Lines Matching refs:b

1 var __extends = (this && this.__extends) || function (d, b) {
2 for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
4 d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
1873 this.b = null;
1893 return this.b;
1971 var b = null;
1980 b = parentObj.getB();
2004 b = RowFactory.getDoubleVal(val);
2026 … return new com.mxgraph.io.vsdx.geometry.Ellipse(index, x, y, a, b, c, d);
2028 … return new com.mxgraph.io.vsdx.geometry.EllipticalArcTo(index, x, y, a, b, c, d);
2030 … return new com.mxgraph.io.vsdx.geometry.InfiniteLine(index, x, y, a, b);
2032 … return new com.mxgraph.io.vsdx.geometry.NURBSTo(index, x, y, a, b, c, d, formulaE);
2036 … return new com.mxgraph.io.vsdx.geometry.RelCubBezTo(index, x, y, a, b, c, d);
2038 … return new com.mxgraph.io.vsdx.geometry.RelEllipticalArcTo(index, x, y, a, b, c, d);
2044 … return new com.mxgraph.io.vsdx.geometry.RelQuadBezTo(index, x, y, a, b);
2048 … return new com.mxgraph.io.vsdx.geometry.SplineStart(index, x, y, a, b, c, d);
5339 var b = this.getBlue() / 255.0;
5340 var max = Math.max(r, Math.max(g, b));
5341 var min = Math.min(r, Math.min(g, b));
5352 h = (g - b) / d + (g < b ? 6 : 0);
5355 h = (b - r) / d + 2;
5367 var b = this.getBlue() / 255.0;
5368 var max = Math.max(r, Math.max(g, b));
5369 var min = Math.min(r, Math.min(g, b));
5380 h = (g - b) / d + (g < b ? 6 : 0);
5383 h = (b - r) / d + 2;
5401 var b = this.blue.toString(16);
5402 b = b.length == 1 ? '0' + b : b;
5404 return "#" + r + g + b;
5561 var b;
5566 r = g = b = l;
5573 b = this.hue2rgb(p, q, h - 1 / 3.0);
5575 … return new com.mxgraph.io.vsdx.theme.Color(((r * 255) | 0), ((g * 255) | 0), ((b * 255) | 0));
5642 var b = bArr[mod];
5643 … return new com.mxgraph.io.vsdx.theme.Color(((r * 255) | 0), ((g * 255) | 0), ((b * 255) | 0));
6664 function Ellipse(index, x, y, a, b, c, d) { argument
6667 _this.b = b;
6679 …if (this.x != null && this.y != null && this.a != null && this.b != null && this.c != null && this…
6686 … var b = this.b * com.mxgraph.io.vsdx.mxVsdxUtils.conversionFactor_$LI$();
6687 b = h - b;
6692 var dy1 = Math.abs(b - y);
6730 function EllipticalArcTo(index, x, y, a, b, c, d) { argument
6733 _this.b = b;
6745 …if (this.x != null && this.y != null && this.a != null && this.b != null && this.c != null && this…
6752 … var b = this.b * com.mxgraph.io.vsdx.mxVsdxUtils.conversionFactor_$LI$();
6762 var y3 = h - b;
6865 function InfiniteLine(index, x, y, a, b) { argument
6868 _this.b = b;
7000 function NURBSTo(index, x, y, a, b, c, d, e) { argument
7003 _this.b = b;
7282 function RelCubBezTo(index, x, y, a, b, c, d) { argument
7285 _this.b = b;
7297 …if (this.x != null && this.y != null && this.a != null && this.b != null && this.c != null && this…
7301 var y1 = 100 - this.b * 100.0;
7426 function RelQuadBezTo(index, x, y, a, b) { argument
7429 _this.b = b;
7439 … if (this.x != null && this.y != null && this.a != null && this.b != null) {
7443 var y1 = 100 - this.b * 100.0;
7520 function SplineStart(index, x, y, a, b, c, d) { argument
7523 _this.b = b;
7535 …if (this.x != null && this.y != null && this.a != null && this.b != null && this.c != null && this…
8721 function ScrgbClr(r, g, b) { argument
8725 _this.b = 0;
8728 _this.b = b;
8729 _this.color = new com.mxgraph.io.vsdx.theme.Color(r, g, b);
8821 function RelEllipticalArcTo(index, x, y, a, b, c, d) { argument
8822 return _super.call(this, index, x, y, a, b, c, d) || this;
8831 …if (this.x != null && this.y != null && this.a != null && this.b != null && this.c != null && this…
8837 this.b *= h;