Lines Matching refs:angle
3783 function arcToCurve(x1, y1, rx, ry, angle, large_arc_flag, sweep_flag, x2, y2, recursive) { argument
3788 rad = PI / 180 * (+angle || 0),
3854 res = arcToCurve(x2, y2, rx, ry, angle, 0, sweep_flag, x2old, y2old, [f2, f2old, cx, cy]);
6980 function transform(gfx, x, y, angle, amount) { argument
6985 rotate.setRotate(angle || 0, 0, 0);
7011 function rotate(gfx, angle) { argument
7013 rotate.setRotate(angle, 0, 0);
19625 var angle = Math.atan((second.y - first.y) / (second.x - first.x));
19630 if (Math.abs(angle) < Math.PI / 2) {
23279 input.angle = getAngle(offsetCenter, center);
41894 function rotateVector(vector, angle) { argument
41895 return (!angle) ? vector : {
41896 x: Math.cos(angle) * vector.x - Math.sin(angle) * vector.y,
41897 y: Math.sin(angle) * vector.x + Math.cos(angle) * vector.y