Lines Matching refs:dx2

2898 "indent",this.dx2))));return new mxPoint(b.x+.75*b.width,b.y+d*b.height/200)},function(b,d){this.st…
4299 ….fill=d;this.stroke=e;this.strokewidth=null!=b?b:1;this.dx=this.dy=.5;this.dx2=70;this.size=10}mxU…
4301 …;d=Math.max(0,Math.min(b,parseFloat(mxUtils.getValue(this.style,"dx2",this.dx2))));e=Math.max(0,Ma…
4306 …Value(this.state.style,"dx2",this.dx2))));return new mxPoint(a.x+b,a.y+a.height/2)},function(a,c){…
5458 …=a;this.fill=d;this.stroke=e;this.strokewidth=null!=b?b:1;this.dx1=.8;this.dx2=.6}mxUtils.extend(m…
5460 …=b*Math.max(0,Math.min(b,parseFloat(mxUtils.getValue(this.style,"dx2",this.dx2))));a.translate(d,e…
5463 return new mxPoint(a.x+b*a.width,a.y+a.height/2)},function(a,b){this.state.style.dx2=Math.round(100…
5697 …;this.bounds=a;this.fill=d;this.stroke=e;this.strokewidth=null!=b?b:1;this.dx2=this.dx1=this.dy1=.…
5699 … f=Math.max(0,Math.min(b,parseFloat(mxUtils.getValue(this.style,"dx2",this.dx2)))),g=Math.max(0,Ma…
5703 …etValue(this.state.style,"dx2",this.dx2))));return new mxPoint(a.x+a.width-b,a.y)},function(a,c){t…
5704 …,f=Math.max(0,Math.min(d,parseFloat(mxUtils.getValue(this.style,"dx2",this.dx2)))),g=Math.max(0,Ma…
5707 …s.fill=d;this.stroke=e;this.strokewidth=null!=b?b:1;this.dx3=this.dy3=this.dx2=this.dx1=this.dy1=.…
5710 … f=Math.max(0,Math.min(b,parseFloat(mxUtils.getValue(this.style,"dx2",this.dx2)))),g=.5*c*Math.max…
5715 …etValue(this.state.style,"dx2",this.dx2))));return new mxPoint(a.x+a.width-b,a.y)},function(a,c){t…
5716 …round(100*Math.max(parseFloat(mxUtils.getValue(this.state.style,"dx2",this.dx2)),Math.min(a.width,…
5717 …,f=Math.max(0,Math.min(d,parseFloat(mxUtils.getValue(this.style,"dx2",this.dx2)))),g=.5*e*Math.max…
5779 ….strokewidth=null!=b?b:1;this.dx1=this.dy1=.5;this.arrowHead=this.dy2=this.dx2=0}mxUtils.extend(mx…
5781 … f=Math.max(0,Math.min(b,parseFloat(mxUtils.getValue(this.style,"dx2",this.dx2)))),g=Math.max(0,Ma…
5784 …0,Math.min(a.width-parseFloat(mxUtils.getValue(this.state.style,"dx2",this.dx2)),parseFloat(mxUtil…
5785 …0,Math.min(a.width-parseFloat(mxUtils.getValue(this.state.style,"dx2",this.dx2)),a.height-parseFlo…
5787dx2)))),d=Math.max(parseFloat(mxUtils.getValue(this.state.style,"dy1",this.dy1))+parseFloat(mxUtil…
5791 …,f=Math.max(0,Math.min(d,parseFloat(mxUtils.getValue(this.style,"dx2",this.dx2)))),g=Math.max(0,Ma…
5818 …,g=Math.max(0,Math.min(b,parseFloat(mxUtils.getValue(this.style,"dx2",this.dx2)))),h=Math.max(0,Ma…
5822 …is.notch)),a.width-parseFloat(mxUtils.getValue(this.state.style,"dx2",this.dx2)),a.x+a.width-c.x))…
5823 …e,"dx1",this.dx1)),parseFloat(mxUtils.getValue(this.state.style,"dx2",this.dx2)),c.x-a.x)))/100});…
