Lines Matching refs:w

111 mxArchiMate3Application.prototype.paintVertexShape = function(c, x, y, w, h)  argument
114 this.background(c, 0, 0, w, h);
116 c.translate(w - 20, 5);
117 this.foreground(c, w - 20, 5, 15, 15);
120 mxArchiMate3Application.prototype.background = function(c, x, y, w, h) argument
126 c.roundrect(0, 0, w, h, 10, 10);
128 else if ((archiType === 'oct') && w >= 20 && h >= 20)
133 c.lineTo(w - 10, 0);
134 c.lineTo(w, 10);
135 c.lineTo(w, h - 10);
136 c.lineTo(w - 10, h);
144 c.rect(0, 0, w, h);
150 mxArchiMate3Application.prototype.foreground = function(c, x, y, w, h) argument
159 w = w - 2;
161 mxArchiMate3Component.prototype.background(c, x, y, w, h); argument
168 mxArchiMate3Collaboration.prototype.background(c, x, y, w, h); argument
175 mxArchiMate3Interface.prototype.background(c, x, y, w, h); argument
184 c.lineTo(w * 0.6, h * 0.5);
185 c.moveTo(w, 0);
186 c.arcTo(w * 0.4, h * 0.5, 0, 0, 0, w, h);
191 mxArchiMate3Function.prototype.background(c, x, y, w, h); argument
195 mxArchiMate3Interaction.prototype.background(c, x, y, w, h); argument
200 w = w - 6;
202 c.moveTo(w * 0.5, h);
203 c.arcTo(w * 0.1775, h * 0.3, 0, 0, 0, w * 0.345, h * 0.7);
204 c.arcTo(w * 0.538, h * 0.364, 0, 0, 1, w * 0.5, 0);
205 c.arcTo(w * 0.538, h * 0.364, 0, 0, 1, w * 0.655, h * 0.7);
206 c.arcTo(w * 0.1775, h * 0.3, 0, 0, 0, w * 0.5, h);
214 mxArchiMate3Service.prototype.background(c, x, y, w, h); argument
221 mxArchiMate3Event.prototype.background(c, x, y, w, h); argument
228 mxArchiMate3Event2.prototype.background(c, x, y, w, h); argument
232 mxArchiMate3Node.prototype.background(c, x, y, w, h); argument
240 c.moveTo(w * 0.4, h * 0.2);
241 c.lineTo(w * 0.85, h * 0.2);
242 c.lineTo(w * 0.6, h * 0.8);
243 c.lineTo(w * 0.15, h * 0.8);
250 c.ellipse(w * 0.25, 0, w * 0.3, h * 0.4);
253 c.ellipse(w * 0.7, 0, w * 0.3, h * 0.4);
256 c.ellipse(0, h * 0.6, w * 0.3, h * 0.4);
259 c.ellipse(w * 0.45, h * 0.6, w * 0.3, h * 0.4);
268 c.moveTo(w * 0.1, 0);
270 c.lineTo(w * 0.1, h);
271 c.moveTo(w * 0.9, 0);
272 c.lineTo(w, h * 0.5);
273 c.lineTo(w * 0.9, h);
279 c.lineTo(w, h * 0.5);
285 w = w - 4;
289 c.lineTo(w * 0.7, 0);
290 c.lineTo(w, h * 0.22);
291 c.lineTo(w, h);
294 c.moveTo(w * 0.7, 0);
295 c.lineTo(w * 0.7, h * 0.22);
296 c.lineTo(w, h * 0.22);
302 w = w - 6;
304 mxArchiMate3Actor.prototype.background(c, x, y, w, h); argument
311 mxArchiMate3Role.prototype.background(c, x, y, w, h); argument
318 mxArchiMate3Process.prototype.background(c, x, y, w, h); argument
322 c.ellipse(w * 0.1, h * 0.1, w * 0.8, h * 0.8);
327 c.lineTo(w, h * 0.5);
328 c.moveTo(w * 0.5, 0);
329 c.lineTo(w * 0.5, h);
330 c.moveTo(w * 0.145, h * 0.145);
331 c.lineTo(w * 0.855, h * 0.855);
332 c.moveTo(w * 0.145, h * 0.855);
333 c.lineTo(w * 0.855, h * 0.145);
339 c.ellipse(w * 0.35, h * 0.35, w * 0.3, h * 0.3);
344 c.ellipse(w * 0.2, 0, w * 0.8, h * 0.8);
349 c.lineTo(w * 0.32, h * 0.68);
354 c.ellipse(0, 0, w, h);
356 c.ellipse(w * 0.15, h * 0.15, w * 0.7, h * 0.7);
360 c.ellipse(w * 0.3, h * 0.3, w * 0.4, h * 0.4);
