Lines Matching refs:y

465 	var y0 = -Math.round(bounds.y - this.tooltipBorder);
468 var top = off.y;
1986 edge.geometry.y = 3;
1998 edge.geometry.y = 3;
2068 Math.floor((height - bounds.height * s) / 2 / s - bounds.y));
2295 return mxUtils.bind(this, function(graph, evt, target, x, y, force) argument
2331 y = Math.round(y);
2339 var ty = (y + tr.y) * s;
2343 x - bounds.width / 2, y - bounds.height / 2,
2349 select = graph.importCells(cells, x, y, target);
2362 var ty = (y + tr.y) * s;
2467 dy = offset.y;
2474 pt.y += offset.y;
2483 … (geo.y + dy + graph.view.translate.y) * graph.view.scale, null, null, null, function(state, x, y) argument
2502 geo.y -= offset.y - dy;
2509 geo.y += dy;
2513 dy = geo2.y;
2523 (geo.y - (useParent ? dy : 0)), (useParent) ? targetParent : null);
2551 graph.cellsMoved(targets, offset.x, offset.y, null, null, true);
2558 dy = geo.y - Math.round(geo2.y);
2560 geo.y = Math.round(geo2.y);
2621 geo2.y = p0.y / view.scale - view.translate.y - geo2.height / 2;
2626 geo2.y = pe.y / view.scale - view.translate.y - geo2.height / 2;
2636 geo.y = (state.y - view.translate.y) / view.scale;
2648 var dy = pe.y - p0.y;
2653 geo2.y = geo.getCenterY();
2660 geo2.y = geo.y - length;
2661 geo2.setTerminalPoint(new mxPoint(geo2.x, geo2.y), false);
2667 geo2.setTerminalPoint(new mxPoint(geo2.x + geo2.width, geo2.y), false);
2672 geo2.y = geo.y + geo.height;
2673 geo2.setTerminalPoint(new mxPoint(geo2.x, geo2.y + geo2.height), false);
2679 geo2.setTerminalPoint(new mxPoint(geo2.x, geo2.y), false);
2694 geo2.y = geo.y + geo.height / 2 - geo2.height / 2;
2698 geo2.y = geo2.y - geo.height / 2 - geo2.height / 2 - length;
2706 geo2.y = geo2.y + geo.height / 2 + geo2.height / 2 + length;
2724 geo2.y -= targetGeo.getCenterY() + targetGeo.height / 2;
2729 geo2.y -= targetGeo.getCenterY();
2734 geo2.y -= targetGeo.getCenterY() - targetGeo.height / 2;
2739 geo2.y -= targetGeo.getCenterY();
2812 …ragSource = mxUtils.makeDraggable(elt, graph, mxUtils.bind(this, function(graph, evt, target, x, y) argument
2900 function checkArrow(x, y, bounds, arrow) argument
2904 if (mxUtils.contains(bounds, x, y))
2979 this.previewElement.style.top = currentStyleTarget.y + 'px';
2996 var dy = view.translate.y * view.scale;
3003 dy = pState.y;
3007 var dy2 = geo3.y;
3018 this.previewElement.style.top = ((geo.y - dy2) * view.scale + dy) + 'px';
3054 dragSource.getDropTarget = mxUtils.bind(this, function(graph, x, y, evt) argument
3059 graph.getCellAt(x, y, null, null, null, function(state, x, y) argument
3106 dragSource.getDropTarget(graph, x, y, evt);
3133 … tmp = new mxRectangle(tmp.x - this.refreshTarget.width / 2, tmp.y - this.refreshTarget.height / 2,
3137 styleTarget.style.top = Math.floor(tmp.y) + 'px';
3145 checkArrow(x, y, tmp, styleTarget);
3149 else if (currentStyleTarget == null || !mxUtils.contains(currentStyleTarget, x, y) ||
3164 … tmp = new mxRectangle(tmp.x - this.refreshTarget.width / 2, tmp.y - this.refreshTarget.height / 2,
3166 checkArrow(x, y, tmp, styleTarget);
3182 bbox.add(checkArrow(x, y, new mxRectangle(p0.x - this.roundDrop.width / 2,
3183 p0.y - this.roundDrop.height / 2, this.roundDrop.width, this.roundDrop.height), roundSource));
3189 bbox.add(checkArrow(x, y, new mxRectangle(pe.x - this.roundDrop.width / 2,
3190 pe.y - this.roundDrop.height / 2,
3212 bds.y -= handler.verticalOffset / 2;
3226 …bbox.add(checkArrow(x, y, new mxRectangle(currentTargetState.getCenterX() - this.triangleUp.width …
3227 bds.y - this.triangleUp.height, this.triangleUp.width, this.triangleUp.height), arrowUp));
3228 bbox.add(checkArrow(x, y, new mxRectangle(bds.x + bds.width,
3231 …bbox.add(checkArrow(x, y, new mxRectangle(currentTargetState.getCenterX() - this.triangleDown.widt…
3232 bds.y + bds.height, this.triangleDown.width, this.triangleDown.height), arrowDown));
3233 bbox.add(checkArrow(x, y, new mxRectangle(bds.x - this.triangleLeft.width,
3272 (bbox == null || !mxUtils.contains(bbox, x, y) ||
3300 var box = new mxRectangle(x - tol, y - tol, 2 * tol, 2 * tol);
3303 roundSource.style.top = Math.floor(p0.y - this.roundDrop.height / 2) + 'px';
3306 roundTarget.style.top = Math.floor(pe.y - this.roundDrop.height / 2) + 'px';
3337 bds.y -= handler.verticalOffset / 2;
3352 arrowUp.style.top = Math.floor(bds.y - this.triangleUp.height) + 'px';
3358 arrowDown.style.top = Math.floor(bds.y + bds.height) + 'px';
3513 ds.drop(graph, evt, null, pt.x, pt.y, true);
3546 Math.abs(first.y - mxEvent.getClientY(evt)) > tol))