.max(0, Math.min(bounds.width, parseFloat(mxUtils.getValue(this.state.style, 'dx', …
878 return new mxPoint(bounds.x + bounds.width - dx, bounds.y + bounds.height / 2 - dy - arrowHead);
893 var dx = Math.max(0, Math.min(w, parseFloat(mxUtils.getValue(this.style, 'dx', this.dx))));
900 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, w - dx, h * 0.5 - dy));
901 …constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, w - dx, h * 0.5 - dy - arro…
903 …constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, w - dx, h * 0.5 + dy + arro…
904 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, w - dx, h * 0.5 + dy));
910 …constr.push(new mxConnectionConstraint(new mxPoint(0, 0.5), false, null, (notch + w - dx) * 0.5, -…
911 …constr.push(new mxConnectionConstraint(new mxPoint(0, 0.5), false, null, (notch + w - dx) * 0.5, d…
930 this.dx = 0.5;
962 var dx = Math.max(0, Math.min(w, parseFloat(mxUtils.getValue(this.style, 'dx', this.dx))));
968 c.moveTo(w - dx, 0);
970 c.lineTo(w - dx, arrowHead);
971 c.lineTo(w - dx, arrowHead / 2 + dy);
997 c.lineTo(w - dx, arrowHead / 2 - dy);
1011 …var dx = Math.max(0, Math.min(bounds.width, parseFloat(mxUtils.getValue(this.state.style, 'dx', th…
1014 return new mxPoint(bounds.x + bounds.width - dx, bounds.y + arrowHead / 2 - dy);
1039 …var dx = Math.max(0, Math.min(bounds.width, parseFloat(mxUtils.getValue(this.state.style, 'dx', th…
1042 return new mxPoint(bounds.x + bounds.width - dx, bounds.y + arrowHead);
1057 var dx = Math.max(0, Math.min(w, parseFloat(mxUtils.getValue(this.style, 'dx', this.dx))));
1062 …constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, (w - dx + dy * 2) * 0.5, ar…
1063 …constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, w - dx, arrowHead / 2 - dy)…
1064 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, w - dx, 0));
1066 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, w - dx, arrowHead));
1067 …constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, w - dx, arrowHead / 2 + dy)…
1068 …constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, (w - dx + dy * 2) * 0.5, ar…
1103 this.dx = 0.5;
1134 var dx = Math.max(0, Math.min(w, parseFloat(mxUtils.getValue(this.style, 'dx', this.dx))));
1139 c.moveTo(w - dx, 0);
1141 c.lineTo(w - dx, arrowHead);
1142 c.lineTo(w - dx, arrowHead / 2 + dy);
1154 c.lineTo(arrowHead / 2 + dy, h - dx);
1155 c.lineTo(arrowHead, h - dx);
1157 c.lineTo(0, h - dx);
1158 c.lineTo(arrowHead / 2 - dy, h - dx);
1170 c.lineTo(w - dx, arrowHead / 2 - dy);
1183 …, bounds.width) - parseFloat(mxUtils.getValue(this.state.style, 'dx', this.dx)), parseFloat(mxUtil…
1184 …var dx = Math.max(0, Math.min(Math.min(bounds.width, bounds.height) - arrowHead, parseFloat(mxUtil…
1187 return new mxPoint(bounds.x + bounds.width - dx, bounds.y + arrowHead / 2 - dy);
1197 …var dx = Math.max(0, Math.min(bounds.width, parseFloat(mxUtils.getValue(this.state.style, 'dx', th…
1198 …var arrowHead = Math.max(0, Math.min(Math.min(bounds.height, bounds.width) - dx, parseFloat(mxUtil…
1200 return new mxPoint(bounds.x + bounds.width - dx, bounds.y + arrowHead);
1203 …, bounds.width) - parseFloat(mxUtils.getValue(this.state.style, 'dx', this.dx)), pt.y - bounds.y))…
1215 var dx = Math.max(0, Math.min(w, parseFloat(mxUtils.getValue(this.style, 'dx', this.dx))));
1219 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, w - dx , 0));
1221 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, w - dx, arrowHead));
1222 …constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, w - dx, arrowHead / 2 + dy)…
1223 …ectionConstraint(new mxPoint(0, 0), false, null, (arrowHead / 2 + dy + w - dx) * 0.5, arrowHead / …