365 c.ellipse(0, w * 0.2, w * 0.8, h * 0.8);
367 c.ellipse(w * 0.15, w * 0.35, w * 0.5, h * 0.5);
369 c.ellipse(w * 0.3, w * 0.5, w * 0.2, h * 0.2);
373 c.moveTo(w * 0.4, h * 0.6);
374 c.lineTo(w * 0.9, h * 0.1);
375 c.moveTo(w * 0.42, h * 0.4);
376 c.lineTo(w * 0.4, h * 0.6);
377 c.lineTo(w * 0.6, h * 0.58);
378 c.moveTo(w * 0.8, 0);
379 c.lineTo(w * 0.75, h * 0.25);
380 c.lineTo(w, h * 0.2);
386 c.moveTo(w * 0.05, h * 0.05);
387 c.arcTo(w * 2.3, h * 2.3, 0, 0, 1, w * 0.95, h * 0.05);
388 c.arcTo(w * 2.3, h * 2.3, 0, 0, 1, w * 0.95, h * 0.95);
389 c.arcTo(w * 2.3, h * 2.3, 0, 0, 1, w * 0.05, h * 0.95);
390 c.arcTo(w * 2.3, h * 2.3, 0, 0, 1, w * 0.05, h * 0.05);
398 c.moveTo(w * 0.45, h * 0.7);
399 c.lineTo(w * 0.42, h * 0.15);
400 c.lineTo(w * 0.58, h * 0.15);
401 c.lineTo(w * 0.55, h * 0.7);
405 c.rect(w * 0.45, h * 0.75, w * 0.1, h * 0.1);
413 mxArchiMate3Requirement.prototype.background(c, x, y, w, h); argument
420 mxArchiMate3Constraint.prototype.background(c, x, y, w, h); argument
429 c.lineTo(w * 0.25, 0);
430 c.lineTo(w * 0.75, 0);
431 c.lineTo(w, h * 0.5);
432 c.lineTo(w * 0.75, h);
433 c.lineTo(w * 0.25, h);
435 c.moveTo(w * 0.15, h * 0.5);
436 c.lineTo(w * 0.31, h * 0.2);
437 c.moveTo(w * 0.69, h * 0.2);
438 c.lineTo(w * 0.85, h * 0.5);
439 c.moveTo(w * 0.68, h * 0.80);
440 c.lineTo(w * 0.32, h * 0.80);
448 mxArchiMate3Distribution.prototype.background(c, x, y, w, h); argument
455 mxArchiMate3Resource.prototype.background(c, x, y, w, h); argument
459 mxArchiMate3Capability.prototype.background(c, x, y, w, h); argument
463 mxArchiMate3Course.prototype.background(c, x, y, w, h); argument
467 mxArchiMate3SysSw.prototype.background(c, x, y, w, h); argument
472 w = w - 4;
474 mxArchiMate3Artifact.prototype.background(c, x, y, w, h); argument
481 mxArchiMate3Path.prototype.background(c, x, y, w, h); argument
487 mxArchiMate3Application.prototype.getConstraints = function(style, w, h) argument
512 else if ((archiType === 'oct') && w >= 20 && h >= 20)
559 mxArchiMate3Component.prototype.paintVertexShape = function(c, x, y, w, h) argument
562 this.background(c, 0, 0, w, h);
566 mxArchiMate3Component.prototype.background = function(c, x, y, w, h) argument
568 c.rect(w * 0.25, 0, w * 0.75, h);
571 c.rect(0, h * 0.25, w * 0.5, h * 0.15);
574 c.rect(0, h * 0.6, w * 0.5, h * 0.15);
580 mxArchiMate3Component.prototype.getConstraints = function(style, w, h) argument
626 mxArchiMate3Collaboration.prototype.paintVertexShape = function(c, x, y, w, h) argument
629 this.background(c, 0, 0, w, h);
633 mxArchiMate3Collaboration.prototype.background = function(c, x, y, w, h) argument
635 c.ellipse(0, 0, w * 0.6, h);
637 c.ellipse(w * 0.4, 0, w * 0.6, h);
643 mxArchiMate3Collaboration.prototype.getConstraints = function(style, w, h) argument
692 mxArchiMate3Interface.prototype.paintVertexShape = function(c, x, y, w, h) argument
695 this.background(c, 0, 0, w, h);
699 mxArchiMate3Interface.prototype.background = function(c, x, y, w, h) argument
701 c.ellipse(w * 0.5, 0, w * 0.5, h);
