Lines Matching refs:x

192 mxVsdxCanvas2D.prototype.createRowScaled = function(type, index, x, y, a, b, c , d, xF, yF, aF, bF,…  argument
194 …return this.createRowRel(type, index, x / VsdxExport.prototype.CONVERSION_FACTOR, y / VsdxExport.p…
200 mxVsdxCanvas2D.prototype.createRowRel = function(type, index, x, y, a, b, c , d, xF, yF, aF, bF, cF… argument
205 row.appendChild(this.createCellElem("X", x, xF));
232 mxVsdxCanvas2D.prototype.rect = function(x, y, w, h) argument
241 x = ((x - geo.x + s.dx) * s.scale);
244 this.geoSec.appendChild(this.createRowScaled("MoveTo", this.geoStepIndex++, x, y));
245 this.geoSec.appendChild(this.createRowScaled("LineTo", this.geoStepIndex++, x + w, y));
246 this.geoSec.appendChild(this.createRowScaled("LineTo", this.geoStepIndex++, x + w, y - h));
247 this.geoSec.appendChild(this.createRowScaled("LineTo", this.geoStepIndex++, x, y - h));
248 this.geoSec.appendChild(this.createRowScaled("LineTo", this.geoStepIndex++, x, y));
256 mxVsdxCanvas2D.prototype.roundrect = function(x, y, w, h, dx, dy) argument
258 this.rect(x, y, w, h);
268 mxVsdxCanvas2D.prototype.ellipse = function(x, y, w, h) argument
279 x = (x - geo.x + s.dx) * s.scale;
282 var xWr = (x + w/2) / gw;
284 var aWr = x / gw;
286 var cWr = (x + w/2) / gw;
289 …ndChild(this.createRowScaled("Ellipse", this.geoStepIndex++, x + w/2, y - h/2, x, y - h/2, x + w/2…
303 mxVsdxCanvas2D.prototype.moveTo = function(x, y) argument
308 this.lastMoveToX = x;
310 this.lastX = x;
315 x = (x - geo.x + s.dx) * s.scale;
320 this.geoSec.appendChild(this.createRowRel("RelMoveTo", this.geoStepIndex++, x/w, y/h));
333 mxVsdxCanvas2D.prototype.lineTo = function(x, y) argument
335 this.lastX = x;
340 x = (x - geo.x + s.dx) * s.scale;
345 this.geoSec.appendChild(this.createRowRel("RelLineTo", this.geoStepIndex++, x/w, y/h));
371 x1 = (x1 - geo.x + s.dx) * s.scale;
374 x2 = (x2 - geo.x + s.dx) * s.scale;
410 x1 = (x1 - geo.x + s.dx) * s.scale;
413 x2 = (x2 - geo.x + s.dx) * s.scale;
416 x3 = (x3 - geo.x + s.dx) * s.scale;
550 mxVsdxCanvas2D.prototype.image = function(x, y, w, h, src, aspect, flipH, flipV) argument
645 x = (x - geo.x + s.dx) * s.scale;
648 this.shape.appendChild(this.createCellElemScaled("ImgOffsetX", x));
722 mxVsdxCanvas2D.prototype.text = function(x, y, w, h, str, align, valign, wrap, format, overflow, cl… argument
1012 x -= hw * Math.cos(pRot);
1026 x += hw * Math.cos(pRot);
1041 x += hh * Math.sin(pRot);
1055 x -= hh * Math.sin(pRot);
1065 x = (x - geo.x + s.dx) * s.scale;
1068 this.shape.appendChild(this.createCellElemScaled("TxtPinX", x));