1224 …ectionConstraint(new mxPoint(0, 0), false, null, (arrowHead / 2 + dy + w - dx) * 0.5, arrowHead / …
1225 …nstraint(new mxPoint(0, 0), false, null, arrowHead / 2 + dy, (arrowHead / 2 + dy + h - dx) * 0.5));
1226 …nstraint(new mxPoint(0, 0), false, null, arrowHead / 2 - dy, (arrowHead / 2 + dy + h - dx) * 0.5));
1227 …constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, arrowHead / 2 + dy, h - dx)…
1228 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, arrowHead, h - dx));
1230 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, 0, h - dx));
1231 …constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, arrowHead / 2 - dy, h - dx)…
1261 this.dx = 0.5;
1292 var dx = Math.max(0, Math.min(w, parseFloat(mxUtils.getValue(this.style, 'dx', this.dx))));
1300 c.lineTo(w - dx, h * 0.5 - dy);
1301 c.lineTo(w - dx, h * 0.5 - dy - arrowHead);
1303 c.lineTo(w - dx, h * 0.5 + dy + arrowHead);
1304 c.lineTo(w - dx, h * 0.5 + dy);
1309 c.lineTo(dx, h * 0.5 + dy);
1310 c.lineTo(dx, h * 0.5 + dy + arrowHead);
1312 c.lineTo(dx, h * 0.5 - dy - arrowHead);
1313 c.lineTo(dx, h * 0.5 - dy);
1328 …var dx = Math.max(0, Math.min(bounds.width, parseFloat(mxUtils.getValue(this.state.style, 'dx', th…
1331 return new mxPoint(bounds.x + bounds.width - dx, bounds.y + bounds.height / 2 - dy);
1346 …ounds.width / 2 - parseFloat(mxUtils.getValue(this.state.style, 'dx', this.dx)), pt.x - bounds.x -…
1353 …var dx = Math.max(0, Math.min(bounds.width, parseFloat(mxUtils.getValue(this.state.style, 'dx', …
1357 return new mxPoint(bounds.x + bounds.width - dx, bounds.y + bounds.height / 2 - dy - arrowHead);
1372 var dx = Math.max(0, Math.min(w, parseFloat(mxUtils.getValue(this.style, 'dx', this.dx))));
1384 …constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, w - dx, h * 0.5 - dy - arro…
1385 …constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, w - dx, h * 0.5 + dy + arro…
1386 …constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, dx, h * 0.5 - dy - arrowHea…
1387 …constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, dx, h * 0.5 + dy + arrowHea…
1388 …constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, (w * 1.5 - dx + notch) * 0.…
1389 …constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, (w * 1.5 - dx + notch) * 0.…
1390 …constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, (w * 0.5 + dx - notch) * 0.…
1391 …constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, (w * 0.5 + dx - notch) * 0.…
1410 this.dx = 0.5;
1441 var dx = Math.max(0, Math.min(w, parseFloat(mxUtils.getValue(this.style, 'dx', this.dx))));
1449 c.lineTo(w - dx, h * 0.5 - dy);
1450 c.lineTo(w - dx, h * 0.5 - dy - arrowHead);
1452 c.lineTo(w - dx, h * 0.5 + dy + arrowHead);
1453 c.lineTo(w - dx, h * 0.5 + dy);
1457 c.lineTo(w * 0.5 + dy, h - dx);
1458 c.lineTo(w * 0.5 + dy + arrowHead, h - dx);
1460 c.lineTo(w * 0.5 - dy - arrowHead, h - dx);
1461 c.lineTo(w * 0.5 - dy, h - dx);
1465 c.lineTo(dx, h * 0.5 + dy);
1466 c.lineTo(dx, h * 0.5 + dy + arrowHead);
1468 c.lineTo(dx, h * 0.5 - dy - arrowHead);
1469 c.lineTo(dx, h * 0.5 - dy);
1473 c.lineTo(w * 0.5 - dy, dx);
1474 c.lineTo(w * 0.5 - dy - arrowHead, dx);
1476 c.lineTo(w * 0.5 + dy + arrowHead, dx);
1477 c.lineTo(w * 0.5 + dy, dx);
1491 …var dx = Math.max(0, Math.min(bounds.width, parseFloat(mxUtils.getValue(this.state.style, 'dx', th…
1494 return new mxPoint(bounds.x + bounds.width - dx, bounds.y + bounds.height / 2 - dy);
1509 …nds.height) / 2 - parseFloat(mxUtils.getValue(this.state.style, 'dx', this.dx)), pt.x - bounds.x -…
