Lines Matching refs:xOffset
16144 xOffset: 0,
17288 if (pos.xOffset || pos.yOffset) {
17292 …this.addContent("1 0 0 1 ".concat(number$2(x + pos.xOffset * scale), " ").concat(number$2(y + pos.…
20943 xOffset: pos[i].xOffset * size / 1000,
22863 x: currentX + pos[j].xOffset,
54589 xOffset: r.int8,
56545 var xOffset = -positions[clusterStart].xAdvance;
56555 position.xOffset = position.yOffset = 0; // x positioning
56561 position.xOffset += baseBox.minX - markBox.width / 2 - markBox.minX;
56567 position.xOffset += baseBox.minX - markBox.minX;
56573 position.xOffset += baseBox.maxX - markBox.width - markBox.minX;
56578 position.xOffset += baseBox.minX + (baseBox.width - markBox.width) / 2 - markBox.minX;
56610 position.xOffset += xOffset;
56613 xOffset -= position.xAdvance;
57166 bbox.addPoint(b.minX + x + p.xOffset, b.minY + y + p.yOffset);
57167 bbox.addPoint(b.maxX + x + p.xOffset, b.maxY + y + p.yOffset);
57179 var GlyphPosition = function GlyphPosition(xAdvance, yAdvance, xOffset, yOffset) {
57186 if (xOffset === void 0) {
57187 xOffset = 0;
57208 this.xOffset = xOffset;
60986 position.xOffset += value.xPlacement;
60996 …position.xOffset += variationProcessor.getDelta(variationStore, value.xPlaDevice.a, value.xPlaDevi…
61087 cur.xAdvance = exit.x + cur.xOffset;
61088 var d = entry.x + next.xOffset;
61090 next.xOffset -= d;
61093 d = exit.x + cur.xOffset;
61095 cur.xOffset -= d;
61096 next.xAdvance = entry.x + next.xOffset;
61217 markPos.xOffset = baseCoords.x - markCoords.x;
61262 this.positions[i].xOffset += this.positions[j].xOffset;
61266 this.positions[i].xOffset -= this.positions[k].xAdvance;
61271 this.positions[i].xOffset += this.positions[_k].xAdvance;
69035 l.x = (l.x || 0) + (useBlockXOffset ? (block.xOffset || 0) : ctx.x);
69047 …offsetVector(v, useBlockXOffset ? (block.xOffset || 0) : ctx.x, useBlockYOffset ? (block.yOffset |…
69058 img.x = (img.x || 0) + (useBlockXOffset ? (block.xOffset || 0) : ctx.x);
70415 fragment.xOffset = forcedX;
70450 rep.xOffset = this.originalX;