Lines Matching refs:PI
341 PiBy180 = Math.PI / 180;
888 var PI = Math.PI, th = rotateX * PI / 180,
920 dtheta -= 2 * PI;
923 dtheta += 2 * PI;
927 var segments = Math.ceil(Math.abs(dtheta / PI * 2)),
978 return 2 * Math.PI - (ta - tb);
2364 …easing = options.easing || function(t, b, c, d) {return -c * Math.cos(t / d * (Math.PI / 2)) + c +…
2422 s = p / (2 * Math.PI) * Math.asin(c / a);
2430 Math.sin( (t * d - opts.s) * (2 * Math.PI) / opts.p );
2514 return -c * Math.cos(t / d * (Math.PI / 2)) + c + b;
2522 return c * Math.sin(t / d * (Math.PI / 2)) + b;
2530 return -c / 2 * (Math.cos(Math.PI * t / d) - 1) + b;
2632 …return opts.a * Math.pow(2, -10 * t) * Math.sin((t * d - opts.s) * (2 * Math.PI) / opts.p ) + opts…
2656 Math.sin((t * d - opts.s) * (2 * Math.PI) / opts.p ) * 0.5 + opts.c + b;
7602 ctx.arc(point.x, point.y, point.radius, 0, Math.PI * 2, false);
7912 patternCtx.arc(dotWidth / 2, dotWidth / 2, dotWidth / 2, 0, Math.PI * 2, false);
13813 pi = Math.PI,
14187 piBy2 = Math.PI * 2,
16691 var groupAngle = this.getAngle() * (Math.PI / 180);
19143 x *= Math.PI;