Lines Matching refs:s

118 	var s = this.state;
236 var s = this.state;
237 w = w * s.scale;
238 h = h * s.scale;
241 x = ((x - geo.x + s.dx) * s.scale);
242 y = ((geo.height - y + geo.y - s.dy) * s.scale);
272 var s = this.state;
273 w = w * s.scale;
274 h = h * s.scale;
277 var gh = geo.height * s.scale;
278 var gw = geo.width * s.scale;
279 x = (x - geo.x + s.dx) * s.scale;
280 y = gh + (-y + geo.y - s.dy) * s.scale;
314 var s = this.state;
315 x = (x - geo.x + s.dx) * s.scale;
316 y = (geo.height - y + geo.y - s.dy) * s.scale;
317 var h = geo.height * s.scale;
318 var w = geo.width * s.scale;
339 var s = this.state;
340 x = (x - geo.x + s.dx) * s.scale;
341 y = (geo.height - y + geo.y - s.dy) * s.scale;
342 var h = geo.height * s.scale;
343 var w = geo.width * s.scale;
365 var s = this.state;
368 var h = geo.height * s.scale;
369 var w = geo.width * s.scale;
371 x1 = (x1 - geo.x + s.dx) * s.scale;
372 y1 = (geo.height - y1 + geo.y - s.dy) * s.scale;
374 x2 = (x2 - geo.x + s.dx) * s.scale;
375 y2 = (geo.height - y2 + geo.y - s.dy) * s.scale;
404 var s = this.state;
407 var h = geo.height * s.scale;
408 var w = geo.width * s.scale;
410 x1 = (x1 - geo.x + s.dx) * s.scale;
411 y1 = (geo.height - y1 + geo.y - s.dy) * s.scale;
413 x2 = (x2 - geo.x + s.dx) * s.scale;
414 y2 = (geo.height - y2 + geo.y - s.dy) * s.scale;
416 x3 = (x3 - geo.x + s.dx) * s.scale;
417 y3 = (geo.height - y3 + geo.y - s.dy) * s.scale;
640 var s = this.state;
641 w = w * s.scale;
642 h = h * s.scale;
645 x = (x - geo.x + s.dx) * s.scale;
646 y = (geo.height - y + geo.y - s.dy) * s.scale;
758 var s = this.state;
761 w = w * s.scale;
762 h = h * s.scale;
1065 x = (x - geo.x + s.dx) * s.scale;
1066 y = (geo.height - y + geo.y - s.dy) * s.scale;
1113 var s = this.state;
1114 cx += s.dx;
1115 cy += s.dy;
1117 cx *= s.scale;
1118 cy *= s.scale;
1122 s.rotation = s.rotation + theta;
1123 s.rotationCx = cx;
1124 s.rotationCy = cy;