Lines Matching refs:mul
4568 var mul = 1;
4570 while (++i < byteLength && (mul *= 0x100)) {
4571 val += this[offset + i] * mul;
4582 var mul = 1;
4583 while (byteLength > 0 && (mul *= 0x100)) {
4584 val += this[offset + --byteLength] * mul;
4642 var mul = 1;
4644 while (++i < byteLength && (mul *= 0x100)) {
4645 val += this[offset + i] * mul;
4647 mul *= 0x80;
4648 if (val >= mul) val -= Math.pow(2, 8 * byteLength);
4656 var mul = 1;
4658 while (i > 0 && (mul *= 0x100)) {
4659 val += this[offset + --i] * mul;
4661 mul *= 0x80;
4662 if (val >= mul) val -= Math.pow(2, 8 * byteLength);
4751 var mul = 1;
4754 while (++i < byteLength && (mul *= 0x100)) {
4755 this[offset + i] = value / mul & 0xFF;
4768 var mul = 1;
4770 while (--i >= 0 && (mul *= 0x100)) {
4771 this[offset + i] = value / mul & 0xFF;
4878 var mul = 1;
4881 while (++i < byteLength && (mul *= 0x100)) {
4885 this[offset + i] = (value / mul >> 0) - sub & 0xFF;
4897 var mul = 1;
4900 while (--i >= 0 && (mul *= 0x100)) {
4904 this[offset + i] = (value / mul >> 0) - sub & 0xFF;