Lines Matching refs:h

5343                             var h;
5346 h = s = 0;
5352 h = (g - b) / d + (g < b ? 6 : 0);
5355 h = (b - r) / d + 2;
5358 h = (r - g) / d + 4;
5360 h /= 6;
5362 return new com.mxgraph.io.vsdx.theme.HSLColor(h, s, l);
5370 var h;
5376 h = 0;
5380 h = (g - b) / d + (g < b ? 6 : 0);
5383 h = (b - r) / d + 2;
5386 h = (r - g) / d + 4;
5388 h /= 6;
5390 return new com.mxgraph.io.vsdx.theme.HSVColor(h, s, v);
5562 var h = this.hue;
5571 r = this.hue2rgb(p, q, h + 1 / 3.0);
5572 g = this.hue2rgb(p, q, h);
5573 b = this.hue2rgb(p, q, h - 1 / 3.0);
5619 function HSVColor(h, s, v) { argument
5620 this.h = 0;
5623 this.h = h;
5628 var h = this.h * 6;
5631 var i = Math.floor(h);
5632 var f = h - i;
5669 this.h *= amount / 100.0;
5670 this.h = this.clamp01(this.h);
6580 var h = shape.getHeight();
6583 var y0 = Math.floor(Math.round(shape.getLastY() * h) / 100);
6586 y = h - y;
6594 ry = ry * 100 / h;
6596 y = y * 100 / h;
6680 var h = shape.getHeight();
6684 y = h - y;
6687 b = h - b;
6690 d = h - d;
6698 var newY = y * 100 / h;
6700 var newH = (r2 * 100 / h) / 2;
6746 var h = shape.getHeight();
6750 y = h - y;
6756 y = y * 100.0 / h;
6758 var y1 = shape.getLastY() * h / 100.0;
6760 var y2 = y * h / 100.0;
6762 var y3 = h - b;
6775 newY = newY * h / 100.0;
6782 ry = ry * 100.0 / h;
6912 var h = shape.getHeight();
6919 y = y * 100.0 / h;
6961 var h = shape.getHeight();
6968 y = y * 100.0 / h;
7017 var h = shape.getHeight();
7023 var nurbs = new NURBSTo.Nurbs(this, eValue, w, h);
7029 y = y * 100.0 / h;
7083 function Nurbs(__parent, s, w, h) { argument
7215 var h = shape.getHeight();
7220 y = y * 100.0 / h;
7245 currY = currY * 100.0 / h;
7536 var h = shape.getHeight();
7550 var y0 = shape.getLastY() * h / 100.0;
8832 … var h = shape.getHeight() / com.mxgraph.io.vsdx.mxVsdxUtils.conversionFactor_$LI$();
8835 this.y *= h;
8837 this.b *= h;
10531 …var h = this.getScreenNumericalValue$org_w3c_dom_Element$double(this.getShapeNode(com.mxgraph.io.v…
10533 var y = parentHeight - ((py) + (h - lpy));
10534 if (rotation && (lpy !== h / 2 || lpx !== w / 2)) {
10537 var vecY = lpy - h / 2;
10554 …var h = this.getScreenNumericalValue$org_w3c_dom_Element$double(this.getShapeNode(com.mxgraph.io.v…
10555 return new mxPoint(w === 0 && h > 0 ? 1 : w, h === 0 && w > 0 ? 1 : h);
11350 var h = geometry_3.height;
11352 var yFinal = h - h * y - tH / 2;
11409 var h = geometry_4.height;
11411 var yFinal = h - h * y;