Lines Matching refs:pos

9   this.pos = 0;
14 this.pos += 2;
21 …this.fileSize = (b[this.pos+3] << 24) | (b[this.pos+2] << 16) | (b[this.pos+1] << 8) | b[this.pos];
22 this.pos += 4;
23 …this.reserved = (b[this.pos+3] << 24) | (b[this.pos+2] << 16) | (b[this.pos+1] << 8) | b[this.pos];
24 this.pos += 4;
25 this.offset = (b[this.pos+3] << 24) | (b[this.pos+2] << 16) | (b[this.pos+1] << 8) | b[this.pos];
26 this.pos += 4;
27 …this.headerSize = (b[this.pos+3] << 24) | (b[this.pos+2] << 16) | (b[this.pos+1] << 8) | b[this.po…
28 this.pos += 4;
29 this.width = (b[this.pos+3] << 24) | (b[this.pos+2] << 16) | (b[this.pos+1] << 8) | b[this.pos];
30 this.pos += 4;
31 this.height = (b[this.pos+3] << 24) | (b[this.pos+2] << 16) | (b[this.pos+1] << 8) | b[this.pos];
32 this.pos += 4;
33 this.planes = (b[this.pos+1] << 8) | b[this.pos];
34 this.pos += 2;
35 this.bitPP = (b[this.pos+1] << 8) | b[this.pos];
36 this.pos += 2;
37 …this.compress = (b[this.pos+3] << 24) | (b[this.pos+2] << 16) | (b[this.pos+1] << 8) | b[this.pos]…
38 this.pos += 4;
39 …this.rawSize = (b[this.pos+3] << 24) | (b[this.pos+2] << 16) | (b[this.pos+1] << 8) | b[this.pos];
40 this.pos += 4;
41 this.hr = (b[this.pos+3] << 24) | (b[this.pos+2] << 16) | (b[this.pos+1] << 8) | b[this.pos];
42 this.pos += 4;
43 this.vr = (b[this.pos+3] << 24) | (b[this.pos+2] << 16) | (b[this.pos+1] << 8) | b[this.pos];
44 this.pos += 4;
45 this.colors = (b[this.pos+3] << 24) | (b[this.pos+2] << 16) | (b[this.pos+1] << 8) | b[this.pos];
46 this.pos += 4;
47 …this.importantColors = (b[this.pos+3] << 24) | (b[this.pos+2] << 16) | (b[this.pos+1] << 8) | b[th…
48 this.pos += 4;
57 var blue = this.buffer[this.pos++];
58 var green = this.buffer[this.pos++];
59 var red = this.buffer[this.pos++];
60 var quad = this.buffer[this.pos++];
73 this.pos = this.offset;
95 var b = this.buffer[this.pos++];
111 this.pos+=(4 - mode);
121 var b = this.buffer[this.pos++];//this.buffer.readUInt8(this.pos++);
143 this.pos+=(4 - mode);
153 var b = this.buffer[this.pos++];
169 this.pos+=(4 - mode);
185 var B = (this.buffer[this.pos+1] << 8) | this.buffer[this.pos];
186 this.pos+=2;
199 this.pos += dif_w;
215 var B = (this.buffer[this.pos+1] << 8) | this.buffer[this.pos];
216 this.pos+=2;
229 this.pos += dif_w;
242 var blue = this.buffer[this.pos++];
243 var green = this.buffer[this.pos++];
244 var red = this.buffer[this.pos++];
252 this.pos += dif_w;
265 var blue = this.buffer[this.pos++];
266 var green = this.buffer[this.pos++];
267 var red = this.buffer[this.pos++];
268 var alpha = this.buffer[this.pos++];