706 c.lineTo(w * 0.5, h * 0.5);
712 mxArchiMate3Interface.prototype.getConstraints = function(style, w, h) argument
753 mxArchiMate3Process.prototype.paintVertexShape = function(c, x, y, w, h) argument
756 this.background(c, 0, 0, w, h);
760 mxArchiMate3Process.prototype.background = function(c, x, y, w, h) argument
764 c.lineTo(w * 0.6, h * 0.3);
765 c.lineTo(w * 0.6, 0);
766 c.lineTo(w, h * 0.5);
767 c.lineTo(w * 0.6, h);
768 c.lineTo(w * 0.6, h * 0.7);
776 mxArchiMate3Process.prototype.getConstraints = function(style, w, h) argument
823 mxArchiMate3Function.prototype.paintVertexShape = function(c, x, y, w, h) argument
826 this.background(c, 0, 0, w, h);
830 mxArchiMate3Function.prototype.background = function(c, x, y, w, h) argument
833 c.moveTo(w * 0.5, 0);
834 c.lineTo(w, h * 0.2);
835 c.lineTo(w, h);
836 c.lineTo(w * 0.5, h * 0.8);
845 mxArchiMate3Function.prototype.getConstraints = function(style, w, h) argument
890 mxArchiMate3Interaction.prototype.paintVertexShape = function(c, x, y, w, h) argument
893 this.background(c, 0, 0, w, h);
897 mxArchiMate3Interaction.prototype.background = function(c, x, y, w, h) argument
900 c.moveTo(w * 0.55, 0);
901 c.arcTo(w * 0.45, h * 0.5, 0, 0, 1, w * 0.55, h);
903 c.moveTo(w * 0.45, 0);
904 c.arcTo(w * 0.45, h * 0.5, 0, 0, 0, w * 0.45, h);
911 mxArchiMate3Interaction.prototype.getConstraints = function(style, w, h) argument
956 mxArchiMate3Service.prototype.paintVertexShape = function(c, x, y, w, h) argument
959 this.background(c, 0, 0, w, h);
963 mxArchiMate3Service.prototype.background = function(c, x, y, w, h) argument
965 var w1 = Math.max(w - h * 0.5, w * 0.5);
966 var w2 = Math.min(h * 0.5, w * 0.5);
979 mxArchiMate3Service.prototype.getConstraints = function(style, w, h) argument
982 var w1 = Math.max(w - h * 0.5, w * 0.5);
983 var w2 = Math.min(h * 0.5, w * 0.5);
1030 mxArchiMate3Requirement.prototype.paintVertexShape = function(c, x, y, w, h) argument
1033 this.background(c, 0, 0, w, h);
1037 mxArchiMate3Requirement.prototype.background = function(c, x, y, w, h) argument
1040 c.moveTo(w * 0.25, 0);
1041 c.lineTo(w, 0);
1042 c.lineTo(w * 0.75, h);
1050 mxArchiMate3Requirement.prototype.getConstraints = function(style, w, h) argument
1101 mxArchiMate3Constraint.prototype.paintVertexShape = function(c, x, y, w, h) argument
1104 this.background(c, 0, 0, w, h);
1108 mxArchiMate3Constraint.prototype.background = function(c, x, y, w, h) argument
1111 c.moveTo(w * 0.25, 0);
1112 c.lineTo(w, 0);
1113 c.lineTo(w * 0.75, h);
1116 c.moveTo(w * 0.45, 0);
1117 c.lineTo(w * 0.2, h);
1123 mxArchiMate3Constraint.prototype.getConstraints = function(style, w, h) argument
1174 mxArchiMate3Event.prototype.paintVertexShape = function(c, x, y, w, h) argument
1177 this.background(c, 0, 0, w, h);
1181 mxArchiMate3Event.prototype.background = function(c, x, y, w, h) argument
1184 c.moveTo(w - h * 0.5, 0);
1185 c.arcTo(h * 0.5, h * 0.5, 0, 0, 1, w - h * 0.5, h);
1195 mxArchiMate3Event.prototype.getConstraints = function(style, w, h) argument
