Lines Matching refs:dx2
211 ….fill=d;this.stroke=e;this.strokewidth=null!=b?b:1;this.dx=this.dy=.5;this.dx2=70;this.size=10}mxU…
213 …;d=Math.max(0,Math.min(b,parseFloat(mxUtils.getValue(this.style,"dx2",this.dx2))));e=Math.max(0,Ma…
218 …Value(this.state.style,"dx2",this.dx2))));return new mxPoint(a.x+b,a.y+a.height/2)},function(a,c){…
1370 …=a;this.fill=d;this.stroke=e;this.strokewidth=null!=b?b:1;this.dx1=.8;this.dx2=.6}mxUtils.extend(m…
1372 …=b*Math.max(0,Math.min(b,parseFloat(mxUtils.getValue(this.style,"dx2",this.dx2))));a.translate(d,e…
1375 return new mxPoint(a.x+b*a.width,a.y+a.height/2)},function(a,b){this.state.style.dx2=Math.round(100…
1609 …;this.bounds=a;this.fill=d;this.stroke=e;this.strokewidth=null!=b?b:1;this.dx2=this.dx1=this.dy1=.…
1611 … f=Math.max(0,Math.min(b,parseFloat(mxUtils.getValue(this.style,"dx2",this.dx2)))),g=Math.max(0,Ma…
1615 …etValue(this.state.style,"dx2",this.dx2))));return new mxPoint(a.x+a.width-b,a.y)},function(a,c){t…
1616 …,f=Math.max(0,Math.min(d,parseFloat(mxUtils.getValue(this.style,"dx2",this.dx2)))),g=Math.max(0,Ma…
1619 …s.fill=d;this.stroke=e;this.strokewidth=null!=b?b:1;this.dx3=this.dy3=this.dx2=this.dx1=this.dy1=.…
1622 … f=Math.max(0,Math.min(b,parseFloat(mxUtils.getValue(this.style,"dx2",this.dx2)))),g=.5*c*Math.max…
1627 …etValue(this.state.style,"dx2",this.dx2))));return new mxPoint(a.x+a.width-b,a.y)},function(a,c){t…
1628 …round(100*Math.max(parseFloat(mxUtils.getValue(this.state.style,"dx2",this.dx2)),Math.min(a.width,…
1629 …,f=Math.max(0,Math.min(d,parseFloat(mxUtils.getValue(this.style,"dx2",this.dx2)))),g=.5*e*Math.max…
1691 ….strokewidth=null!=b?b:1;this.dx1=this.dy1=.5;this.arrowHead=this.dy2=this.dx2=0}mxUtils.extend(mx…
1693 … f=Math.max(0,Math.min(b,parseFloat(mxUtils.getValue(this.style,"dx2",this.dx2)))),g=Math.max(0,Ma…
1696 …0,Math.min(a.width-parseFloat(mxUtils.getValue(this.state.style,"dx2",this.dx2)),parseFloat(mxUtil…
1697 …0,Math.min(a.width-parseFloat(mxUtils.getValue(this.state.style,"dx2",this.dx2)),a.height-parseFlo…
1699 …dx2)))),d=Math.max(parseFloat(mxUtils.getValue(this.state.style,"dy1",this.dy1))+parseFloat(mxUtil…
1703 …,f=Math.max(0,Math.min(d,parseFloat(mxUtils.getValue(this.style,"dx2",this.dx2)))),g=Math.max(0,Ma…
1730 …,g=Math.max(0,Math.min(b,parseFloat(mxUtils.getValue(this.style,"dx2",this.dx2)))),h=Math.max(0,Ma…
1734 …is.notch)),a.width-parseFloat(mxUtils.getValue(this.state.style,"dx2",this.dx2)),a.x+a.width-c.x))…
1735 …e,"dx1",this.dx1)),parseFloat(mxUtils.getValue(this.state.style,"dx2",this.dx2)),c.x-a.x)))/100});…
1737 …dx2)))),d=Math.max(0,Math.min(a.height/2,parseFloat(mxUtils.getValue(this.state.style,"dy2",this.d…
