Lines Matching refs:dx2

162 ….fill=d;this.stroke=e;this.strokewidth=null!=b?b:1;this.dx=this.dy=.5;this.dx2=70;this.size=10}mxU…
164 …;d=Math.max(0,Math.min(b,parseFloat(mxUtils.getValue(this.style,"dx2",this.dx2))));e=Math.max(0,Ma…
169 …Value(this.state.style,"dx2",this.dx2))));return new mxPoint(a.x+b,a.y+a.height/2)},function(a,c){…
1321 …=a;this.fill=d;this.stroke=e;this.strokewidth=null!=b?b:1;this.dx1=.8;this.dx2=.6}mxUtils.extend(m…
1323 …=b*Math.max(0,Math.min(b,parseFloat(mxUtils.getValue(this.style,"dx2",this.dx2))));a.translate(d,e…
1326 return new mxPoint(a.x+b*a.width,a.y+a.height/2)},function(a,b){this.state.style.dx2=Math.round(100…
1560 …;this.bounds=a;this.fill=d;this.stroke=e;this.strokewidth=null!=b?b:1;this.dx2=this.dx1=this.dy1=.…
1562 … f=Math.max(0,Math.min(b,parseFloat(mxUtils.getValue(this.style,"dx2",this.dx2)))),g=Math.max(0,Ma…
1566 …etValue(this.state.style,"dx2",this.dx2))));return new mxPoint(a.x+a.width-b,a.y)},function(a,c){t…
1567 …,f=Math.max(0,Math.min(d,parseFloat(mxUtils.getValue(this.style,"dx2",this.dx2)))),g=Math.max(0,Ma…
1570 …s.fill=d;this.stroke=e;this.strokewidth=null!=b?b:1;this.dx3=this.dy3=this.dx2=this.dx1=this.dy1=.…
1573 … f=Math.max(0,Math.min(b,parseFloat(mxUtils.getValue(this.style,"dx2",this.dx2)))),g=.5*c*Math.max…
1578 …etValue(this.state.style,"dx2",this.dx2))));return new mxPoint(a.x+a.width-b,a.y)},function(a,c){t…
1579 …round(100*Math.max(parseFloat(mxUtils.getValue(this.state.style,"dx2",this.dx2)),Math.min(a.width,…
1580 …,f=Math.max(0,Math.min(d,parseFloat(mxUtils.getValue(this.style,"dx2",this.dx2)))),g=.5*e*Math.max…
1642 ….strokewidth=null!=b?b:1;this.dx1=this.dy1=.5;this.arrowHead=this.dy2=this.dx2=0}mxUtils.extend(mx…
1644 … f=Math.max(0,Math.min(b,parseFloat(mxUtils.getValue(this.style,"dx2",this.dx2)))),g=Math.max(0,Ma…
1647 …0,Math.min(a.width-parseFloat(mxUtils.getValue(this.state.style,"dx2",this.dx2)),parseFloat(mxUtil…
1648 …0,Math.min(a.width-parseFloat(mxUtils.getValue(this.state.style,"dx2",this.dx2)),a.height-parseFlo…
1650dx2)))),d=Math.max(parseFloat(mxUtils.getValue(this.state.style,"dy1",this.dy1))+parseFloat(mxUtil…
1654 …,f=Math.max(0,Math.min(d,parseFloat(mxUtils.getValue(this.style,"dx2",this.dx2)))),g=Math.max(0,Ma…
1681 …,g=Math.max(0,Math.min(b,parseFloat(mxUtils.getValue(this.style,"dx2",this.dx2)))),h=Math.max(0,Ma…
1685 …is.notch)),a.width-parseFloat(mxUtils.getValue(this.state.style,"dx2",this.dx2)),a.x+a.width-c.x))…
1686 …e,"dx1",this.dx1)),parseFloat(mxUtils.getValue(this.state.style,"dx2",this.dx2)),c.x-a.x)))/100});…
1688dx2)))),d=Math.max(0,Math.min(a.height/2,parseFloat(mxUtils.getValue(this.state.style,"dy2",this.d…