1198 var w1 = Math.max(w - h * 0.5, w * 0.5);
1199 var w2 = Math.min(h * 0.5, w * 0.5);
1201 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, w - h * 0.5, 0));
1202 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, w - h * 0.5, h));
1207 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, (w - h * 0.5) * 0.5, 0));
1208 constr.push(new mxConnectionConstraint(new mxPoint(0, 0), false, null, (w - h * 0.5) * 0.5, h));
1242 mxArchiMate3Event2.prototype.paintVertexShape = function(c, x, y, w, h) argument
1245 this.background(c, 0, 0, w, h);
1249 mxArchiMate3Event2.prototype.background = function(c, x, y, w, h) argument
1252 c.moveTo(w - h * 0.5, 0);
1253 c.arcTo(h * 0.5, h * 0.5, 0, 0, 1, w - h * 0.5, h);
1291 mxArchiMate3Actor.prototype.paintVertexShape = function(c, x, y, w, h) argument
1294 this.background(c, 0, 0, w, h);
1298 mxArchiMate3Actor.prototype.background = function(c, x, y, w, h) argument
1300 c.ellipse(w * 0.2, 0, w * 0.6, h * 0.3);
1304 c.moveTo(w * 0.5, h * 0.3);
1305 c.lineTo(w * 0.5, h * 0.75);
1307 c.lineTo(w, h * 0.45);
1309 c.lineTo(w * 0.5, h * 0.75);
1310 c.lineTo(w, h);
1316 mxArchiMate3Actor.prototype.getConstraints = function(style, w, h) argument
1360 mxArchiMate3Role.prototype.paintVertexShape = function(c, x, y, w, h) argument
1363 this.background(c, 0, 0, w, h);
1367 mxArchiMate3Role.prototype.background = function(c, x, y, w, h) argument
1370 c.moveTo(w * 0.8, 0);
1371 c.lineTo(w * 0.2, 0);
1372 c.arcTo(w * 0.2, h * 0.5, 0, 0, 0, w * 0.2, h);
1373 c.lineTo(w * 0.8, h);
1376 c.ellipse(w * 0.6, 0, w * 0.4, h);
1382 mxArchiMate3Role.prototype.getConstraints = function(style, w, h) argument
1427 mxArchiMate3BusinessObject.prototype.paintVertexShape = function(c, x, y, w, h) argument
1430 this.background(c, 0, 0, w, h);
1432 this.foreground(c, 0, 0, w, h);
1435 mxArchiMate3BusinessObject.prototype.background = function(c, x, y, w, h) argument
1437 c.rect(0, 0, w, h);
1441 mxArchiMate3BusinessObject.prototype.foreground = function(c, x, y, w, h) argument
1447 c.lineTo(w, 15);
1454 mxArchiMate3BusinessObject.prototype.getConstraints = function(style, w, h) argument
1507 mxArchiMate3Contract.prototype.paintVertexShape = function(c, x, y, w, h) argument
1510 this.background(c, 0, 0, w, h);
1512 this.foreground(c, 0, 0, w, h);
1515 mxArchiMate3Contract.prototype.background = function(c, x, y, w, h) argument
1517 c.rect(0, 0, w, h);
1521 mxArchiMate3Contract.prototype.foreground = function(c, x, y, w, h) argument
1527 c.lineTo(w, 15);
1535 c.lineTo(w, h - 15);
1543 mxArchiMate3Contract.prototype.getConstraints = function(style, w, h) argument
1596 mxArchiMate3Product.prototype.paintVertexShape = function(c, x, y, w, h) argument
1599 this.background(c, 0, 0, w, h);
1601 this.foreground(c, 0, 0, w, h);
1604 mxArchiMate3Product.prototype.background = function(c, x, y, w, h) argument
1606 c.rect(0, 0, w, h);
1610 mxArchiMate3Product.prototype.foreground = function(c, x, y, w, h) argument
1616 c.lineTo(w * 0.6, 15);
1617 c.lineTo(w * 0.6, 0);