1516 …var dx = Math.max(0, Math.min(bounds.width, parseFloat(mxUtils.getValue(this.state.style, 'dx', …
1520 return new mxPoint(bounds.x + bounds.width - dx, bounds.y + bounds.height / 2 - dy - arrowHead);
1535 var dx = Math.max(0, Math.min(w, parseFloat(mxUtils.getValue(this.style, 'dx', this.dx))));
1555 …constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, w - dx, h * 0.5 - dy - arro…
1556 …constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, w - dx, h * 0.5 + dy + arro…
1557 …push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, w * 0.5 - dy - arrowHead, h - dx));
1558 …push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, w * 0.5 + dy + arrowHead, h - dx));
1559 …constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, dx, h * 0.5 - dy - arrowHea…
1560 …constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, dx, h * 0.5 + dy + arrowHea…
1561 …str.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, w * 0.5 - dy - arrowHead, dx));
1562 …str.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, w * 0.5 + dy + arrowHead, dx));
1563 …constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, w * 0.75 + (notch - dx) * 0…
1564 …constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, w * 0.75 + (notch - dx) * 0…
1565 …ConnectionConstraint(new mxPoint(0, 0), false, null, w * 0.5 - dy, h * 0.75 + (notch - dx) * 0.5));
1566 …ConnectionConstraint(new mxPoint(0, 0), false, null, w * 0.5 + dy, h * 0.75 + (notch - dx) * 0.5));
1567 …constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, w * 0.25 - (notch - dx) * 0…
1568 …constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, w * 0.25 - (notch - dx) * 0…
1569 …ConnectionConstraint(new mxPoint(0, 0), false, null, w * 0.5 - dy, h * 0.25 - (notch - dx) * 0.5));
1570 …ConnectionConstraint(new mxPoint(0, 0), false, null, w * 0.5 + dy, h * 0.25 - (notch - dx) * 0.5));
1743 this.dx = 0.5;
1773 var dx = Math.max(0, Math.min(w, parseFloat(mxUtils.getValue(this.style, 'dx', this.dx))));
1778 c.lineTo(w - dx, h * 0.5 - dy);
1779 c.lineTo(w - dx, h * 0.5 - dy - arrowHead);
1781 c.lineTo(w - dx, h * 0.5 + dy + arrowHead);
1782 c.lineTo(w - dx, h * 0.5 + dy);
1784 c.lineTo(w * 0.5 + dy, h - dx);
1785 c.lineTo(w * 0.5 + dy + arrowHead, h - dx);
1787 c.lineTo(w * 0.5 - dy - arrowHead, h - dx);
1788 c.lineTo(w * 0.5 - dy, h - dx);
1790 c.lineTo(dx, h * 0.5 + dy);
1791 c.lineTo(dx, h * 0.5 + dy + arrowHead);
1793 c.lineTo(dx, h * 0.5 - dy - arrowHead);
1794 c.lineTo(dx, h * 0.5 - dy);
1796 c.lineTo(w * 0.5 - dy, dx);
1797 c.lineTo(w * 0.5 - dy - arrowHead, dx);
1799 c.lineTo(w * 0.5 + dy + arrowHead, dx);
1800 c.lineTo(w * 0.5 + dy, dx);
1814 …var dx = Math.max(0, Math.min(bounds.width, parseFloat(mxUtils.getValue(this.state.style, 'dx', th…
1817 return new mxPoint(bounds.x + bounds.width - dx, bounds.y + bounds.height / 2 - dy);
1827 …var dx = Math.max(0, Math.min(bounds.width, parseFloat(mxUtils.getValue(this.state.style, 'dx', …
1831 return new mxPoint(bounds.x + bounds.width - dx, bounds.y + bounds.height / 2 - dy - arrowHead);
1846 var dx = Math.max(0, Math.min(w, parseFloat(mxUtils.getValue(this.style, 'dx', this.dx))));
1853 …constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, w - dx, h * 0.5 - dy - arro…
1854 …constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, w - dx, h * 0.5 + dy + arro…
1855 …constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, dx, h * 0.5 - dy - arrowHea…
1856 …constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, dx, h * 0.5 + dy + arrowHea…
1857 …str.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, w * 0.5 - dy - arrowHead, dx));
