Lines Matching refs:dx
992 this.dx = 0.3;
1015 var dx = w * Math.max(0, Math.min(w, parseFloat(mxUtils.getValue(this.style, 'dx', this.dx))));
1033 c.ellipse(dx - r, h * 0.5 - r, 2 * r, 2 * r);
1040 c.ellipse(dx - r, h * 0.5 - r, 2 * r, 2 * r);
1053 … var dx = Math.max(0, Math.min(1, parseFloat(mxUtils.getValue(this.state.style, 'dx', this.dx))));
1055 return new mxPoint(bounds.x + dx * bounds.width, bounds.y + bounds.height / 2);
1077 this.dx = 0.3;
1100 var dx = w * Math.max(0, Math.min(w, parseFloat(mxUtils.getValue(this.style, 'dx', this.dx))));
1118 c.ellipse(dx - r, h * 0.5 - r, 2 * r, 2 * r);
1127 c.lineTo(dx, h * 0.5);
1132 c.ellipse(dx - r, h * 0.5 - r, 2 * r, 2 * r);
1145 … var dx = Math.max(0, Math.min(1, parseFloat(mxUtils.getValue(this.state.style, 'dx', this.dx))));
1147 return new mxPoint(bounds.x + dx * bounds.width, bounds.y + bounds.height / 2);
1169 this.dx = 0.3;
1192 var dx = w * Math.max(0, Math.min(w, parseFloat(mxUtils.getValue(this.style, 'dx', this.dx))));
1211 c.ellipse(dx - r, h * 0.5 - r, 2 * r, 2 * r);
1220 c.lineTo(dx, h * 0.5);
1225 c.ellipse(dx - r, h * 0.5 - r, 2 * r, 2 * r);
1238 … var dx = Math.max(0, Math.min(1, parseFloat(mxUtils.getValue(this.state.style, 'dx', this.dx))));
1240 return new mxPoint(bounds.x + dx * bounds.width, bounds.y + bounds.height / 2);