1624 mxArchiMate3Product.prototype.getConstraints = function(style, w, h) argument
1677 mxArchiMate3Representation.prototype.paintVertexShape = function(c, x, y, w, h) argument
1680 this.background(c, 0, 0, w, h);
1683 mxArchiMate3Representation.prototype.background = function(c, x, y, w, h) argument
1687 c.lineTo(w, 0);
1688 c.lineTo(w, h * 0.85);
1689 c.arcTo(w * 0.35, h * 0.35, 0, 0, 0, w * 0.5, h * 0.85);
1690 c.arcTo(w * 0.35, h * 0.35, 0, 0, 1, 0, h * 0.85);
1697 c.lineTo(w, 15);
1703 mxArchiMate3Representation.prototype.getConstraints = function(style, w, h) argument
1756 mxArchiMate3Deliverable.prototype.paintVertexShape = function(c, x, y, w, h) argument
1759 this.background(c, 0, 0, w, h);
1762 mxArchiMate3Deliverable.prototype.background = function(c, x, y, w, h) argument
1766 c.lineTo(w, 0);
1767 c.lineTo(w, h * 0.85);
1768 c.arcTo(w * 0.35, h * 0.35, 0, 0, 0, w * 0.5, h * 0.85);
1769 c.arcTo(w * 0.35, h * 0.35, 0, 0, 1, 0, h * 0.85);
1776 mxArchiMate3Deliverable.prototype.getConstraints = function(style, w, h) argument
1829 mxArchiMate3Location.prototype.paintVertexShape = function(c, x, y, w, h) argument
1832 this.background(c, 0, 0, w, h);
1834 c.translate(w - 20, 5);
1835 this.foreground(c, w - 20, 5, 15, 15);
1838 mxArchiMate3Location.prototype.background = function(c, x, y, w, h) argument
1840 c.rect(0, 0, w, h);
1844 mxArchiMate3Location.prototype.foreground = function(c, x, y, w, h) argument
1849 w = w - 6;
1851 c.moveTo(w * 0.5, h);
1852 c.arcTo(w * 0.1775, h * 0.3, 0, 0, 0, w * 0.345, h * 0.7);
1853 c.arcTo(w * 0.538, h * 0.364, 0, 0, 1, w * 0.5, 0);
1854 c.arcTo(w * 0.538, h * 0.364, 0, 0, 1, w * 0.655, h * 0.7);
1855 c.arcTo(w * 0.1775, h * 0.3, 0, 0, 0, w * 0.5, h);
1890 mxArchiMate3Gap.prototype.paintVertexShape = function(c, x, y, w, h) argument
1893 this.background(c, 0, 0, w, h);
1895 c.translate(w - 20, 5);
1896 this.foreground(c, w - 20, 5, 15, 15);
1899 mxArchiMate3Gap.prototype.background = function(c, x, y, w, h) argument
1903 c.lineTo(w, 0);
1904 c.lineTo(w, h * 0.85);
1905 c.arcTo(w * 0.35, h * 0.35, 0, 0, 0, w * 0.5, h * 0.85);
1906 c.arcTo(w * 0.35, h * 0.35, 0, 0, 1, 0, h * 0.85);
1911 mxArchiMate3Gap.prototype.foreground = function(c, x, y, w, h) argument
1918 c.ellipse(w * 0.15, 0, w * 0.7, h);
1923 c.lineTo(w, h * 0.35);
1925 c.lineTo(w, h * 0.65);
1931 mxArchiMate3Gap.prototype.getConstraints = function(style, w, h) argument
1990 mxArchiMate3Tech.prototype.paintVertexShape = function(c, x, y, w, h) argument
1993 this.background(c, 0, 0, w, h);
1995 c.translate(w - 30, 15);
1996 this.foreground(c, w - 30, 15, 15, 15);
1999 mxArchiMate3Tech.prototype.background = function(c, x, y, w, h) argument
2004 c.lineTo(w, 0);
2005 c.lineTo(w, h - 10);
2006 c.lineTo(w - 10, h);
2010 c.lineTo(w - 10, 10);
2011 c.lineTo(w - 10, h);
2012 c.moveTo(w, 0);
2013 c.lineTo(w - 10, 10);
2017 mxArchiMate3Tech.prototype.foreground = function(c, x, y, w, h) argument
2028 c.rect(w * 0.4, 0, w * 0.6, h * 0.2);
2031 c.rect(w * 0.2, h * 0.4, w * 0.6, h * 0.2);
2034 c.rect(0, h * 0.8, w * 0.6, h * 0.2);