1739 …,g=Math.max(0,Math.min(d,parseFloat(mxUtils.getValue(this.style,"dx2",this.dx2)))),h=Math.max(0,Ma…
1745 …,g=Math.max(0,Math.min(b,parseFloat(mxUtils.getValue(this.style,"dx2",this.dx2)))),h=Math.max(0,Ma…
1749 …otch",this.notch))-parseFloat(mxUtils.getValue(this.state.style,"dx2",this.dx2)),a.x+a.width-c.x))…
1752 …dx2)))),d=Math.max(0,Math.min(a.height/2,parseFloat(mxUtils.getValue(this.state.style,"dy2",this.d…
1754 …,g=Math.max(0,Math.min(d,parseFloat(mxUtils.getValue(this.style,"dx2",this.dx2)))),h=Math.max(0,Ma…
1774 …(c-e/2+d)/2,g=Math.max(0,parseFloat(mxUtils.getValue(this.style,"dx2",this.dx2)));a.begin();a.move…
1777 …Math.min(a.width-d,parseFloat(mxUtils.getValue(this.state.style,"dx2",this.dx2))));return new mxPo…
1778 …ue(this.state.style,"dy",this.dy)))),b=(a.height-b/2+d)/2;this.state.style.dx2=Math.round(100*Math…
1780 …(e-c/2+b)/2,g=Math.max(0,parseFloat(mxUtils.getValue(this.style,"dx2",this.dx2)));a.push(new mxCon…
1846 …=a;this.fill=d;this.stroke=e;this.strokewidth=null!=b?b:1;this.dx1=.5;this.dx2=.6;this.dy1=.9;this…
1848 …=b*Math.max(0,Math.min(b,parseFloat(mxUtils.getValue(this.style,"dx2",this.dx2))));var f=c*Math.ma…
1850 …h.max(0,Math.min(1,parseFloat(mxUtils.getValue(this.state.style,"dx2",this.dx2))));return new mxPo…
1851 b*a.width,a.y+a.height-10)},function(a,c){this.state.style.dx2=Math.round(100*Math.max(0,Math.min(1…
1853 …=d*Math.max(0,Math.min(d,parseFloat(mxUtils.getValue(this.style,"dx2",this.dx2)))),f=e*Math.max(0,…
2312 return new mxPoint(a.x+b*a.width,a.y+a.height/2)},function(a,b){this.state.style.dx2=Math.round(100…
2404 …s=a;this.fill=d;this.stroke=e;this.strokewidth=null!=b?b:1;this.notch=this.dx2=this.dy=this.dx=.5}…
2406 …h.max(0,Math.min(b-d-2*e,parseFloat(mxUtils.getValue(this.style,"dx2",this.dx2)))),f=Math.min(d,f)…
2411 …Math.min(a.width-b,parseFloat(mxUtils.getValue(this.state.style,"dx2",this.dx2))));return new mxPo…
2412 …eFloat(mxUtils.getValue(this.state.style,"dy",this.dy))));this.state.style.dx2=Math.round(100*Math…
2413 …h.max(0,Math.min(d-b-2*c,parseFloat(mxUtils.getValue(this.style,"dx2",this.dx2)))),f=Math.min(b,f)…
2434 …s=a;this.fill=d;this.stroke=e;this.strokewidth=null!=b?b:1;this.notch=this.dx2=this.dx=.5}mxUtils.…
2436 …=Math.max(0,Math.min(b-d,parseFloat(mxUtils.getValue(this.style,"dx2",this.dx2))));var f=Math.max(…
2441 …dx2))));return new mxPoint(a.x+d,a.y+b)},function(a,c){var b=Math.max(0,Math.min(a.width,parseFloa…
2442 …=Math.max(0,Math.min(d-b,parseFloat(mxUtils.getValue(this.style,"dx2",this.dx2)))),f=Math.max(0,Ma…
2567 …);return new mxPoint(a.x+b,a.y+d*a.height)},function(a,c){this.state.style.dx2=Math.round(1E3*Math…