Lines Matching refs:pos

515 	  var pos = 0
518 item.copy(buf, pos)
519 pos += item.length
23080 var i, l, len, pos, chunk, result;
23090 pos = 0;
23093 result.set(chunk, pos);
23094 pos += chunk.length;
24348 function adler32(adler, buf, len, pos) {
24361 s1 = (s1 + buf[pos++]) |0;
24406 function crc32(crc, buf, len, pos) {
24408 end = pos + len;
24412 for (var i = pos; i < end; i++) {
28163 PDFGradient.prototype.stop = function(pos, color, opacity) {
28168 this.stops.push([pos, this.doc._normalizeColor(color), opacity]);
29458 data.pos = offset;
29466 data.pos = 0;
29520 this.pos = 0;
29525 return this.data[this.pos++];
29529 return this.data[this.pos++] = byte;
29624 Data.prototype.stringAt = function(pos, length) {
29625 this.pos = pos;
29736 …ngth, mapOffset, maxIndex, maxTypeIndex, name, nameListOffset, nameOfs, p, pos, refListOffset, typ…
29742 data.pos = mapOffset + 24;
29745 data.pos = typeListOffset;
29755 pos = data.pos;
29756 data.pos = typeListOffset + refListOffset;
29772 p = data.pos;
29774 data.pos = nameListOffset + nameOfs;
29778 data.pos = entry.offset;
29781 font.contents = new Data(data.slice(data.pos, data.pos + length));
29786 data.pos = p;
29792 data.pos = pos;
29797 var data, entry, length, pos, ret, _ref;
29799 pos = data.pos;
29804 data.pos = entry.offset;
29806 ret = data.slice(data.pos, data.pos + length);
29807 data.pos = pos;
29867 offset = directory.pos + directoryLength;
29889 directory.pos = headOffset + 8;
29947 data.pos = this.offset;
29965 data.pos = entry.offset;
30034 table.writeShort(strTable.pos);
30095 this.file.contents.pos = this.offset;
30216 data.pos = this.offset;
30293 data.pos = this.offset;
30333 saveOffset = data.pos;
30334 data.pos = this.offset;
30349 data.pos += 6;
30358 data.pos += 2;
30383 count = (this.length - data.pos + this.offset) / 2;
30409 data.pos = saveOffset;
30589 data.pos = this.offset;
30680 data.pos = this.offset;
30692 data.pos += 4 * 2;
30752 data.pos = this.offset;
30827 data.pos = this.offset;
30848 while (data.pos < this.offset + this.length) {
30904 table.pos = 32;
30965 data.pos = this.offset;
31064 data.pos = this.offset;
31172 data.pos = this.offset + index;
31257 this.glyphOffsets.push(data.pos);
31263 data.pos += 4;
31265 data.pos += 2;
31268 data.pos += 8;
31270 data.pos += 4;
31272 data.pos += 2;
31283 result.pos = this.glyphOffsets[i];
31737 var pos;
31738 pos = indent + itemIndent * (level - 1);
31739 _this.x += pos;
31740 return wrapper.lineWidth -= pos;
31745 var pos;
31746 pos = indent + itemIndent * (level - 1);
31747 _this.x -= pos;
31748 return wrapper.lineWidth += pos;
32198 this.pos = 0;
32206 code = this.string.charCodeAt(this.pos++);
32207 next = this.string.charCodeAt(this.pos);
32209 this.pos++;
32266 while (this.pos < this.string.length) {
32267 this.lastPos = this.pos;
32319 if (this.pos >= this.string.length) {
65335 var channels, marker, pos;
65341 pos = 2;
65342 while (pos < this.data.length) {
65343 marker = this.data.readUInt16BE(pos);
65344 pos += 2;
65348 pos += this.data.readUInt16BE(pos);
65353 pos += 2;
65354 this.bits = this.data[pos++];
65355 this.height = this.data.readUInt16BE(pos);
65356 pos += 2;
65357 this.width = this.data.readUInt16BE(pos);
65358 pos += 2;
65359 channels = this.data[pos++];
65622 this.pos = 8;
65633 _results.push(String.fromCharCode(this.data[this.pos++]));
65641 this.bits = this.data[this.pos++];
65642 this.colorType = this.data[this.pos++];
65643 this.compressionMethod = this.data[this.pos++];
65644 this.filterMethod = this.data[this.pos++];
65645 this.interlaceMethod = this.data[this.pos++];
65652 this.imgData.push(this.data[this.pos++]);
65706 this.pos += chunkSize;
65708 this.pos += 4;
65709 if (this.pos > this.data.length) {
65720 _results.push(this.data[this.pos++]);
65727 b1 = this.data[this.pos++] << 24;
65728 b2 = this.data[this.pos++] << 16;
65729 b3 = this.data[this.pos++] << 8;
65730 b4 = this.data[this.pos++];
65736 b1 = this.data[this.pos++] << 8;
65737 b2 = this.data[this.pos++];
65744 …var byte, c, col, i, left, length, p, pa, paeth, pb, pc, pixelBytes, pixels, pos, row, scanlineLen…
65753 pos = 0;
65755 while (pos < length) {
65756 switch (data[pos++]) {
65759 pixels[c++] = data[pos++];
65764 byte = data[pos++];
65771 byte = data[pos++];
65779 byte = data[pos++];
65788 byte = data[pos++];
65812 throw new Error("Invalid filter algorithm: " + data[pos - 1]);
65821 var c, i, length, palette, pos, ret, transparency, _i, _ref, _ref1;
65825 pos = 0;
65829 ret[pos++] = palette[i];
65830 ret[pos++] = palette[i + 1];
65831 ret[pos++] = palette[i + 2];
65832 ret[pos++] = (_ref1 = transparency[c++]) != null ? _ref1 : 255;