2042 c.lineTo(w * 0.13, 0);
2043 c.lineTo(w * 0.13, h * 0.7);
2044 c.lineTo(w * 0.42, h * 0.55);
2045 c.lineTo(w * 0.42, h * 0.7);
2046 c.lineTo(w * 0.71, h * 0.55);
2047 c.lineTo(w * 0.71, h * 0.7);
2048 c.lineTo(w, h * 0.55);
2049 c.lineTo(w, h);
2056 c.moveTo(w * 0.72, h * 0.38);
2057 c.curveTo(w * 0.78, w * 0.38, w * 0.85, h * 0.34, w * 0.85, h * 0.26);
2058 c.curveTo(w * 0.85, w * 0.18, w * 0.78, h * 0.14, w * 0.73, h * 0.14);
2059 c.curveTo(w * 0.64, w * 0.14, w * 0.59, h * 0.2, w * 0.59, h * 0.26);
2060 c.curveTo(w * 0.59, h * 0.33, w * 0.65, w * 0.38, w * 0.72, h * 0.38);
2062 c.moveTo(w * 0.68, h * 0.52);
2063 c.lineTo(w * 0.67, h * 0.45);
2064 c.lineTo(w * 0.61, h * 0.43);
2065 c.lineTo(w * 0.56, h * 0.48);
2066 c.lineTo(w * 0.5, h * 0.42);
2067 c.lineTo(w * 0.54, h * 0.36);
2068 c.lineTo(w * 0.52, h * 0.31);
2069 c.lineTo(w * 0.45, h * 0.31);
2070 c.lineTo(w * 0.45, h * 0.22);
2071 c.lineTo(w * 0.52, h * 0.21);
2072 c.lineTo(w * 0.54, h * 0.16);
2073 c.lineTo(w * 0.5, h * 0.11);
2074 c.lineTo(w * 0.56, h * 0.05);
2075 c.lineTo(w * 0.62, h * 0.09);
2076 c.lineTo(w * 0.67, h * 0.07);
2077 c.lineTo(w * 0.68, 0);
2078 c.lineTo(w * 0.77, 0);
2079 c.lineTo(w * 0.78, h * 0.07);
2080 c.lineTo(w * 0.83, h * 0.09);
2081 c.lineTo(w * 0.89, h * 0.05);
2082 c.lineTo(w * 0.95, h * 0.11);
2083 c.lineTo(w * 0.91, h * 0.16);
2084 c.lineTo(w * 0.93, h * 0.21);
2085 c.lineTo(w, h * 0.22);
2086 c.lineTo(w, h * 0.31);
2087 c.lineTo(w * 0.93, h * 0.31);
2088 c.lineTo(w * 0.91, h * 0.36);
2089 c.lineTo(w * 0.95, h * 0.41);
2090 c.lineTo(w * 0.89, h * 0.47);
2091 c.lineTo(w * 0.83, h * 0.43);
2092 c.lineTo(w * 0.78, h * 0.45);
2093 c.lineTo(w * 0.77, h * 0.52);
2094 c.lineTo(w * 0.68, h * 0.52);
2096 c.moveTo(w * 0.36, h * 0.81);
2097 c.curveTo(w * 0.44, h * 0.81, w * 0.52, h * 0.75, w * 0.52, h * 0.67);
2098 c.curveTo(w * 0.52, h * 0.59, w * 0.45, h * 0.51, w * 0.35, h * 0.51);
2099 c.curveTo(w * 0.27, h * 0.51, w * 0.19, h * 0.58, w * 0.19, h * 0.67);
2100 c.curveTo(w * 0.19, h * 0.74, w * 0.27, h * 0.82, w * 0.36, h * 0.81);
2102 c.moveTo(w * 0.21, h * 0.98);
2103 c.lineTo(w * 0.22, h * 0.89);
2104 c.lineTo(w * 0.16, h * 0.85);
2105 c.lineTo(w * 0.08, h * 0.88);
2106 c.lineTo(w * 0.02, h * 0.79);
2107 c.lineTo(w * 0.09, h * 0.74);
2108 c.lineTo(w * 0.08, h * 0.67);
2110 c.lineTo(w * 0.03, h * 0.53);
2111 c.lineTo(w * 0.12, h * 0.54);
2112 c.lineTo(w * 0.16, h * 0.48);
2113 c.lineTo(w * 0.13, h * 0.4);
2114 c.lineTo(w * 0.22, h * 0.35);
2115 c.lineTo(w * 0.28, h * 0.42);
2116 c.lineTo(w * 0.36, h * 0.41);
2117 c.lineTo(w * 0.39, h * 0.33);
2118 c.lineTo(w * 0.5, h * 0.36);
2119 c.lineTo(w * 0.49, h * 0.45);
2120 c.lineTo(w * 0.55, h * 0.49);
2121 c.lineTo(w * 0.63, h * 0.45);
2122 c.lineTo(w * 0.69, h * 0.54);
2123 c.lineTo(w * 0.62, h * 0.6);
2124 c.lineTo(w * 0.63, h * 0.67);
2125 c.lineTo(w * 0.71, h * 0.7);
2126 c.lineTo(w * 0.68, h * 0.8);
2127 c.lineTo(w * 0.59, h * 0.79);
2128 c.lineTo(w * 0.55, h * 0.85);
2129 c.lineTo(w * 0.59, h * 0.79);
2130 c.lineTo(w * 0.55, h * 0.85);
