Lines Matching refs:angle

2935       var angle = args[0];
2937 matrix[0] = Math.cos(angle);
2938 matrix[1] = Math.sin(angle);
2939 matrix[2] = -Math.sin(angle);
2940 matrix[3] = Math.cos(angle);
8380 theta: degreesToRadians(target.angle),
8595 angle = radiansToDegrees(curAngle - lastAngle + t.theta);
8598 if (angle < 0) {
8599 angle = 360 + angle;
8602 t.target.angle = angle % 360;
10876 angle: 0,
11246 ctx.rotate(degreesToRadians(this.angle));
11278 angle: toFixed(this.getAngle(), NUM_FRACTION_DIGITS), property in AnonymousFunction064b60f112d00.object
11523 ctx.rotate(degreesToRadians(this.group.angle));
11531 ctx.rotate(degreesToRadians(this.angle));
11887 setAngle: function(angle) { argument
11894 this.set('angle', angle);
12049 return fabric.util.rotatePoint(new fabric.Point(cx, cy), point, degreesToRadians(this.angle));
12079 return fabric.util.rotatePoint(new fabric.Point(x, y), center, degreesToRadians(this.angle));
12149 … fabric.util.rotatePoint(new fabric.Point(point.x, point.y), center, -degreesToRadians(this.angle))
12181 var angle = degreesToRadians(this.angle),
12183 xHalf = Math.cos(angle) * hypotHalf,
12184 yHalf = Math.sin(angle) * hypotHalf,
12186 xFull = Math.cos(angle) * hypotFull,
12187 yFull = Math.sin(angle) * hypotFull;
12571 var theta = degreesToRadians(this.angle),
12777 angle = this.getAngle(),
12789 anglePart = angle !== 0
12790 ? (' rotate(' + toFixed(angle, NUM_FRACTION_DIGITS) + ')')
12968 newTheta = degreesToRadians(45 - this.angle),
13908 angle = (this.endAngle - this.startAngle) % ( 2 * pi);
13910 if (angle === 0) {
13930 largeFlag = angle > pi ? '1' : '0';
16679 angle: object.getAngle() + this.getAngle(),
17507 var angle = this.getAngle() % 360;
17508 if (angle > 0) {
17509 return Math.round((angle - 1) / 90) * 90;
17511 return Math.round(angle / 90) * 90;
22419 pClicked, pLeftTop, fabric.util.degreesToRadians(-this.angle));