1858 …str.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, w * 0.5 + dy + arrowHead, dx));
1859 …push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, w * 0.5 - dy - arrowHead, h - dx));
1860 …push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, w * 0.5 + dy + arrowHead, h - dx));
1861 …constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, w * 0.5 - dy, (dx - dy) * 0…
1862 …constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, w * 0.5 + dy, (dx - dy) * 0…
1863 …constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, w * 0.5 - dy, (dy - dx) * 0…
1864 …constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, w * 0.5 + dy, (dy - dx) * 0…
1865 …constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, (dx - dy) * 0.5 + w * 0.25,…
1866 …constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, (dx - dy) * 0.5 + w * 0.25,…
1867 …constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, (dy - dx) * 0.5 + w * 0.75,…
1868 …constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, (dy - dx) * 0.5 + w * 0.75,…
1887 this.dx = 0.5;
1916 var dx = Math.max(0, Math.min(w, parseFloat(mxUtils.getValue(this.style, 'dx', this.dx))));
1921 c.lineTo(w - dx, h - arrowHead + dy);
1922 c.lineTo(w - dx, h - arrowHead);
1924 c.lineTo(w - dx, h);
1925 c.lineTo(w - dx, h - dy);
1926 c.lineTo(dx, h - dy);
1927 c.lineTo(dx, h);
1929 c.lineTo(dx, h - arrowHead);
1930 c.lineTo(dx, h - arrowHead + dy);
1932 c.lineTo(w * 0.5 - arrowHead * 0.5 + dy, dx);
1933 c.lineTo(w * 0.5 - arrowHead * 0.5, dx);
1935 c.lineTo(w * 0.5 + arrowHead * 0.5, dx);
1936 c.lineTo(w * 0.5 + arrowHead * 0.5 - dy, dx);
1950 …var dx = Math.max(0, Math.min(bounds.width, parseFloat(mxUtils.getValue(this.state.style, 'dx', th…
1953 return new mxPoint(bounds.x + bounds.width - dx, bounds.y + bounds.height - dy);
1963 …var dx = Math.max(0, Math.min(bounds.width, parseFloat(mxUtils.getValue(this.state.style, 'dx', …
1967 return new mxPoint(bounds.x + bounds.width - dx, bounds.y + bounds.height - arrowHead);
1970 …tValue(this.state.style, 'dx', this.dx)), bounds.width - parseFloat(mxUtils.getValue(this.state.st…
1982 var dx = Math.max(0, Math.min(w, parseFloat(mxUtils.getValue(this.style, 'dx', this.dx))));
1985 constr.push(new mxConnectionConstraint(new mxPoint(0.5, 0), false, null, - arrowHead * 0.5, dx));
1988 constr.push(new mxConnectionConstraint(new mxPoint(0.5, 0), false, null, arrowHead * 0.5, dx));
1989 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, w - dx, h - arrowHead));
1991 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, w - dx, h));
1992 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, dx, h - arrowHead));
1994 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, dx, h));
1995 …constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, (w * 1.5 - dx + arrowHead *…
1996 …constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, (w * 1.5 - dx + arrowHead *…
1997 …constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, (w * 0.5 + dx - arrowHead *…
1998 …constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, (w * 0.5 + dx - arrowHead *…
1999 …onstraint(new mxPoint(0, 0), false, null, w * 0.5 - arrowHead * 0.5 + dy, (dx + h - arrowHead + dy…
2000 …onstraint(new mxPoint(0, 0), false, null, w * 0.5 + arrowHead * 0.5 - dy, (dx + h - arrowHead + dy…
2019 this.dx = 0.5;
2189 this.dx = 0.5;
2359 this.dx = 0.5;
2388 var dx = Math.max(0, Math.min(w, parseFloat(mxUtils.getValue(this.style, 'dx', this.dx))));
2393 c.lineTo(w - dx, dy);
2394 c.lineTo(w - dx, 0);
2396 c.lineTo(w - dx, h);
2397 c.lineTo(w - dx, h - dy);
2421 …var dx = Math.max(0, Math.min(bounds.width, parseFloat(mxUtils.getValue(this.state.style, 'dx', th…