2131 c.lineTo(w * 0.59, h * 0.93);
2132 c.lineTo(w * 0.49, h * 0.98);
2133 c.lineTo(w * 0.43, h * 0.91);
2134 c.lineTo(w * 0.36, h * 0.92);
2135 c.lineTo(w * 0.32, h);
2136 c.lineTo(w * 0.21, h * 0.98);
2142 mxArchiMate3SysSw.prototype.background(c, x, y, w, h); argument
2146 mxArchiMate3Device.prototype.background(c, x, y, w, h); argument
2152 mxArchiMate3Tech.prototype.getConstraints = function(style, w, h) argument
2207 mxArchiMate3Distribution.prototype.paintVertexShape = function(c, x, y, w, h) argument
2210 this.background(c, 0, 0, w, h);
2214 mxArchiMate3Distribution.prototype.background = function(c, x, y, w, h) argument
2217 c.moveTo(w * 0.1, h * 0.25);
2218 c.lineTo(w * 0.9, h * 0.25);
2219 c.lineTo(w, h * 0.5);
2220 c.lineTo(w * 0.9, h * 0.75);
2221 c.lineTo(w * 0.1, h * 0.75);
2225 c.moveTo(w * 0.2, 0);
2227 c.lineTo(w * 0.2, h);
2228 c.moveTo(w * 0.8, 0);
2229 c.lineTo(w, h * 0.5);
2230 c.lineTo(w * 0.8, h);
2236 mxArchiMate3Distribution.prototype.getConstraints = function(style, w, h) argument
2282 mxArchiMate3Resource.prototype.paintVertexShape = function(c, x, y, w, h) argument
2285 this.background(c, 0, 0, w, h);
2289 mxArchiMate3Resource.prototype.background = function(c, x, y, w, h) argument
2292 c.moveTo(w * 0.51, h * 0.34);
2293 c.lineTo(w * 0.51, h * 0.65);
2294 c.moveTo(w * 0.35, h * 0.34);
2295 c.lineTo(w * 0.35, h * 0.65);
2296 c.moveTo(w * 0.19, h * 0.34);
2297 c.lineTo(w * 0.19, h * 0.65);
2298 c.moveTo(w * 0.91, h * 0.4);
2299 c.curveTo(w * 0.93, h * 0.39, w * 0.95, h * 0.39, w * 0.97, h * 0.40);
2300 c.curveTo(w * 0.99, h * 0.4, w, h * 0.41, w, h * 0.43);
2301 c.curveTo(w, h * 0.48, w, h * 0.52, w, h * 0.57);
2302 c.curveTo(w, h * 0.58, w * 0.99, h * 0.59, w * 0.98, h * 0.6);
2303 c.curveTo(w * 0.96, h * 0.6, w * 0.93, h * 0.6, w * 0.91, h * 0.6);
2306 c.curveTo(0, h * 0.24, w * 0.03, h * 0.21, w * 0.08, h * 0.21);
2307 c.curveTo(w * 0.33, h * 0.2, w * 0.61, h * 0.2, w * 0.84, h * 0.21);
2308 c.curveTo(w * 0.88, h * 0.22, w * 0.89, h * 0.24, w * 0.9, h * 0.26);
2309 c.curveTo(w * 0.91, h * 0.41, w * 0.91, h * 0.57, w * 0.9, h * 0.72);
2310 c.curveTo(w * 0.9, h * 0.74, w * 0.88, h * 0.78, w * 0.83, h * 0.79);
2311 c.curveTo(w * 0.57, h * 0.79, w * 0.32, h * 0.79, w * 0.06, h * 0.79);
2312 c.curveTo(w * 0.02, h * 0.78, 0, h * 0.76, 0, h * 0.73);
2348 mxArchiMate3Capability.prototype.paintVertexShape = function(c, x, y, w, h) argument
2351 this.background(c, 0, 0, w, h);
2355 mxArchiMate3Capability.prototype.background = function(c, x, y, w, h) argument
2358 c.moveTo(w, 0);
2359 c.lineTo(w, h);
2362 c.lineTo(w * 0.33, h * 0.67);
2363 c.lineTo(w * 0.33, h * 0.33);
2364 c.lineTo(w * 0.67, h * 0.33);
2365 c.lineTo(w * 0.67, 0);
2367 c.moveTo(w * 0.67, h * 0.33);
2368 c.lineTo(w, h * 0.33);
2369 c.moveTo(w * 0.33, h * 0.67);
2370 c.lineTo(w, h * 0.67);
2371 c.moveTo(w * 0.33, h * 0.67);
2372 c.lineTo(w * 0.33, h);
2373 c.moveTo(w * 0.67, h * 0.33);
2374 c.lineTo(w * 0.67, h);
2409 mxArchiMate3Course.prototype.paintVertexShape = function(c, x, y, w, h) argument