5825dx2)))),d=Math.max(0,Math.min(a.height/2,parseFloat(mxUtils.getValue(this.state.style,"dy2",this.d…
5827 …,g=Math.max(0,Math.min(d,parseFloat(mxUtils.getValue(this.style,"dx2",this.dx2)))),h=Math.max(0,Ma…
5833 …,g=Math.max(0,Math.min(b,parseFloat(mxUtils.getValue(this.style,"dx2",this.dx2)))),h=Math.max(0,Ma…
5837 …otch",this.notch))-parseFloat(mxUtils.getValue(this.state.style,"dx2",this.dx2)),a.x+a.width-c.x))…
5840dx2)))),d=Math.max(0,Math.min(a.height/2,parseFloat(mxUtils.getValue(this.state.style,"dy2",this.d…
5842 …,g=Math.max(0,Math.min(d,parseFloat(mxUtils.getValue(this.style,"dx2",this.dx2)))),h=Math.max(0,Ma…
5862 …(c-e/2+d)/2,g=Math.max(0,parseFloat(mxUtils.getValue(this.style,"dx2",this.dx2)));a.begin();a.move…
5865 …Math.min(a.width-d,parseFloat(mxUtils.getValue(this.state.style,"dx2",this.dx2))));return new mxPo…
5866 …ue(this.state.style,"dy",this.dy)))),b=(a.height-b/2+d)/2;this.state.style.dx2=Math.round(100*Math…
5868 …(e-c/2+b)/2,g=Math.max(0,parseFloat(mxUtils.getValue(this.style,"dx2",this.dx2)));a.push(new mxCon…
5934 …=a;this.fill=d;this.stroke=e;this.strokewidth=null!=b?b:1;this.dx1=.5;this.dx2=.6;this.dy1=.9;this…
5936 …=b*Math.max(0,Math.min(b,parseFloat(mxUtils.getValue(this.style,"dx2",this.dx2))));var f=c*Math.ma…
5938 …h.max(0,Math.min(1,parseFloat(mxUtils.getValue(this.state.style,"dx2",this.dx2))));return new mxPo…
5939 b*a.width,a.y+a.height-10)},function(a,c){this.state.style.dx2=Math.round(100*Math.max(0,Math.min(1…
5941 …=d*Math.max(0,Math.min(d,parseFloat(mxUtils.getValue(this.style,"dx2",this.dx2)))),f=e*Math.max(0,…
6400 return new mxPoint(a.x+b*a.width,a.y+a.height/2)},function(a,b){this.state.style.dx2=Math.round(100…
6492 …s=a;this.fill=d;this.stroke=e;this.strokewidth=null!=b?b:1;this.notch=this.dx2=this.dy=this.dx=.5}…
6494 …h.max(0,Math.min(b-d-2*e,parseFloat(mxUtils.getValue(this.style,"dx2",this.dx2)))),f=Math.min(d,f)…
6499 …Math.min(a.width-b,parseFloat(mxUtils.getValue(this.state.style,"dx2",this.dx2))));return new mxPo…
6500 …eFloat(mxUtils.getValue(this.state.style,"dy",this.dy))));this.state.style.dx2=Math.round(100*Math…
6501 …h.max(0,Math.min(d-b-2*c,parseFloat(mxUtils.getValue(this.style,"dx2",this.dx2)))),f=Math.min(b,f)…
6522 …s=a;this.fill=d;this.stroke=e;this.strokewidth=null!=b?b:1;this.notch=this.dx2=this.dx=.5}mxUtils.…
6524 …=Math.max(0,Math.min(b-d,parseFloat(mxUtils.getValue(this.style,"dx2",this.dx2))));var f=Math.max(…
6529dx2))));return new mxPoint(a.x+d,a.y+b)},function(a,c){var b=Math.max(0,Math.min(a.width,parseFloa…
6530 …=Math.max(0,Math.min(d-b,parseFloat(mxUtils.getValue(this.style,"dx2",this.dx2)))),f=Math.max(0,Ma…
6655 …);return new mxPoint(a.x+b,a.y+d*a.height)},function(a,c){this.state.style.dx2=Math.round(1E3*Math…