Lines Matching refs:radius
7602 ctx.arc(point.x, point.y, point.radius, 0, Math.PI * 2, false);
7639 radius: point.radius,
7677 pointerPoint.radius = circleRadius;
7862 var x, y, width, radius = this.width / 2;
7866 x = fabric.util.getRandomInt(pointer.x - radius, pointer.x + radius);
7867 y = fabric.util.getRandomInt(pointer.y - radius, pointer.y + radius);
13841 radius: 0,
13866 this.set('radius', options.radius || 0);
13894 radius: this.get('radius'),
13912 x = this.left + this.radius;
13913 y = this.top + this.radius;
13918 'r="', this.radius,
13926 var startX = Math.cos(this.startAngle) * this.radius,
13927 startY = Math.sin(this.startAngle) * this.radius,
13928 endX = Math.cos(this.endAngle) * this.radius,
13929 endY = Math.sin(this.endAngle) * this.radius,
13934 ' A ' + this.radius + ' ' + this.radius,
13954 ctx.arc(noTransform ? this.left + this.radius : 0,
13955 noTransform ? this.top + this.radius : 0,
13956 this.radius,
13984 this.radius = value;
14029 obj.left -= obj.radius;
14030 obj.top -= obj.radius;
14038 return (('radius' in attributes) && (attributes.radius >= 0));