Lines Matching refs:x3
820 R.angle = function (x1, y1, x2, y2, x3, y3) { argument
821 if (x3 == null) {
829 return R.angle(x1, y1, x3, y3) - R.angle(x2, y2, x3, y3);
1714 function bezlen(x1, y1, x2, y2, x3, y3, x4, y4, z) { argument
1726 xbase = base3(ct, x1, x2, x3, x4),
1733 function getTatLen(x1, y1, x2, y2, x3, y3, x4, y4, ll) { argument
1734 if (ll < 0 || bezlen(x1, y1, x2, y2, x3, y3, x4, y4) < ll) {
1742 l = bezlen(x1, y1, x2, y2, x3, y3, x4, y4, t2);
1746 l = bezlen(x1, y1, x2, y2, x3, y3, x4, y4, t2);
1750 function intersect(x1, y1, x2, y2, x3, y3, x4, y4) { argument
1752 mmax(x1, x2) < mmin(x3, x4) ||
1753 mmin(x1, x2) > mmax(x3, x4) ||
1759 var nx = (x1 * y2 - y1 * x2) * (x3 - x4) - (x1 - x2) * (x3 * y4 - y3 * x4),
1760 ny = (x1 * y2 - y1 * x2) * (y3 - y4) - (y1 - y2) * (x3 * y4 - y3 * x4),
1761 denominator = (x1 - x2) * (y3 - y4) - (y1 - y2) * (x3 - x4);
1773 px2 < +mmin(x3, x4).toFixed(2) ||
1774 px2 > +mmax(x3, x4).toFixed(2) ||