Lines Matching refs:stencil

605 …ideY&&(this.guideY.destroy(),this.guideY=null)};function mxShape(a){this.stencil=a;this.initStyles…
606 …rototype.style=null;mxShape.prototype.boundingBox=null;mxShape.prototype.stencil=null;mxShape.prot… method in mxShape
608 … 1==mxUtils.mod(Math.max(1,Math.round((this.stencil&&"inherit"!=this.stencil.strokewidth?Number(th…
625 …ransform(a,f,g,k,l);this.configureCanvas(a,f,g,k,l);m=null;if(null==this.stencil&&null==this.point…
626stencil&&this.stencilPointerEvents){var n=this.createBoundingBox();this.dialect==mxConstants.DIALE…
640 0);null!=this.stencil&&(this.flipH=1==mxUtils.getValue(this.style,"stencilFlipH",0)||this.flipH,thi…
643 mxShape.prototype.createBoundingBox=function(){var a=this.bounds.clone();(null!=this.stencil&&(this…
644 mxShape.prototype.isPaintBoundsInverted=function(){return null==this.stencil&&(this.direction==mxCo…
1086stencil&&"fixed"==this.shape.stencil.aspect){var c=this.shape.stencil.computeAspect(this.style,b.x…
1256stencil&&"fixed"==a.shape.stencil.aspect){var b=mxRectangle.fromRectangle(a),c=a.shape.stencil.com…
1264 …getValue(a.style,mxConstants.STYLE_FLIPV,0),null!=a.shape&&null!=a.shape.stencil&&(b=1==mxUtils.ge…
1413 …E_FLIPH],n=b.style[mxConstants.STYLE_FLIPV];null!=b.shape&&null!=b.shape.stencil&&(m=1==mxUtils.ge…
1414 …aints=function(a,b){return null!=a&&null!=a.shape&&null!=a.shape.stencil?a.shape.stencil.constrain…
1421 …LIPH];b=1==a.style[mxConstants.STYLE_FLIPV];null!=a.shape&&null!=a.shape.stencil&&(k=1==mxUtils.ge…
2792 …e,d,e);if(null!=c)return c;if(null!=a.shape.stencil&&null!=a.shape.stencil.constraints)return a.sh…
2801 …State(a[b]);null!=c&&null!=c.shape&&null!=c.shape.stencil&&this.stencilHasPlaceholders(c.shape.ste…
10349 …w.getState(q);var t="";null!=d.shape&&null!=d.shape.stencil&&(t=mxUtils.getPrettyXml(d.shape.stenc…
10601 …h?d.view.getState(c.cells[0]):null;null!=d&&null!=d.shape&&null!=d.shape.stencil?(c=mxUtils.button…
11812 g.getSelectionCell(),d=g.view.getState(b);null!=d&&null!=d.shape&&null!=d.shape.stencil&&(b=new Edi…