2424 return new mxPoint(bounds.x + bounds.width - dx, bounds.y + dy * bounds.height / 2);
2438 …in(bounds.width - parseFloat(mxUtils.getValue(this.state.style, 'dx', this.dx)), pt.x - bounds.x))…
2450 var dx = Math.max(0, Math.min(w, parseFloat(mxUtils.getValue(this.style, 'dx', this.dx))));
2457 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, w - dx, dy));
2458 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, w - dx, 0));
2459 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, w - dx, h - dy));
2460 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, w - dx, h));
2461 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, (w - dx) * 0.5, dy));
2462 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, (w - dx) * 0.5, h - dy));
2481 this.dx = 0.5;
2510 var dx = Math.max(0, Math.min(w, parseFloat(mxUtils.getValue(this.style, 'dx', this.dx))));
2514 c.moveTo(w - dx, 0);
2516 c.lineTo(w - dx, arrowHead);
2517 c.lineTo(w - dx, arrowHead / 2 + dy);
2518 c.arcTo(w - dx, h - arrowHead / 2 - dy, 0, 0, 0, 0, h);
2519 c.arcTo(w - dx, h - arrowHead / 2 + dy, 0, 0, 1, w - dx, arrowHead / 2 - dy);
2533 …var dx = Math.max(0, Math.min(bounds.width, parseFloat(mxUtils.getValue(this.state.style, 'dx', th…
2536 return new mxPoint(bounds.x + bounds.width - dx, bounds.y + arrowHead / 2 - dy);
2546 …var dx = Math.max(0, Math.min(bounds.width, parseFloat(mxUtils.getValue(this.state.style, 'dx', th…
2549 return new mxPoint(bounds.x + bounds.width - dx, bounds.y + arrowHead);
2564 var dx = Math.max(0, Math.min(w, parseFloat(mxUtils.getValue(this.style, 'dx', this.dx))));
2568 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, w - dx, 0));
2570 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, w - dx, arrowHead));
2589 this.dx = 0.5;
2619 var dx = (h - arrowHead / 2 + dy) / 2;
2623 c.moveTo(dx, 0);
2624 c.lineTo(dx + dx2, arrowHead * 0.5);
2625 c.lineTo(dx, arrowHead);
2626 c.lineTo(dx, arrowHead / 2 + dy);
2627 c.arcTo(dx - 2 * dy, dx - 2 * dy, 0, 0, 0, dx, h - 2 * dy);
2628 c.lineTo(Math.max(w, dx), h - 2 * dy);
2629 c.lineTo(Math.max(w, dx), h);
2630 c.lineTo(dx, h);
2631 c.arcTo(dx, dx, 0, 0, 1, dx, arrowHead / 2 - dy);
2646 var dx = (bounds.height - arrowHead / 2 + dy) / 2;
2648 return new mxPoint(bounds.x + dx, bounds.y + arrowHead / 2 - dy);
2659 var dx = (bounds.height - arrowHead / 2 + dy) / 2;
2661 …var dx2 = Math.max(0, Math.min(bounds.width - dx, parseFloat(mxUtils.getValue(this.state.style, 'd…
2663 return new mxPoint(bounds.x + dx + dx2, bounds.y + arrowHead / 2);
2668 var dx = (bounds.height - arrowHead / 2 + dy) / 2;
2669 … = Math.round(100 * Math.max(0, Math.min(Math.max(bounds.width, dx), pt.x - bounds.x - dx))) / 100;
2678 var dx = (bounds.height - arrowHead / 2 + dy) / 2;
2680 return new mxPoint(bounds.x + dx, bounds.y + arrowHead);
2696 var dx = (h - arrowHead / 2 + dy) / 2;
2699 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, dx, 0));
2700 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, dx + dx2, arrowHead * 0.5));
2701 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, dx, arrowHead));
2702 …constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, (dx + w) * 0.5, h - 2 * dy)…
2703 …constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, Math.max(w, dx), h - 2 * dy…
2704 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, Math.max(w, dx), h - dy));
2705 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, Math.max(w, dx), h));
2706 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, (dx + w) * 0.5, h));
2707 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, dx, h));