Lines Matching refs:y

5668 									Math.round(p.ElbowPoints[i].y * scale + dy)));
5744 Math.round(pt.y * scale + dy)));
5763 Math.round(source.geometry.y + source.geometry.height * p.Endpoint1.LinkY));
5765 Math.round(target.geometry.y + target.geometry.height * p.Endpoint2.LinkY));
5767 …dy = (exit.y == entry.y) ? (Math.abs(exit.y - source.geometry.y) < source.geometry.height / 2? -20…
5769 var p1 = new mxPoint(exit.x + dx, exit.y + dy), p2 = new mxPoint(entry.x + dx, entry.y + dy);
5773 implicitX = (exit.y == entry.y); //TODO Check these implicit variables effect
5833 v = new mxCell('', new mxGeometry(Math.round(b.x * scale + dx), Math.round(b.y * scale + dy),
5844 var parent = new mxCell('', new mxGeometry(v.geometry.x, v.geometry.y,
5850 v.geometry.y = 0;
5961 dy = Math.abs((srcGeo.y + srcGeo.height * obj.Endpoint1.LinkY) -
5962 (trgGeo.y + trgGeo.height * obj.Endpoint2.LinkY));
5967 dy = Math.abs(obj.Endpoint1.y - obj.Endpoint2.y);
5974 …lab.geometry.offset = new mxPoint(Math.sign(obj.Endpoint1.y - obj.Endpoint2.y) * textArea.Side * (…
6135 minY = Math.min(minY, e.y * s);
6137 maxY = Math.max(maxY, (e.y + (e.height? e.height : 0)) * s);
6167 group.geometry.y = minY;
6177 geo.y -= minY;
6378 Math.round(p.Endpoint1.y * scale)), true);
6384 Math.round(p.Endpoint2.y * scale)), false);
6394 p.y -= py;
6406 py += prnt.geometry.y;
6548 function NURBSTo(x, y, w, h, px1, py1, n1x, n1y, px2, py2, n2x, n2y) argument
6558 y = y * 100.0 / h;
6561 y = Math.round(y * 100.0) / 100.0;
6577 nut.push(new mxPoint(x, y));
6583 …[i].x + "\" y1=\"" + cp1[i].y + "\" x2=\"" + cp2[i].x + "\" y2=\"" + cp2[i].y + "\" x3=\"" + nut[i…
6616 var x = points[line.p1].x, y = points[line.p1].y;
6618 y = y * 100.0 / h;
6620 y = Math.round(y * 100.0) / 100.0;
6621 parts.push("<move x=\"" + x + "\" y=\"" + y + "\"/>");
6626 var curve = NURBSTo(points[line.p2].x, points[line.p2].y, w, h,
6627 points[line.p1].x / w, points[line.p1].y / h, line.n1.x / w, line.n1.y / h,
6628 points[line.p2].x / w, points[line.p2].y / h, line.n2.x / w, line.n2.y / h);
6633 var x = points[line.p2].x, y = points[line.p2].y;
6635 y = y * 100.0 / h;
6637 y = Math.round(y * 100.0) / 100.0;
6638 parts.push("<line x=\"" + x + "\" y=\"" + y + "\"/>");
6660 y: obj.BoundingBox.y, property in LucidImporter.stencilsMap
6815 function addRouterEdge(x, y, edge, select, graph, cells, v, cell) argument
6817 var dummy = new mxCell('', new mxGeometry(x, y, 0, 0), 'strokeColor=none;fillColor=none;');
6963 var y = Math.round(b.y * scale + dy);
6995 v = new mxCell('', new mxGeometry(x, y, w, h), vertexStyle);
7131 var origY = v.geometry.y;
7218 v.geometry.y = origY;
7272 var y = 0;
7290 var r = new mxCell('', new mxGeometry(0, y, w, rh), rowStyle);
7291 y += rh;
7773 …v = new mxCell('', new mxGeometry(Math.round(x), Math.round(y + h * 0.25), Math.round(w), Math.rou…
8081 …v = new mxCell('', new mxGeometry(Math.round(x), Math.round(y + h * 0.25), Math.round(w), Math.rou…
9571 var y = 0;
9642 …var cell = new mxCell('', new mxGeometry(x, y, cw, ch), 'shape=partialRectangle;html=1;whiteSpace=…
9673 y += h;
10203 wp.push(new mxPoint(x + 8.5, y + currY + 10));
10349 wp.push(new mxPoint(x + w * 0.13, y + h * 0.72));
10383 wp2.push(new mxPoint(x + w * 0.69, y + h * 0.72));
10424 edge1.geometry.points = [new mxPoint(x + w * 0.375, y + h * 0.15)];
10433 edge2.geometry.points = [new mxPoint(x + w * 0.675, y + h * 0.15)];
10593 edge3.geometry.points = [new mxPoint(x + 8.5, y + 40)];
10612 edge4.geometry.points = [new mxPoint(x + 8.5, y + h - 10)];
10639 wp.push(new mxPoint(x + w - 30, y + currY + 10));
11115 …v = new mxCell('', new mxGeometry(Math.round(b.x * scale + dx), Math.round((b.y + oldH - b.h) * sc…
13183 var cx = -stencil.x / stencil.w, cy = -stencil.y / stencil.h;
13266 if (gTxtObj.y)
13268 lblGeo.y = gTxtObj.y / stencil.h;
13285 lblGeo.y = (gTxtObj.fy > 0? 1 : 0) + gTxtObj.fy * scale / h;
13369 v.geometry.y += 20;
13385 parts.push("<move x=\"" + (line.x * 100) + "\" y=\"" + (line.y * 100) + "\"/>");
13389 parts.push("<line x=\"" + (line.x * 100) + "\" y=\"" + (line.y * 100) + "\"/>");
13574 var lblW = w, lblH = h, x = 0, y = 0;
13582 y = diff/ h;
13593 …var lbl = new mxCell(v.value, new mxGeometry(x, y, lblW, lblH), style + 'fillColor=none;strokeColo…
13671 var x = pos.x * scale, y = pos.y * scale;
13672 var chartGroup = new mxCell('', new mxGeometry(x, y, 200, 100), 'group');
13862 maxY = Math.max(maxY, geo.y + geo.height);
13866 gGeo.y -= levelSps; //Our org chart layout leave a space on top