2412 this.background(c, 0, 0, w, h);
2416 mxArchiMate3Course.prototype.background = function(c, x, y, w, h) argument
2420 c.arcTo(w * 0.7, h * 0.7, 0, 0, 1, w * 0.41, h * 0.56);
2421 c.moveTo(w * 0.14, h * 0.54);
2422 c.lineTo(w * 0.41, h * 0.56);
2423 c.lineTo(w * 0.3, h * 0.78);
2426 c.ellipse(w * 0.4, 0, w * 0.6, h * 0.6);
2428 c.ellipse(w * 0.5, h * 0.1, w * 0.4, h * 0.4);
2433 c.ellipse(w * 0.6, h * 0.2, w * 0.2, h * 0.2);
2468 mxArchiMate3Node.prototype.paintVertexShape = function(c, x, y, w, h) argument
2471 this.background(c, 0, 0, w, h);
2475 mxArchiMate3Node.prototype.background = function(c, x, y, w, h) argument
2479 c.lineTo(w * 0.25, 0);
2480 c.lineTo(w, 0);
2481 c.lineTo(w, h * 0.75);
2482 c.lineTo(w * 0.75, h);
2486 c.lineTo(w * 0.75, h * 0.25);
2487 c.lineTo(w * 0.75, h);
2488 c.moveTo(w, 0);
2489 c.lineTo(w * 0.75, h * 0.25);
2495 mxArchiMate3Node.prototype.getConstraints = function(style, w, h) argument
2550 mxArchiMate3Device.prototype.paintVertexShape = function(c, x, y, w, h) argument
2553 this.background(c, 0, 0, w, h);
2557 mxArchiMate3Device.prototype.background = function(c, x, y, w, h) argument
2559 c.roundrect(0, 0, w, h * 0.88, w * 0.1, h * 0.1);
2563 c.moveTo(w * 0.1, h * 0.88);
2565 c.lineTo(w, h);
2566 c.lineTo(w * 0.9, h * 0.88);
2572 mxArchiMate3Device.prototype.getConstraints = function(style, w, h) argument
2625 mxArchiMate3SysSw.prototype.paintVertexShape = function(c, x, y, w, h) argument
2628 this.background(c, 0, 0, w, h);
2632 mxArchiMate3SysSw.prototype.background = function(c, x, y, w, h) argument
2634 c.ellipse(w * 0.3, 0, w * 0.7, h * 0.7);
2637 c.ellipse(0, h * 0.02, w * 0.98, h * 0.98);
2672 mxArchiMate3Artifact.prototype.paintVertexShape = function(c, x, y, w, h) argument
2675 this.background(c, 0, 0, w, h);
2679 mxArchiMate3Artifact.prototype.background = function(c, x, y, w, h) argument
2683 c.lineTo(w * 0.7, 0);
2684 c.lineTo(w, h * 0.22);
2685 c.lineTo(w, h);
2691 c.moveTo(w * 0.7, 0);
2692 c.lineTo(w * 0.7, h * 0.22);
2693 c.lineTo(w, h * 0.22);
2699 mxArchiMate3Artifact.prototype.getConstraints = function(style, w, h) argument
2752 mxArchiMate3CommNetw.prototype.paintVertexShape = function(c, x, y, w, h) argument
2755 this.background(c, 0, 0, w, h);
2759 mxArchiMate3CommNetw.prototype.background = function(c, x, y, w, h) argument
2762 c.moveTo(w * 0.2, h);
2764 c.lineTo(w * 0.2, 0);
2765 c.moveTo(w * 0.8, h);
2766 c.lineTo(w, h * 0.5);
2767 c.lineTo(w * 0.8, 0);
2769 c.lineTo(w, h * 0.5);
2775 mxArchiMate3CommNetw.prototype.getConstraints = function(style, w, h) argument
2814 mxArchiMate3Path.prototype.paintVertexShape = function(c, x, y, w, h) argument
2817 this.background(c, 0, 0, w, h);
2821 mxArchiMate3Path.prototype.background = function(c, x, y, w, h) argument
2824 c.moveTo(w * 0.2, h);
2826 c.lineTo(w * 0.2, 0);
2827 c.moveTo(w * 0.8, h);
2828 c.lineTo(w, h * 0.5);
2829 c.lineTo(w * 0.8, 0);
2835 c.lineTo(w, h * 0.5);
2841 mxArchiMate3Path.prototype.getConstraints = function(style, w, h) argument