Lines Matching refs:v
685 Buffer.prototype.set = function set (v, offset) {
687 return this.writeUInt8(v, offset)
1798 function push (v) {
1799 arr[L++] = v
15273 for (var i = 0, v = 1; i < 255; ++i) {
15274 GF256_MAP.push(v);
15275 GF256_INVMAP[v] = i;
15276 v = (v * 2) ^ (v >= 128 ? 0x11d : 0);
15356 var v = VERSIONS[ver];
15359 if (v[2].length) { // alignment patterns
15360 nbits -= 25 * v[2].length * v[2].length - 10 * v[2].length - 55;
15369 var v = VERSIONS[ver];
15370 nbits -= 8 * v[0][ecclevel] * v[1][ecclevel]; // ecc bits
15595 var v = VERSIONS[ver], n = getsizebyver(ver);
15624 var aligns = v[2], m = aligns.length;
15788 var v = VERSIONS[ver];
15790 buf = augumenteccs(buf, v[1][ecclevel], GF256_GENPOLY[v[0][ecclevel]]);
16578 var v = pack(item.item);
16580 …offsetVector(v, useBlockXOffset ? (block.xOffset || 0) : ctx.x, useBlockYOffset ? (block.yOffset |…
16583 item: v
23702 var v = s.heap[k];
23711 if (smaller(tree, v, s.heap[j], s.depth)) { break; }
23720 s.heap[k] = v;
28173 …m21, m22, m3, m4, m5, name, pattern, resources, sMask, shader, stop, stops, v, _i, _j, _len, _ref,…
28232 v = m[_j];
28233 _results.push(+v.toFixed(5));
28561 var m, m0, m1, m2, m3, m4, m5, v, values;
28575 v = _ref[_i];
28576 _results.push(+v.toFixed(5));
28665 v: 1,
28892 v: function(doc, a) {
31767 var k, opts, v;
31770 v = options[k];
31771 opts[k] = v;
65838 var alpha, colors, data, i, input, j, k, length, palette, v, _ref;
65854 v = input[k++];
65855 data[i++] = v;
65856 data[i++] = v;
65857 data[i++] = v;