Lines Matching refs:w

232 mxVsdxCanvas2D.prototype.rect = function(x, y, w, h)  argument
237 w = w * s.scale;
245 this.geoSec.appendChild(this.createRowScaled("LineTo", this.geoStepIndex++, x + w, y));
246 this.geoSec.appendChild(this.createRowScaled("LineTo", this.geoStepIndex++, x + w, y - h));
256 mxVsdxCanvas2D.prototype.roundrect = function(x, y, w, h, dx, dy) argument
258 this.rect(x, y, w, h);
268 mxVsdxCanvas2D.prototype.ellipse = function(x, y, w, h) argument
273 w = w * s.scale;
282 var xWr = (x + w/2) / gw;
286 var cWr = (x + w/2) / gw;
289 …Child(this.createRowScaled("Ellipse", this.geoStepIndex++, x + w/2, y - h/2, x, y - h/2, x + w/2, y
318 var w = geo.width * s.scale;
320 this.geoSec.appendChild(this.createRowRel("RelMoveTo", this.geoStepIndex++, x/w, y/h));
343 var w = geo.width * s.scale;
345 this.geoSec.appendChild(this.createRowRel("RelLineTo", this.geoStepIndex++, x/w, y/h));
369 var w = geo.width * s.scale;
377 x1 = x1 / w;
379 x2 = x2 / w;
408 var w = geo.width * s.scale;
419 x1 = x1 / w;
421 x2 = x2 / w;
423 x3 = x3 / w;
550 mxVsdxCanvas2D.prototype.image = function(x, y, w, h, src, aspect, flipH, flipV) argument
641 w = w * s.scale;
650 this.shape.appendChild(this.createCellElemScaled("ImgWidth", w));
722 mxVsdxCanvas2D.prototype.text = function(x, y, w, h, str, align, valign, wrap, format, overflow, cl… argument
733 if (w == 0 && h == 0)
736 w = strSize.width * 2;
761 w = w * s.scale;
791 if (wrap && strRect.width > w)
793 strRect = mxUtils.getSizeForString(txt, fontSize, fontFamily, w);
800 calcW = Math.min(Math.max(calcW, lastW), w);
810 calcW = Math.min(Math.max(calcW, lastW), w);
1001 w = Math.max(w, calcW);
1002 var hw = w/2, hh = h/2;
1070 this.shape.appendChild(this.createCellElemScaled("TxtWidth", w));