1690 …,g=Math.max(0,Math.min(d,parseFloat(mxUtils.getValue(this.style,"dx2",this.dx2)))),h=Math.max(0,Ma…
1696 …,g=Math.max(0,Math.min(b,parseFloat(mxUtils.getValue(this.style,"dx2",this.dx2)))),h=Math.max(0,Ma…
1700 …otch",this.notch))-parseFloat(mxUtils.getValue(this.state.style,"dx2",this.dx2)),a.x+a.width-c.x))…
1703dx2)))),d=Math.max(0,Math.min(a.height/2,parseFloat(mxUtils.getValue(this.state.style,"dy2",this.d…
1705 …,g=Math.max(0,Math.min(d,parseFloat(mxUtils.getValue(this.style,"dx2",this.dx2)))),h=Math.max(0,Ma…
1725 …(c-e/2+d)/2,g=Math.max(0,parseFloat(mxUtils.getValue(this.style,"dx2",this.dx2)));a.begin();a.move…
1728 …Math.min(a.width-d,parseFloat(mxUtils.getValue(this.state.style,"dx2",this.dx2))));return new mxPo…
1729 …ue(this.state.style,"dy",this.dy)))),b=(a.height-b/2+d)/2;this.state.style.dx2=Math.round(100*Math…
1731 …(e-c/2+b)/2,g=Math.max(0,parseFloat(mxUtils.getValue(this.style,"dx2",this.dx2)));a.push(new mxCon…
1797 …=a;this.fill=d;this.stroke=e;this.strokewidth=null!=b?b:1;this.dx1=.5;this.dx2=.6;this.dy1=.9;this…
1799 …=b*Math.max(0,Math.min(b,parseFloat(mxUtils.getValue(this.style,"dx2",this.dx2))));var f=c*Math.ma…
1801 …h.max(0,Math.min(1,parseFloat(mxUtils.getValue(this.state.style,"dx2",this.dx2))));return new mxPo…
1802 b*a.width,a.y+a.height-10)},function(a,c){this.state.style.dx2=Math.round(100*Math.max(0,Math.min(1…
1804 …=d*Math.max(0,Math.min(d,parseFloat(mxUtils.getValue(this.style,"dx2",this.dx2)))),f=e*Math.max(0,…
1975 "indent",this.dx2))));return new mxPoint(a.x+.75*a.width,a.y+b*a.height/200)},function(a,b){this.st…
2327 return new mxPoint(a.x+b*a.width,a.y+a.height/2)},function(a,b){this.state.style.dx2=Math.round(100…
2419 …s=a;this.fill=d;this.stroke=e;this.strokewidth=null!=b?b:1;this.notch=this.dx2=this.dy=this.dx=.5}…
2421 …h.max(0,Math.min(b-d-2*e,parseFloat(mxUtils.getValue(this.style,"dx2",this.dx2)))),f=Math.min(d,f)…
2426 …Math.min(a.width-b,parseFloat(mxUtils.getValue(this.state.style,"dx2",this.dx2))));return new mxPo…
2427 …eFloat(mxUtils.getValue(this.state.style,"dy",this.dy))));this.state.style.dx2=Math.round(100*Math…
2428 …h.max(0,Math.min(d-b-2*c,parseFloat(mxUtils.getValue(this.style,"dx2",this.dx2)))),f=Math.min(b,f)…
2449 …s=a;this.fill=d;this.stroke=e;this.strokewidth=null!=b?b:1;this.notch=this.dx2=this.dx=.5}mxUtils.…
2451 …=Math.max(0,Math.min(b-d,parseFloat(mxUtils.getValue(this.style,"dx2",this.dx2))));var f=Math.max(…
2456dx2))));return new mxPoint(a.x+d,a.y+b)},function(a,c){var b=Math.max(0,Math.min(a.width,parseFloa…
2457 …=Math.max(0,Math.min(d-b,parseFloat(mxUtils.getValue(this.style,"dx2",this.dx2)))),f=Math.max(0,Ma…
2582 …);return new mxPoint(a.x+b,a.y+d*a.height)},function(a,c){this.state.style.dx2=Math.round(1E3*Math…